当前位置: 首页>>代码示例>>C#>>正文


C# RepositoryFactory.CreateLeagueTableRepository方法代码示例

本文整理汇总了C#中RepositoryFactory.CreateLeagueTableRepository方法的典型用法代码示例。如果您正苦于以下问题:C# RepositoryFactory.CreateLeagueTableRepository方法的具体用法?C# RepositoryFactory.CreateLeagueTableRepository怎么用?C# RepositoryFactory.CreateLeagueTableRepository使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在RepositoryFactory的用法示例。


在下文中一共展示了RepositoryFactory.CreateLeagueTableRepository方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DoSomething

        public void DoSomething(IEnumerable<Match> matches)
        {
            var repositoryFactory = new RepositoryFactory();
             var leagueTableManager = new LeagueTableManager();

             var rounds = matches.Select(c => c.Round).Distinct().ToList();

             foreach (var round in rounds)
             {
            // If the round is a league round, update the league table.
            if (round.CompetitionType == CompetitionType.League)
            {
               var matchesForThisRound = matches.Where(m => m.RoundId == round.Id).ToList();

               LeagueTable leagueTable;
               using (var leagueTableRepository = repositoryFactory.CreateLeagueTableRepository())
               {
                  leagueTable = leagueTableRepository.GetBySeasonCompetition(round.SeasonCompetitionId);
               }

               // Update the league table.
               leagueTableManager.UpdateLeagueTable(leagueTable, matchesForThisRound);
               _repository.RegisterUpdate(leagueTable);

               // Update the teams too, because the current league table position is stored there too.
               var teams = leagueTable.LeagueTablePositions.Select(x => x.Team).ToList();
               _repository.RegisterUpdate(teams);

               // Update the team statistics for this season.
               var seasonTeamStatisticsManager = new SeasonTeamStatisticsManager(_repository);
               seasonTeamStatisticsManager.UpdateLeagueTablePositions(leagueTable);
               seasonTeamStatisticsManager.UpdateMatchResults(matchesForThisRound);
            }
            // If the round is a cup round: draw the next round.
            else if (round.CompetitionType == CompetitionType.NationalCup)
            {
               var nationalCupManager = new NationalCupManager();
               var matchesToUpdate = nationalCupManager.DrawNextRound(round);
               _repository.RegisterUpdate(matchesToUpdate);
            }
             }

             bool seasonEnded = DetermineSeasonEnded();
             if (seasonEnded)
             {
            string seasonId = matches.First().SeasonId;
            _seasonManager.EndSeason(seasonId, _repository);
            _seasonManager.CreateNextSeason(seasonId, _repository);
             }
        }
开发者ID:bouwe77,项目名称:fmg,代码行数:50,代码来源:PostMatchManager.cs


注:本文中的RepositoryFactory.CreateLeagueTableRepository方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。