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C# MabiPacket.PutInt方法代码示例

本文整理汇总了C#中MabiPacket.PutInt方法的典型用法代码示例。如果您正苦于以下问题:C# MabiPacket.PutInt方法的具体用法?C# MabiPacket.PutInt怎么用?C# MabiPacket.PutInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MabiPacket的用法示例。


在下文中一共展示了MabiPacket.PutInt方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: EffectDelayed

        /// <summary>
        /// Broadcasts Effect packet in range. Parameters can be added,
        /// but you have to watch the types.
        /// </summary>
        /// <param name="delay">Delay in milliseconds</param>
        public static void EffectDelayed(uint effect, uint delay, MabiEntity source, params object[] args)
        {
            var packet = new MabiPacket(Op.EffectDelayed, source.Id);
            packet.PutInt(delay);
            packet.PutInt(effect);
            foreach (var arg in args)
            {
                if (!(arg is bool))
                    packet.Put(arg);
                else
                    packet.PutByte((bool)arg);
            }

            WorldManager.Instance.Broadcast(packet, SendTargets.Range, source);
        }
开发者ID:Fuhhue,项目名称:aura_legacy,代码行数:20,代码来源:Send.Misc.cs

示例2: AcquireStat

 public static MabiPacket AcquireStat(MabiCreature creature, string statName, double amount)
 {
     var p = new MabiPacket(Op.AcquireInfo, creature.Id);
     p.PutString("<xml type='{0}' value='{1}' simple='true' onlyLog='false' />", statName, (uint)amount);
     p.PutInt(3000);
     return p;
 }
开发者ID:Fuhhue,项目名称:aura_legacy,代码行数:7,代码来源:PacketCreator.cs

示例3: AcquireAp

 public static MabiPacket AcquireAp(MabiCreature creature, uint amount)
 {
     var p = new MabiPacket(Op.AcquireInfo, creature.Id);
     p.PutString("<xml type='ap' value='{0}' simple='true' onlyLog='false' />", amount);
     p.PutInt(3000);
     return p;
 }
开发者ID:nvrlcky,项目名称:aura,代码行数:7,代码来源:PacketCreator.cs

示例4: AcquireExp

 public static MabiPacket AcquireExp(MabiCreature creature, uint amount)
 {
     var p = new MabiPacket(Op.AcquireInfo, creature.Id);
     p.PutString("<xml type='exp' value='{0}'/>", amount);
     p.PutInt(3000);
     return p;
 }
开发者ID:nvrlcky,项目名称:aura,代码行数:7,代码来源:PacketCreator.cs

示例5: AcquireItem

 public static MabiPacket AcquireItem(MabiCreature creature, uint cls, uint amount)
 {
     var p = new MabiPacket(Op.AcquireInfo, creature.Id);
     p.PutString("<xml type='item' classid='{0}' value='{1}'/>", cls, amount);
     p.PutInt(3000);
     return p;
 }
开发者ID:nvrlcky,项目名称:aura,代码行数:7,代码来源:PacketCreator.cs

示例6: AcquireDyedItem

        /// <summary>
        /// Sends item box packet for fixed dyed item to client.
        /// </summary>
        /// <param name="client"></param>
        /// <param name="creature"></param>
        /// <param name="itemId"></param>
        public static void AcquireDyedItem(Client client, MabiCreature creature, ulong itemId)
        {
            var packet = new MabiPacket(Op.AcquireInfo2, creature.Id);
            packet.PutString("<xml type='fixed_color_dyeing' objectid='{0}'/>", itemId);
            packet.PutInt(3000);

            client.Send(packet);
        }
开发者ID:Fuhhue,项目名称:aura_legacy,代码行数:14,代码来源:Send.Item.cs

示例7: DyeSkillComplete

        /// <summary>
        /// Fixed dye complete
        /// </summary>
        /// <param name="client"></param>
        /// <param name="creature"></param>
        /// <param name="skillId"></param>
        /// <param name="part"></param>
        public static void DyeSkillComplete(Client client, MabiCreature creature, SkillConst skillId, uint part)
        {
            var packet = new MabiPacket(Op.SkillComplete, creature.Id);
            packet.PutShort((ushort)skillId);
            packet.PutInt(part);

            client.Send(packet);
        }
开发者ID:Fuhhue,项目名称:aura_legacy,代码行数:15,代码来源:Send.Skill.cs

示例8: ConvertGpR

        /// <summary>
        /// Sends ConvertGpR to creature's client.
        /// </summary>
        public static void ConvertGpR(MabiCreature creature, bool success, uint amount)
        {
            var packet = new MabiPacket(Op.ConvertGpR, creature.Id);
            packet.PutByte(success);
            packet.PutInt(amount);

            creature.Client.Send(packet);
        }
开发者ID:Fuhhue,项目名称:aura_legacy,代码行数:11,代码来源:Send.Guild.cs

示例9: AcceptGiftResponse

        /// <summary>
        /// Sends response to accept gift. Response will be negative if gift is null.
        /// </summary>
        /// <param name="client"></param>
        /// <param name="gift"></param>
        public static void AcceptGiftResponse(LoginClient client, Gift gift)
        {
            var packet = new MabiPacket(Op.AcceptGiftR, Id.Login);
            if (gift != null)
            {
                packet.PutByte(true);
                packet.PutByte(gift.IsCharacter);
                packet.PutInt(0); // ?
                packet.PutInt(0); // ?
                packet.PutInt(gift.Type);
                // ?
            }
            else
            {
                packet.PutByte(false);
            }

            client.Send(packet);
        }
开发者ID:Fuhhue,项目名称:aura_legacy,代码行数:24,代码来源:Send.cs

