本文整理汇总了C#中RenderingContext.MeasureString方法的典型用法代码示例。如果您正苦于以下问题:C# RenderingContext.MeasureString方法的具体用法?C# RenderingContext.MeasureString怎么用?C# RenderingContext.MeasureString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类RenderingContext
的用法示例。
在下文中一共展示了RenderingContext.MeasureString方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Render
public override void Render(RenderingContext rc, Dictionary<UiMountPoint, Vec2> mountPoints)
{
if (!Settings.ShowText || !alertsText.Any())
{
return;
}
Rect rect = model.Window.ClientRect();
int xScreenCenter = rect.W / 2 + rect.X;
int yPos = rect.H * Settings.YPosition / 100 + rect.Y;
var playerPos = model.Player.GetComponent<Positioned>().GridPos;
int fontSize = Settings.TextFontSize;
bool first = true;
Rect rectBackground = new Rect();
foreach (var alert in alertsText)
{
int cntAlive = alert.Value.Count(c => c.IsAlive);
if (cntAlive == 0)
continue;
Vec2 textSize = rc.MeasureString(alert.Key, fontSize, DrawTextFormat.Center);
int iconSize = 3 + textSize.Y;
int xPos = xScreenCenter - textSize.X / 2 - 6;
rc.AddTextWithHeight(new Vec2(xPos + 6, yPos), alert.Key, Color.Red, fontSize, DrawTextFormat.Left);
int cntArrows = 1;
rectBackground = new Rect(xPos - cntAlive * iconSize, yPos, textSize.X + 12 + cntAlive * iconSize, textSize.Y);
if (first) // vertical padding above
{
if( !Settings.StackUp)
rectBackground.Y -= 5;
rectBackground.H += 5;
first = false;
}
rc.AddBox(rectBackground, Color.FromArgb(Settings.TextBgAlpha, 1, 1, 1));
foreach (EntityWrapper mob in alert.Value)
{
if (!mob.IsAlive)
continue;
Vec2 delta = mob.GetComponent<Positioned>().GridPos - playerPos;
double phi;
double distance = delta.GetPolarCoordinates(out phi);
RectUV uv = GetDirectionsUv(phi, distance);
Rect rectDirection = new Rect(xPos - cntArrows * iconSize, yPos, rectBackground.H, rectBackground.H);
cntArrows++;
rc.AddSprite("directions.png", rectDirection, uv, Color.Red);
}
yPos += Settings.StackUp ? -textSize.Y : textSize.Y;
}
if (!first) // vertical padding below
{
rectBackground.Y = rectBackground.Y + (Settings.StackUp ? - rectBackground.H - 5: rectBackground.H);
rectBackground.H = 5;
rc.AddBox(rectBackground, Color.FromArgb(Settings.TextBgAlpha, 1, 1, 1));
}
}
示例2: Render
public override void Render(RenderingContext rc, Dictionary<UiMountPoint, Vec2> mountPoints)
{
if (this.model.Player != null && this.model.Player.GetComponent<Player>().Level >= 100)
{
return;
}
if (!this.hasStarted)
{
this.startXp = this.model.Player.GetComponent<Player>().XP;
this.startTime = DateTime.Now;
this.lastCalcTime = DateTime.Now;
this.hasStarted = true;
return;
}
DateTime dtNow = DateTime.Now;
TimeSpan delta = dtNow - this.lastCalcTime;
if (delta.TotalSeconds > 1)
{
calculateRemainingExp(dtNow);
this.lastCalcTime = dtNow;
}
int fontSize = Settings.FontSize;
int bgAlpha = Settings.BgAlpha;
Vec2 mapWithOffset = mountPoints[UiMountPoint.LeftOfMinimap];
int yCursor = 0;
Vec2 rateTextSize = rc.AddTextWithHeight(new Vec2(mapWithOffset.X, mapWithOffset.Y), this.curDisplayString, Color.White, fontSize, DrawTextFormat.Right);
yCursor += rateTextSize.Y;
Vec2 remainingTextSize = rc.AddTextWithHeight(new Vec2(mapWithOffset.X, mapWithOffset.Y + yCursor), this.curTimeLeftString, Color.White, fontSize, DrawTextFormat.Right);
yCursor += remainingTextSize.Y;
int thirdLine = mapWithOffset.Y + yCursor;
int textWidth = Math.Max(rateTextSize.X, remainingTextSize.X) + 10;
string strTimer = null;
