本文整理汇总了C#中IStorage.WriteString方法的典型用法代码示例。如果您正苦于以下问题:C# IStorage.WriteString方法的具体用法?C# IStorage.WriteString怎么用?C# IStorage.WriteString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IStorage
的用法示例。
在下文中一共展示了IStorage.WriteString方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Serialize
public override bool Serialize(IStorage storage)
{
if (storage == null)
throw new ArgumentNullException("storage");
try
{
base.Serialize(storage);
storage.WriteString(FieldCode.Assembly, this.Assembly);
storage.WriteString(FieldCode.QualifiedName, this.QualifiedName);
storage.WriteString(FieldCode.ArgumentTypes, this.ArgumentTypes);
return true;
}
catch (Exception e)
{
Console.WriteLine(e.Message + "\n Identifier node serialization failed.");
return false;
}
}
示例2: Serialize
public virtual bool Serialize(IStorage storage)
{
if (storage == null)
throw new ArgumentNullException("storage");
storage.WriteUnsignedInteger(FieldCode.StatementSignature, Configurations.StatementSignature);
storage.WriteInteger(FieldCode.StatementFlag, (int)this.flags);
storage.WriteString(FieldCode.DefinedVariable, this.definedVariable);
WriteVariableSlotInfo(storage, this.outputExpression);
storage.WriteInteger(FieldCode.ReferencesCount, this.references.Count);
foreach (VariableSlotInfo reference in this.references)
WriteVariableSlotInfo(storage, reference);
// @TODO(Sean): Write Serialize/Deserialize test cases with and without children.
storage.WriteInteger(FieldCode.ChildrenCount, this.children.Count);
foreach (Statement childStatement in this.children)
childStatement.Serialize(storage);
return true;
}
示例3: WriteVariableSlotInfo
private bool WriteVariableSlotInfo(IStorage storage, VariableSlotInfo variableSlotInfo)
{
storage.WriteString(FieldCode.VariableSlotInfoVar, variableSlotInfo.Variable);
storage.WriteInteger(FieldCode.VariableSlotInfoLine, variableSlotInfo.Line);
storage.WriteUnsignedInteger(FieldCode.VariableSlotInfoSlotId, variableSlotInfo.SlotId);
return true;
}
示例4: Serialize
public bool Serialize(IStorage storage)
{
if (storage == null)
throw new ArgumentNullException("storage");
try
{
storage.WriteUnsignedInteger(FieldCode.RuntimeStatesSignature, Configurations.RuntimeStatesSignature);
storage.WriteInteger(FieldCode.RuntimeStatesVersion, (int)(RuntimeStates.Version.Current));
storage.WriteBoolean(FieldCode.IsModified, this.IsModified);
storage.WriteInteger(FieldCode.VariableNodesMapCount, this.variableNodesMap.Count);
foreach (KeyValuePair<string, List<uint>> kvp in this.variableNodesMap)
{
storage.WriteString(FieldCode.VariableNodesMapKey, kvp.Key);
List<uint> values = kvp.Value.ToList<uint>();
storage.WriteInteger(FieldCode.VariableNodesMapValueCount, values.Count);
foreach (uint value in values)
storage.WriteUnsignedInteger(FieldCode.VariableNodesMapValue, value);
}
return true;
}
catch (Exception e)
{
Console.WriteLine(e.Message + "\n RuntimeStates serialization failed.");
return false;
}
}
示例5: Serialize
public virtual bool Serialize(IStorage storage)
{
if (storage == null)
throw new ArgumentNullException("storage");
try
{
storage.WriteUnsignedInteger(FieldCode.NodeSignature, Configurations.NodeSignature);
storage.WriteInteger(FieldCode.NodeType, (int)this.nodeType);
storage.WriteInteger(FieldCode.NodeVersion, (int)VisualNode.Version.Current);
storage.WriteUnsignedInteger(FieldCode.NodeId, this.nodeId);
storage.WriteInteger(FieldCode.NodeState, (int)this.nodeState);
storage.WriteString(FieldCode.Text, this.Text);
storage.WriteString(FieldCode.Caption, this.Caption);
storage.WriteDouble(FieldCode.NodePositionX, this.nodePosition.X);