示例10: GuildMembershipChanged

 /// <summary>
 /// Sends info on guild membership status changed. Pass null for guild to remove.
 /// </summary>
 /// <param name="guild"></param>
 /// <param name="creature"></param>
 /// <returns></returns>
 public static MabiPacket GuildMembershipChanged(MabiGuild guild, MabiCreature creature, GuildMemberRank rank = GuildMemberRank.Member)
 {
     var p = new MabiPacket(Op.GuildMembershipChanged, creature.Id);
     if (guild == null)
     {
         p.PutInt(0);
     }
     else
     {
         p.PutInt(1);
         p.PutString(guild.Name);
         p.PutLong(guild.Id);
         p.PutInt((uint)rank); // (5) Member Rank?
         p.PutByte(0);
     }
     return p;
 }
开发者ID:nvrlcky,项目名称:aura,代码行数:23,代码来源:PacketCreator.cs

示例11: AddMemberPacket

        public void AddMemberPacket(MabiPacket packet, MabiCreature member)
        {
            if (!Members.Contains(member))
                return;

            packet.PutInt(this.GetMemberNumber(member));
            packet.PutLong(member.Id);
            packet.PutString(member.Name);
            packet.PutByte(1); // ?
            packet.PutInt(member.Region);
            MabiVertex loc = member.GetPosition();
            packet.PutInt(loc.X);
            packet.PutInt(loc.Y);
            packet.PutByte(0); // ?
            packet.PutInt((uint)((member.Life * 100) / member.LifeMax));
            packet.PutInt((uint)member.LifeMax);
            packet.PutLong(0); // ?
        }
开发者ID:hzdlive,项目名称:aura,代码行数:18,代码来源:MabiParty.cs

示例12: DeadFeather

        /// <summary>
        /// Broadcasts Phoenix Feather above dead creature effect in creature's range.
        /// </summary>
        /// <param name="client"></param>
        /// <param name="creature"></param>
        public static void DeadFeather(MabiCreature creature, DeadMenuOptions options)
        {
            var bits = (uint)options;
            var flags = new List<uint>();

            // Break down options bit by bit, and add them to flags if set.
            for (uint i = 1; bits != 0; ++i, bits >>= 1)
            {
                if ((bits & 1) != 0)
                    flags.Add(i);
            }

            var packet = new MabiPacket(Op.DeadFeather, creature.Id);

            packet.PutShort((ushort)flags.Count);
            foreach (var f in flags)
                packet.PutInt(f);

            packet.PutByte(0);

            WorldManager.Instance.Broadcast(packet, SendTargets.Range, creature);
        }
开发者ID:pjm0616,项目名称:aura,代码行数:27,代码来源:Send.World.cs

示例13: OpenNPCShop

        public static void OpenNPCShop(WorldClient client, MabiShop shop)
        {
            var packet = new MabiPacket(Op.OpenNPCShop, client.Character.Id);
            packet.PutString("shopname");
            packet.PutByte(0);
            packet.PutByte(0);
            packet.PutInt(0);
            packet.PutByte((byte)shop.Tabs.Count);
            for (var i = 0; i < shop.Tabs.Count; ++i)
            {
                packet.PutString("[{0}]{1}", i, shop.Tabs[i].Name);

                // [160200] ?
                {
                    packet.PutByte(0);
                }

                packet.PutShort((ushort)shop.Tabs[i].Items.Count);
                foreach (var item in shop.Tabs[i].Items)
                    packet.AddItemInfo(item, ItemPacketType.Private);
            }
            client.Send(packet);
        }
开发者ID:Fuhhue,项目名称:aura_legacy,代码行数:23,代码来源:Send.NPC.cs

示例14: ViewEquipmentResponse

        /// <summary>
        /// Sends view equipment to client. Response is negative if items is null.
        /// </summary>
        /// <param name="client"></param>
        /// <param name="targetId"></param>
        /// <param name="items"></param>
        public static void ViewEquipmentResponse(WorldClient client, ulong targetId, IEnumerable<MabiItem> items)
        {
            var packet = new MabiPacket(Op.ViewEquipmentR, client.Character.Id);
            if (items != null)
            {
                packet.PutByte(true);
                packet.PutLong(targetId);
                packet.PutInt((ushort)items.Count());
                foreach (var item in items)
                    packet.AddItemInfo(item, ItemPacketType.Private);
            }
            else
            {
                packet.PutByte(false);
            }

            client.Send(packet);
        }
开发者ID:Fuhhue,项目名称:aura_legacy,代码行数:24,代码来源:Send.Character.cs

示例15: UnreadMailCount

        public static void UnreadMailCount(Client client, MabiCreature creature, uint count)
        {
            var packet = new MabiPacket(Op.UnreadMailCount, creature.Id);
            packet.PutInt(count);

            client.Send(packet);
        }
开发者ID:Fuhhue,项目名称:aura_legacy,代码行数:7,代码来源:Send.Mail.cs


注:本文中的MabiPacket.PutInt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。