本文整理汇总了C#中MyInventory.AddItems方法的典型用法代码示例。如果您正苦于以下问题:C# MyInventory.AddItems方法的具体用法?C# MyInventory.AddItems怎么用?C# MyInventory.AddItems使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MyInventory
的用法示例。
在下文中一共展示了MyInventory.AddItems方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: MoveUnneededItemsFromConstructionStockpile
public void MoveUnneededItemsFromConstructionStockpile(MyInventory toInventory)
{
if (m_stockpile == null) return;
Debug.Assert(toInventory != null);
if (toInventory == null) return;
m_tmpItemList.Clear();
AcquireUnneededStockpileItems(m_tmpItemList);
m_stockpile.ClearSyncList();
foreach (var item in m_tmpItemList)
{
var amount = (int)toInventory.ComputeAmountThatFits(item.Content.GetId());
amount = Math.Min(amount, item.Amount);
toInventory.AddItems(amount, item.Content);
m_stockpile.RemoveItems(amount, item.Content);
}
CubeGrid.SyncObject.SendStockpileChanged(this, m_stockpile.GetSyncList());
m_stockpile.ClearSyncList();
}
示例2: AddItems
public bool AddItems(MyInventory inventory, MyObjectBuilder_PhysicalObject obj, bool overrideCheck, MyFixedPoint amount)
{
if (overrideCheck || !inventory.ContainItems(amount, obj))
{
if (inventory.CanItemsBeAdded(amount, obj.GetId()))
{
inventory.AddItems(amount, obj);
return true;
}
else
{
return false;
}
}
else
{
return false;
}
}
示例3: MoveItemsFromConstructionStockpile
/// <summary>
/// Moves items with the given flags from the construction inventory to the character.
/// If the flags are None, all items are moved.
/// </summary>
public void MoveItemsFromConstructionStockpile(MyInventory toInventory, MyItemFlags flags = MyItemFlags.None)
{
if (m_stockpile == null) return;
Debug.Assert(toInventory != null);
if (toInventory == null) return;
m_tmpItemList.Clear();
foreach (var item in m_stockpile.GetItems())
{
if (flags == MyItemFlags.None || (item.Content.Flags & flags) != 0)
m_tmpItemList.Add(item);
}
m_stockpile.ClearSyncList();
foreach (var item in m_tmpItemList)
{
var amount = (int)toInventory.ComputeAmountThatFits(item.Content.GetId());
amount = Math.Min(amount, item.Amount);
toInventory.AddItems(amount, item.Content);
m_stockpile.RemoveItems(amount, item.Content);
}
CubeGrid.SyncObject.SendStockpileChanged(this, m_stockpile.GetSyncList());
m_stockpile.ClearSyncList();
}
示例4: TransferItemsInternal
private static void TransferItemsInternal(MyInventory src, MyInventory dst, uint itemId, bool spawn, int destItemIndex, MyFixedPoint amount)
{
Debug.Assert(Sync.IsServer);
MyFixedPoint remove = amount;
var srcItem = src.GetItemByID(itemId);
if (!srcItem.HasValue) return;
FixTransferAmount(src, dst, srcItem, spawn, ref remove, ref amount);
if (remove != 0)
src.RemoveItems(itemId, remove);
if (amount != 0)
dst.AddItems(amount, srcItem.Value.Content, destItemIndex);
}