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C# Manager.Register方法代码示例

本文整理汇总了C#中Manager.Register方法的典型用法代码示例。如果您正苦于以下问题:C# Manager.Register方法的具体用法?C# Manager.Register怎么用?C# Manager.Register使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Manager的用法示例。


在下文中一共展示了Manager.Register方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: UseMessageBoxTest

        public void UseMessageBoxTest(char decoChar, string message)
        {
            Manager manager = new Manager ();
            MessageBox mbox = new MessageBox (decoChar);
            manager.Register (message, mbox);

            Product wbox = manager.Create (message);
            wbox.Use ("Hello World");
        }
开发者ID:hidari,项目名称:DesignPattern,代码行数:9,代码来源:PrototypeTest.cs

示例2: UsePrototypeWithUnderLinePenTest

        public void UsePrototypeWithUnderLinePenTest(char ulchar, string message)
        {
            Manager manager = new Manager ();
            UnderLinePen upen = new UnderLinePen (ulchar);
            manager.Register (message, upen);

            Product p1 = manager.Create (message);
            p1.Use ("Hello World");
        }
开发者ID:hidari,项目名称:DesignPattern,代码行数:9,代码来源:PrototypeTest.cs

示例3: UseBothPrototype

        public void UseBothPrototype()
        {
            Manager manager = new Manager ();

            UnderLinePen upen = new UnderLinePen ('-');
            MessageBox mbox = new MessageBox ('*');
            MessageBox sbox = new MessageBox ('/');
            UnderLinePen hpen = new UnderLinePen ('~');

            manager.Register ("strong message", upen);
            manager.Register ("warning box", mbox);
            manager.Register ("slash box", sbox);
            manager.Register ("strong message2", hpen);

            Product p1 = manager.Create ("warning box");
            Product p2 = manager.Create ("strong message2");
            Product p3 = manager.Create ("slash box");
            Product p4 = manager.Create ("strong message");

            p1.Use ("Hello Warld");
            p2.Use ("Hello Warld");
            p3.Use ("Hello Warld");
            p4.Use ("Hello Warld");
        }
开发者ID:hidari,项目名称:DesignPattern,代码行数:24,代码来源:PrototypeTest.cs

示例4: Initialize

        /// <summary>
        /// Allows the app to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here

            IsMouseVisible = true; // easier for debugging not to "lose" mouse
            SetWindowOnSurface();
            InitializeSurfaceInput();

            // Set the application's orientation based on the orientation at launch
            currentOrientation = ApplicationServices.InitialOrientation;

            // Subscribe to surface window availability events
            ApplicationServices.WindowInteractive += OnWindowInteractive;
            ApplicationServices.WindowNoninteractive += OnWindowNoninteractive;
            ApplicationServices.WindowUnavailable += OnWindowUnavailable;

            // Setup the UI to transform if the UI is rotated.
            // Create a rotation matrix to orient the screen so it is viewed correctly
            // when the user orientation is 180 degress different.
            Matrix inverted = Matrix.CreateRotationZ(MathHelper.ToRadians(180)) *
                        Matrix.CreateTranslation(graphics.GraphicsDevice.Viewport.Width,
                                                    graphics.GraphicsDevice.Viewport.Height,
                                                    0);

            if (currentOrientation == UserOrientation.Top)
            {
                screenTransform = inverted;
            }

            screenWidth = Program.WindowSize.Width;
            screenHeight = Program.WindowSize.Height;

            manager = new Manager();
            manager.Initialize(this, touchTarget, Manager.SelectionMode.MONO);
            manager.Behaviour = new BehaviourPlane(screenWidth, screenHeight, _serverIP);

            aircraftCarrier = new Sprite("aircraftCarrier", "aircraftCarrier");
            aircraftCarrier.Initialize(touchTarget);
            aircraftCarrier.Touchable = false;
            manager.Register(aircraftCarrier);

            plane1 = new enib.pa.Plane("plane1");
            plane1.Initialize(touchTarget);
            plane1.Scale = 0.13f;
            plane1.Weight = 1;
            plane1.Rotation = -(float)0;
            plane1.ShowBoundingRect = true;
            plane1.Dragable = false;
            manager.Register(plane1);

            plane2 = new enib.pa.Plane("plane2");
            plane2.Initialize(touchTarget);
            plane2.Scale = 0.13f;
            plane2.Weight = 1;
            plane2.Rotation = (float)Math.PI /2;
            plane2.ShowBoundingRect = true;
            plane2.Dragable = false;
            manager.Register(plane2);

            plane3 = new enib.pa.Plane("plane3");
            plane3.Initialize(touchTarget);
            plane3.Scale = 0.13f;
            plane3.Weight = 1;
            plane3.Rotation = (float)Math.PI;
            plane3.ShowBoundingRect = true;
            plane3.Dragable = false;
            manager.Register(plane3);

            plane4 = new enib.pa.Plane("plane4");
            plane4.Initialize(touchTarget);
            plane4.Scale = 0.13f;
            plane4.Weight = 1;
            plane4.Rotation = -(float)Math.PI / 2;
            plane4.ShowBoundingRect = true;
            plane4.Dragable = false;
            manager.Register(plane4);

            menu_pt1 = new Plane_Menu_Elevator("ascenseur1");
            menu_pt1.setPlaneur(plane1);

            menu_pt2 = new Plane_Menu_Catapulte1("catapulte1");
            menu_pt2.setPlaneur(plane1);

            menu_pt3 = new Plane_Menu_Catapulte2("catapulte2");
            menu_pt3.setPlaneur(plane1);

            menu = new Enib.SurfaceLib.Menu(manager, plane1);
            menu.Initialize(touchTarget);
            menu.addMenuEntry(menu_pt1);
            menu.addMenuEntry(menu_pt2);
            menu.addMenuEntry(menu_pt3);
            menu.Hide();

            base.Initialize();
//.........这里部分代码省略.........
开发者ID:PixelSenseEnib,项目名称:PixelSense,代码行数:101,代码来源:App1.cs


注:本文中的Manager.Register方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。