if (Settings.ShowZoneAndTimeSpent)
{
Vec2 areaLevelNote = rc.AddTextWithHeight(new Vec2(mapWithOffset.X, thirdLine), this.model.Area.CurrentArea.DisplayName, Color.White, fontSize, DrawTextFormat.Right);
strTimer = AreaInstance.GetTimeString(dtNow - this.model.Area.CurrentArea.TimeEntered);
Vec2 timerSize = rc.MeasureString(strTimer, fontSize, DrawTextFormat.Left);
yCursor += areaLevelNote.Y;
textWidth = Math.Max(textWidth, areaLevelNote.X + timerSize.X + 20 + 10);
}
Rect clientRect = model.Internal.IngameState.IngameUi.Minimap.SmallMinimap.GetClientRect();
int width = Math.Max(textWidth, Math.Max(clientRect.W, 0/*this.overlay.PreloadAlert.Bounds.W*/));
Rect rect = new Rect(mapWithOffset.X - width + 5, mapWithOffset.Y - 5, width, yCursor + 10);
if( Settings.ShowClock)
rc.AddTextWithHeight(new Vec2(rect.X + 5, mapWithOffset.Y), dtNow.ToShortTimeString(), Color.White, fontSize, DrawTextFormat.Left);
if( Settings.ShowZoneAndTimeSpent)
rc.AddTextWithHeight(new Vec2(rect.X + 5, thirdLine), strTimer, Color.White, fontSize, DrawTextFormat.Left);
rc.AddBox(rect, Color.FromArgb(bgAlpha, 1, 1, 1));
mountPoints[UiMountPoint.LeftOfMinimap] = new Vec2(mapWithOffset.X, mapWithOffset.Y + 5 + rect.H);
}
示例3: Render
public override void Render(RenderingContext rc)
{
if (!Settings.GetBool("XphDisplay") || (this.poe.Player != null && this.poe.Player.GetComponent<Player>().Level >= 100))
{
return;
}
if (!this.hasStarted)
{
this.startXp = this.poe.Player.GetComponent<Player>().XP;
this.startTime = DateTime.Now;
this.lastCalcTime = DateTime.Now;
this.hasStarted = true;
return;
}
DateTime dtNow = DateTime.Now;
TimeSpan delta = dtNow - this.lastCalcTime;
if (delta.TotalSeconds > 1.0)
{
this.poe.Area.CurrentArea.AddTimeSpent(delta);
calculateRemainingExp(dtNow);
this.lastCalcTime = dtNow;
}
int fontSize = Settings.GetInt("XphDisplay.FontSize");
int bgAlpha = Settings.GetInt("XphDisplay.BgAlpha");
Rect clientRect = this.poe.Internal.IngameState.IngameUi.Minimap.SmallMinimap.GetClientRect();
Vec2 mapWithOffset = new Vec2(clientRect.X - 10, clientRect.Y + 5);
int yCursor = 0;
Vec2 rateTextSize = rc.AddTextWithHeight(new Vec2(mapWithOffset.X, mapWithOffset.Y), this.curDisplayString, Color.White, fontSize, DrawTextFormat.Right);
yCursor += rateTextSize.Y;
Vec2 remainingTextSize = rc.AddTextWithHeight(new Vec2(mapWithOffset.X, mapWithOffset.Y + yCursor), this.curTimeLeftString, Color.White, fontSize, DrawTextFormat.Right);
yCursor += remainingTextSize.Y;
int thirdLine = mapWithOffset.Y + yCursor;
Vec2 areaLevelNote = rc.AddTextWithHeight(new Vec2(mapWithOffset.X, thirdLine), this.poe.Area.CurrentArea.DisplayName, Color.White, fontSize, DrawTextFormat.Right);
string strTimer = this.poe.Area.CurrentArea.TimeString;
Vec2 timerSize = rc.MeasureString(strTimer, fontSize, DrawTextFormat.Left);
yCursor += areaLevelNote.Y;
int textWidth = Math.Max( Math.Max(rateTextSize.X, remainingTextSize.X), areaLevelNote.X + timerSize.X + 20 ) + 10;
int width = Math.Max(textWidth, Math.Max(clientRect.W, this.overlay.PreloadAlert.Bounds.W));
Rect rect = new Rect(mapWithOffset.X - width + 5, mapWithOffset.Y - 5, width, yCursor + 10);
this.Bounds = rect;
rc.AddTextWithHeight(new Vec2(rect.X + 5, mapWithOffset.Y), dtNow.ToShortTimeString(), Color.White, fontSize, DrawTextFormat.Left);
rc.AddTextWithHeight(new Vec2(rect.X + 5, thirdLine), strTimer, Color.White, fontSize, DrawTextFormat.Left);
rc.AddBox(rect, Color.FromArgb(bgAlpha, 1, 1, 1));
}