本文整理汇总了C#中Point.Any方法的典型用法代码示例。如果您正苦于以下问题:C# Point.Any方法的具体用法?C# Point.Any怎么用?C# Point.Any使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Point
的用法示例。
在下文中一共展示了Point.Any方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Enqueue
public void Enqueue(Point[] points)
{
if (!points.Any())
{
return;
}
if (_timer == null)
{
//TODO: Fire!
//OnSendBusinessEvent(this, new SendBusinessEventArgs(null, "The engine that sends data to the database is not enabled. Probably becuse the FlushSecondsInterval has not been configured.", points.Length, OutputLevel.Error));
return;
}
if (!_timer.Enabled)
{
_timer.Start();
}
//Prepare metadata information about the queue and add that to the points to be sent.
if (_metadata)
{
var metaPoints = _dataSenders.Select(x => MetaDataBusiness.GetQueueCountPoints("Enqueue", x.TargetServer, x.TargetDatabase, x.QueueCount, points.Length + _dataSenders.Count, new SendResponse(null, null))).ToArray();
points = points.Union(metaPoints).ToArray();
}
foreach (var dataSender in _dataSenders)
{
dataSender.Enqueue(points);
}
}
示例2: Enqueue
public void Enqueue(Point[] points)
{
if (!points.Any())
{
return;
}
if (!_timer.Enabled)
{
_timer.Start();
}
lock (_syncRoot)
{
_queue.Enqueue(points);
}
}
示例3: TestPaths
private string[] TestPaths(Point from, Point to, int distance, Point[] rocks)
{
Console.Error.WriteLine("TestPaths for " + from + " from " + from.Position);
if (rocks.Any(rock => rock.X == from.X && rock.Y == from.Y))
{
Console.Error.WriteLine("Indy would be hit by a rock at " + from);
return null;
}
if (from.X == to.X && from.Y == to.Y)
return new string[0];
var thisRoomType = RoomTypeAt(from);
var exitDirection = nextStepOf(thisRoomType, from.Position);
Console.Error.WriteLine("\tExiting to " + exitDirection);
var nextRoom = from + exitDirection;
if (!IsInsideMap(nextRoom))
return null;
string[] path = null;
var testedDirections = new List<Direction>();
//No rotation
path = PathWithRotation(nextRoom, 0, to, distance + 1, testedDirections, rocks);
if (path != null)
return path;
var isNextRoomLocked = nextRoom == to || IsRoomLockedAt(nextRoom);
if (!isNextRoomLocked)
{
//Rotate left
path = PathWithRotation(nextRoom, 1, to, distance, testedDirections, rocks);
if (path != null)
return new[] { nextRoom + " LEFT" }.Concat(path).ToArray();
//Rotate right
path = PathWithRotation(nextRoom, 3, to, distance, testedDirections, rocks);
if (path != null)
return new[] { nextRoom + " RIGHT" }.Concat(path).ToArray();
if (distance > 1)
{
//Rotate 180
path = PathWithRotation(nextRoom, 2, to, distance, testedDirections, rocks);
if (path != null)
return new[] { nextRoom + " LEFT", nextRoom + " LEFT" }.Concat(path).ToArray();
}
}
Console.Error.WriteLine("This path has no solution");
return null;
}
示例4: CalculateInitialPoint
/// <summary>
/// Returns the initial System.Drawing.Point of the
/// given DepartmentInfo
/// </summary>
private Point CalculateInitialPoint(Point[] coords)
{
int minX = WIDTH;
int minY = HEIGHT;
int maxX = 0;
int maxY = 0;
foreach (Point item in coords)
{
minX = Math.Min(minX, item.X);
minY = Math.Min(minY, item.Y);
maxX = Math.Max(maxX, item.X);
maxY = Math.Max(maxY, item.Y);
}
int avgX = (maxX + minX) / 2;
int avgY = (maxY + minY) / 2;
Point initialPoint = new Point(avgX, avgY);
/* If the average point is not in the area
* of the department, the first - hand
* gathered - coordinate will be chosen.
* This is most times near the center.
*/
if (!coords.Any(p => p.Equals(initialPoint)))
initialPoint = coords[0];
return initialPoint;
}
示例5: CellPosition
public void CellPosition(CellClass c)
{
var b = c.Bounds2D;
b.Offset(-ScreenArea.Left, -ScreenArea.Top);
var pointsToCheck = new Point[] {
new Point(b.Left, b.Top),
new Point(b.Left, b.Bottom),
new Point(b.Right, b.Top),
new Point(b.Right, b.Bottom),
};
if (pointsToCheck.Any(p => ScreenBounds.Contains(p))) {
var tl = c.TileDimensions;
c.TacticalPosition = new CellStruct(b.Left - tl.Left, b.Top - tl.Top);
c.VisibleInTactical = true;
return;
}
c.TacticalPosition = new CellStruct();
c.VisibleInTactical = false;
return;
}
示例6: LoadPoints
//Allow the user to import an array of points to be used to draw a signature in the view, with new
//lines indicated by a PointF.Empty in the array.
public void LoadPoints(Point [] loadedPoints)
{
if (!loadedPoints.Any())
{
return;
}
//Clear any existing paths or points.
points = new List<List<Point>>();
foreach (Point pt in loadedPoints)
{
this.inkPresenter.Children.Add(
new Line()
{
X1 = previousPosition.X,
Y1 = previousPosition.Y,
X2 = pt.X,
Y2 = pt.Y,
Stroke = this.Stroke,
StrokeThickness = this.StrokeWidth
}
);
previousPosition = pt;
}
points.Last().AddRange(loadedPoints);
////Obtain the image for the imported signature and display it in the image view.
//image.Source = GetImage (false);
////Display the clear button.
clearText.Visibility = Visibility.Visible;
UpdateBitmapBuffer(); //Update the BitmapBuffer
}
示例7: ByPointsColors
public static Display ByPointsColors(Point[] points, Color[] colors)
{
if(points == null)
{
throw new ArgumentNullException("points");
}
if (!points.Any())
{
throw new ArgumentException(Resources.NoVertexExceptionMessage, "points");
}
if (points.Count() %3 != 0)
{
throw new ArgumentException(Resources.VerticesDivisibleByThreeExceptionMessage);
}
if(colors == null)
{
throw new ArgumentNullException("colors");
}
if (!colors.Any())
{
throw new ArgumentException(Resources.NoColorsExceptionMessage, "colors");
}
if (colors.Count() != points.Count())
{
throw new ArgumentException(Resources.VertexColorCountMismatchExceptionMessage, "colors");
}
return new Display(points, colors);
}