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C# RepositoryFactory.GetDefence方法代码示例

本文整理汇总了C#中RepositoryFactory.GetDefence方法的典型用法代码示例。如果您正苦于以下问题:C# RepositoryFactory.GetDefence方法的具体用法?C# RepositoryFactory.GetDefence怎么用?C# RepositoryFactory.GetDefence使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在RepositoryFactory的用法示例。


在下文中一共展示了RepositoryFactory.GetDefence方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GenerateSquad

        //public void Update(Player player)
        //{
        //   using (var playerRepository = new RepositoryFactory().GetPlayerRepository())
        //   {
        //      playerRepository.Update(player);
        //   }
        //}
        //public void Delete(Player player)
        //{
        //   using (var playerRepository = new RepositoryFactory().GetPlayerRepository())
        //   {
        //      playerRepository.Delete(player);
        //   }
        //}
        public IEnumerable<Player> GenerateSquad(Team team, int averageRating)
        {
            var squad = new List<Player>();

             using (var lineRepository = new RepositoryFactory().CreateLineRepository())
             {
            // Generate 2 goalkeepers.
            int howMany = 2;
            var line = lineRepository.GetGoalkeeper();
            squad.AddRange(GeneratePlayersForLine(line, howMany, averageRating));

            // Generate between 5 and 7 defenders.
            howMany = NumberRandomizer.GetNumber(5, 7);
            line = lineRepository.GetDefence();
            squad.AddRange(GeneratePlayersForLine(line, howMany, averageRating));

            // Generate between 5 and 7 midfielders.
            howMany = NumberRandomizer.GetNumber(5, 7);
            line = lineRepository.GetMidfield();
            squad.AddRange(GeneratePlayersForLine(line, howMany, averageRating));

            // Generate between 4 and 6 attackers.
            howMany = NumberRandomizer.GetNumber(4, 6);
            line = lineRepository.GetAttack();
            squad.AddRange(GeneratePlayersForLine(line, howMany, averageRating));
             }

             int teamOrder = 0;
             foreach (var player in squad)
             {
            player.Team = team;
            player.Game = team.Game;
            player.TeamOrder = teamOrder++;
             }

             new TeamService(Game).UpdateRating(team, squad);

             return squad;
        }
开发者ID:bouwe77,项目名称:fmg,代码行数:53,代码来源:PlayerService.cs


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