本文整理汇总了C#中ParticleEffect.Initialise方法的典型用法代码示例。如果您正苦于以下问题:C# ParticleEffect.Initialise方法的具体用法?C# ParticleEffect.Initialise怎么用?C# ParticleEffect.Initialise使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ParticleEffect
的用法示例。
在下文中一共展示了ParticleEffect.Initialise方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InstantiateDefaultParticleEffect
/// <summary>
/// Instantiates the default particle effect.
/// </summary>
private ParticleEffect InstantiateDefaultParticleEffect()
{
ParticleEffect effect = new ParticleEffect
{
new Emitter
{
Budget = 5000,
Enabled = true,
MinimumTriggerPeriod = 0f,
Name = "Basic Emitter",
ParticleTexture = this.DefaultParticleTexture,
ParticleTextureAssetName = "FlowerBurst",
ReleaseColour = Color.White.ToVector3(),
ReleaseOpacity = 1f,
ReleaseQuantity = 10,
ReleaseScale = new VariableFloat { Value = 32f, Variation = 16f },
ReleaseSpeed = new VariableFloat { Value = 25f, Variation = 25f },
Term = 1f,
Modifiers = new ModifierCollection(),
},
};
effect.Initialise();
return effect;
}