本文整理汇总了C#中LuaState.Pop方法的典型用法代码示例。如果您正苦于以下问题:C# LuaState.Pop方法的具体用法?C# LuaState.Pop怎么用?C# LuaState.Pop使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LuaState
的用法示例。
在下文中一共展示了LuaState.Pop方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GuardDoString
static bool GuardDoString(LuaState state, String text)
{
int ret = state.LoadString(text);
if (ret != 0)
{
LuaStackObject errObj = new LuaStackObject(state, -1);
state.Pop();
return false;
}
ret = state.PCall(0, -1, 0);
if (ret != 0)
{
LuaStackObject errObj = new LuaStackObject(state, -1);
state.Pop();
}
return true;
}
示例2: TestGetTop
public void TestGetTop()
{
LuaState L = null;
using (L = new LuaState())
{
Assert.Equal(0, L.GetTop());
L.PushNumber(1);
Assert.Equal(1, L.GetTop());
L.PushNumber(1);
Assert.Equal(2, L.GetTop());
L.Pop(1);
Assert.Equal(1, L.GetTop());
L.Pop(1);
Assert.Equal(0, L.GetTop());
}
}
示例3: TestDump
public void TestDump()
{
LuaState L = null;
using (L = new LuaState())
{
String chunk = @"
a = 'Lua'
b = ' rocks'
c=a..b
return c..'!!'
";
Byte[] chunkBytes = Encoding.ASCII.GetBytes(chunk);
int curr = 0;
LuaReader loadChunk = (l, ud) => {
Byte[] res = null;
if (curr < chunkBytes.Length)
{
int c = Math.Min(chunkBytes.Length, chunkBytes.Length - curr);
res = new Byte[c];
Array.Copy(chunkBytes, curr, res, 0, c);
curr += c;
}
return res;
};
var st = L.Load(loadChunk, null, "main", null);
Assert.Equal(LuaStatus.OK, st);
List<Byte[]> dump = new List<byte[]>();
var r = L.Dump((l, b, ud) => {
dump.Add(b);
return 0;
}, null, 0);
Assert.Equal(0, r);
Byte[] dumpBytes = dump.SelectMany(d => d).ToArray();
Assert.Equal(199, dumpBytes.Length);
// Remove the function
L.Pop(1);
Assert.Equal(0, L.GetTop());
// Reload chunk compiled
chunkBytes = dumpBytes;
curr = 0;
st = L.Load(loadChunk, null, "main", "b");
Assert.Equal(LuaStatus.OK, st);
st = L.PCall(0, 1, 0);
Assert.Equal(LuaStatus.OK, st);
Assert.Equal("Lua rocks!!", L.ToString(-1));
}
}
示例4: TestPop
public void TestPop()
{
LuaState L = null;
using (L = new LuaState())
{
L.PushNumber(1);
L.PushString("Text");
L.PushNumber(2);
L.PushString("Text");
Assert.Equal(4, L.GetTop());
L.Pop(2);
Assert.Equal(2, L.GetTop());
L.Pop(1);
Assert.Equal(1, L.GetTop());
L.Pop(2);
Assert.Equal(-1, L.GetTop());
}
}
示例5: TestNext
public void TestNext()
{
LuaState L = null;
using (L = new LuaState())
{
L.NewTable();
var t = L.GetTop();
L.PushString("Value A");
L.SetField(t, "a");
L.PushString("Value 2");
L.SetI(t, 2);
Assert.Equal(1, L.GetTop());
int count = 0;
bool foundA = false;
// First Key
L.PushNil();
while (L.Next(t))
{
count++;
// => 'key' at index -2 , 'value' as index -1
if (LuaType.String == L.Type(-2))
{
Assert.False(foundA);
Assert.Equal(LuaType.String, L.Type(-2));
Assert.Equal("a", L.ToString(-2));
Assert.Equal(LuaType.String, L.Type(-1));
Assert.Equal("Value A", L.ToString(-1));
foundA = true;
}
else
{
// Second key
Assert.Equal(LuaType.Number, L.Type(-2));
Assert.Equal(2, L.ToInteger(-2));
Assert.Equal(LuaType.String, L.Type(-1));
Assert.Equal("Value 2", L.ToString(-1));
}
// Remove 'value' and keep the 'key' on the stack for the next key
L.Pop(1);
}
Assert.Equal(2, count);
Assert.True(foundA);
// No more key
// The stack is cleaned
Assert.Equal(1, L.GetTop());
}
}