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C# MabiPacket.GetShort方法代码示例

本文整理汇总了C#中MabiPacket.GetShort方法的典型用法代码示例。如果您正苦于以下问题:C# MabiPacket.GetShort方法的具体用法?C# MabiPacket.GetShort怎么用?C# MabiPacket.GetShort使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MabiPacket的用法示例。


在下文中一共展示了MabiPacket.GetShort方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CompleteRegular

        public SkillResults CompleteRegular(MabiCreature creature, MabiPacket packet, SkillConst skillId, uint part)
        {
            var x = packet.GetShort();
            var y = packet.GetShort();

            // Map for the selected slot
            byte map = creature.Temp.SkillItem1.DataInfo.ColorMap1;
            if (part == 1)
                map = creature.Temp.SkillItem1.DataInfo.ColorMap2;
            else if (part == 2)
                map = creature.Temp.SkillItem1.DataInfo.ColorMap3;

            // Imaginary index for the map
            switch (map)
            {
                default:
                case 1: map = 0xE0; break;  // Cloth
                case 2: map = 0xE1; break;  // Leather
                case 5: map = 0xE2; break;  // Metal
                case 23: map = 0xE3; break; // Weapon
                case 24: map = 0xE4; break; // Hilt
            }

            // Random color from the available ones
            var rndNr = (byte)RandomProvider.Get().Next(5);
            x = (ushort)((x + creature.Temp.DyeCursors[rndNr * 4 + 0] - creature.Temp.DyeCursors[rndNr * 4 + 1]) & 0xFF);
            y = (ushort)((y + creature.Temp.DyeCursors[rndNr * 4 + 2] - creature.Temp.DyeCursors[rndNr * 4 + 3]) & 0xFF);
            rndNr += 1;

            // Change color
            var color = MabiData.ColorMapDb.GetAt(map, x -= 1, y -= 1);
            switch (part)
            {
                default:
                case 0: creature.Temp.SkillItem1.Info.ColorA = color; break;
                case 1: creature.Temp.SkillItem1.Info.ColorB = color; break;
                case 2: creature.Temp.SkillItem1.Info.ColorC = color; break;
            }

            this.DyeSuccess(creature);

            Send.AcquireDyedItem(creature.Client, creature, creature.Temp.SkillItem1.Id, rndNr);
            Send.DyeSkillComplete(creature.Client, creature, skillId, part, x, y);

            return SkillResults.Okay;
        }
开发者ID:pjm0616,项目名称:aura,代码行数:46,代码来源:DyeHandler.cs

示例2: Use

        public override SkillResults Use(MabiCreature creature, MabiSkill skill, MabiPacket packet)
        {
            if (creature.Temp.SkillItem1 == null || creature.Temp.SkillItem2 == null)
                return SkillResults.Failure;

            var part = packet.GetInt();

            // Regular
            if (packet.GetElementType() == ElementType.Short)
            {
                var x = packet.GetShort();
                var y = packet.GetShort();

                Send.SkillUseDye(creature.Client, creature, skill.Id, part, x, y);
            }
            // Fixed
            else if (packet.GetElementType() == ElementType.Byte)
            {
                var unk = packet.GetByte();

                Send.SkillUseDye(creature.Client, creature, skill.Id, part, unk);
            }

            return SkillResults.Okay;
        }
开发者ID:pjm0616,项目名称:aura,代码行数:25,代码来源:DyeHandler.cs


注:本文中的MabiPacket.GetShort方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。