storage.WriteDouble(FieldCode.NodePositionY, this.nodePosition.Y);
storage.WriteInteger(FieldCode.InputSlotsCount, this.inputSlots.Count);
foreach (uint i in this.inputSlots)
storage.WriteUnsignedInteger(FieldCode.InputSlots, i);
storage.WriteInteger(FieldCode.OutputSlotsCount, this.outputSlots.Count);
foreach (uint j in this.outputSlots)
storage.WriteUnsignedInteger(FieldCode.OutputSlots, j);
return true;
}
catch (Exception e)
{
Console.WriteLine(e.Message + "\n Visual node serialization failed.");
return false;
}
}
示例6: Serialize
public bool Serialize(IStorage storage)
{
if (storage == null)
throw new ArgumentNullException("storage");
try
{
storage.WriteUnsignedInteger(FieldCode.GraphPropertiesSignature, Configurations.GraphPropertiesSignature);
storage.WriteInteger(FieldCode.GraphPropertiesVersion, (int)(GraphProperties.Version.Current));
storage.WriteString(FieldCode.ApplicationVersion, this.ApplicationVersion);
storage.WriteString(FieldCode.AuthorName, this.AuthorName);
storage.WriteString(FieldCode.CompanyName, this.CompanyName);
storage.WriteInteger(FieldCode.ImportedScriptsCount, this.ImportedScripts.Count);
foreach (string importedScript in this.ImportedScripts)
storage.WriteString(FieldCode.ImportedScript, importedScript);
this.RuntimeStates.Serialize(storage);
return true;
}
catch (Exception e)
{
Console.WriteLine(e.Message + "\n GraphProperties serialization failed.");
return false;
}
}
示例7: Serialize
public override bool Serialize(IStorage storage)
{
if (storage == null)
throw new ArgumentNullException("storage");
try
{
base.Serialize(storage);
storage.WriteString(FieldCode.Assembly, this.Assembly);
storage.WriteString(FieldCode.QualifiedName, this.QualifiedName);
storage.WriteString(FieldCode.ArgumentTypes, this.ArgumentTypes);
// Take for example, this case:
//
// foo(a<8><9>, b, c<7>)
//
// The serialized replication guides would be as follow:
//
// [RAC|3][RIC|2][RI|8][RI|9][RIC|0][RIC|1][RI|7]
//
// Where:
//
// RAC = FieldCode.ReplicationArgumentCount
// RIC = FieldCode.ReplicationIndexCount
// RI = FieldCode.ReplicationIndex
//
storage.WriteInteger(FieldCode.ReplicationArgumentCount, this.replicationGuides.Count);
foreach (List<int> list in replicationGuides)
{
storage.WriteInteger(FieldCode.ReplicationIndexCount, list.Count);
foreach (int value in list)
storage.WriteInteger(FieldCode.ReplicationIndex, value);
}
return true;
}
catch (Exception e)
{
Console.WriteLine(e.Message + "\n Function node serialization failed.");
return false;
}
}
示例8: Serialize
public override bool Serialize(IStorage storage)
{
if (storage == null)
throw new ArgumentNullException("storage");
try
{
base.Serialize(storage);
storage.WriteString(FieldCode.CompilableText, this.compilableText);
storage.WriteInteger(FieldCode.InputLinesCount, this.inputLines.Count);
foreach (KeyValuePair<int, List<VariableLine>> kvp in this.inputLines)
{
storage.WriteInteger(FieldCode.StatmentIndex, kvp.Key);
storage.WriteInteger(FieldCode.VariableLineCount, kvp.Value.Count);
foreach (VariableLine variableLine in kvp.Value)
{
storage.WriteString(FieldCode.Variable, variableLine.variable);
storage.WriteInteger(FieldCode.Line, variableLine.line);
}
}
storage.WriteInteger(FieldCode.OutputLinesCount, this.outputLines.Count);
foreach (VariableLine variableLine in this.outputLines)
{
storage.WriteString(FieldCode.Variable, variableLine.variable);
storage.WriteInteger(FieldCode.Line, variableLine.line);
}
return true;
}
catch (Exception e)
{
Console.WriteLine(e.Message + "\n Code block node serialization failed.");
return false;
}
}