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C# MyInventory.Equals方法代码示例

本文整理汇总了C#中MyInventory.Equals方法的典型用法代码示例。如果您正苦于以下问题:C# MyInventory.Equals方法的具体用法?C# MyInventory.Equals怎么用?C# MyInventory.Equals使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MyInventory的用法示例。


在下文中一共展示了MyInventory.Equals方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: FixTransferAmount

        private static void FixTransferAmount(MyInventory src, MyInventory dst, MyInventoryItem? srcItem, bool spawn, ref MyFixedPoint remove, ref MyFixedPoint add)
        {
            Debug.Assert(Sync.IsServer);
            if (srcItem.Value.Amount < remove)
            {
                remove = srcItem.Value.Amount;
                add = remove;
            }

            if (!MySession.Static.CreativeMode && !src.Equals(dst))
            {
                MyFixedPoint space = dst.ComputeAmountThatFits(srcItem.Value.Content.GetId());
                if (space < remove)
                {
                    if (spawn)
                    {
                        MyEntity e = (dst.Owner as MyEntity);
                        Matrix m = e.WorldMatrix;
                        MyFloatingObjects.Spawn(new MyInventoryItem(remove - space, srcItem.Value.Content), e.PositionComp.GetPosition() + m.Forward + m.Up, m.Forward, m.Up, e.Physics);
                    }
                    else
                    {
                        remove = space;
                    }
                    add = space;
                }
            }
        }
开发者ID:caomw,项目名称:SpaceEngineers,代码行数:28,代码来源:MySyncInventory.cs

示例2: PrepareTransferItemMessage

        private static TransferItemsMsg PrepareTransferItemMessage(MyInventory source, MyFixedPoint amount, uint itemId, MyInventory destination, int destinationIndex, bool spawn)
        {
            var msg = new TransferItemsMsg();
            msg.OwnerEntityId = source.Owner.EntityId;
            for (byte i = 0; i < source.Owner.InventoryCount; i++)
            {
                if (source.Owner.GetInventory(i).Equals(source))
                {
                    msg.InventoryIndex = i;
                    break;
                }
            }
            msg.itemId = itemId;
            msg.Amount = amount;
            msg.Spawn = spawn;

            if (source.Equals(destination))
            {
                msg.DestOwnerEntityId = msg.OwnerEntityId;
                msg.DestInventoryIndex = msg.InventoryIndex;
            }
            else
            {
                msg.DestOwnerEntityId = destination.Owner.EntityId;
                for (byte i = 0; i < destination.Owner.InventoryCount; i++)
                {
                    if (destination.Owner.GetInventory(i).Equals(destination))
                    {
                        msg.DestInventoryIndex = i;
                        break;
                    }
                }
            }
            msg.DestItemIndex = destinationIndex;
            return msg;
        }
开发者ID:caomw,项目名称:SpaceEngineers,代码行数:36,代码来源:MySyncInventory.cs


注:本文中的MyInventory.Equals方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。