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C# ISceneChildEntity.GetNumberOfSides方法代码示例

本文整理汇总了C#中ISceneChildEntity.GetNumberOfSides方法的典型用法代码示例。如果您正苦于以下问题:C# ISceneChildEntity.GetNumberOfSides方法的具体用法?C# ISceneChildEntity.GetNumberOfSides怎么用?C# ISceneChildEntity.GetNumberOfSides使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ISceneChildEntity的用法示例。


在下文中一共展示了ISceneChildEntity.GetNumberOfSides方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CheckFaceParam

 /// <summary>
 /// Check that the face number is valid for the given prim.
 /// </summary>
 /// <param name="part"></param>
 /// <param name="face"></param>
 protected void CheckFaceParam (ISceneChildEntity part, int face)
 {
     if (face < 0)
         throw new ArgumentException("Face cannot be less than zero");
                        
     int maxFaces = part.GetNumberOfSides() - 1;
     if (face > maxFaces)
         throw new ArgumentException(
             string.Format("Face argument was {0} but max is {1}", face, maxFaces));
 }
开发者ID:rknop,项目名称:Aurora-Sim,代码行数:15,代码来源:MoapModule.cs

示例2: SetMediaEntry

        public void SetMediaEntry (ISceneChildEntity part, int face, MediaEntry me)
        {
            CheckFaceParam(part, face);

            if (null == part.Shape.Media)
            {
                if (me == null)
                    return;
                else
                    part.Shape.Media = new PrimitiveBaseShape.MediaList(new MediaEntry[part.GetNumberOfSides()]);
            }

            lock (part.Shape.Media)
                part.Shape.Media[face] = me;

            UpdateMediaUrl(part, UUID.Zero);

            SetPartMediaFlags(part, face, me != null);

            part.ScheduleUpdate(PrimUpdateFlags.FullUpdate);
            part.TriggerScriptChangedEvent(Changed.MEDIA);
        }
开发者ID:rknop,项目名称:Aurora-Sim,代码行数:22,代码来源:MoapModule.cs

示例3: ClearPrimMedia

        private void ClearPrimMedia (ISceneChildEntity entity, LSL_Integer face)
        {
            // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid
            // Assuming silently fail means sending back LSL_STATUS_OK.  Ideally, need to check this.
            // FIXME: Don't perform the media check directly
            if(face < 0 || face > entity.GetNumberOfSides() - 1)
                return;

            IMoapModule module = World.RequestModuleInterface<IMoapModule>();
            if(null == module)
                throw new Exception("Media on a prim functions not available");

            module.ClearMediaEntry(entity, face);
        }
开发者ID:kchi059,项目名称:Aurora-Sim,代码行数:14,代码来源:LSL_Api.cs

示例4: GetNumberOfSides

        protected int GetNumberOfSides (ISceneChildEntity part)
        {
            int sides = part.GetNumberOfSides();

            if (part.GetPrimType() == PrimType.SPHERE && part.Shape.ProfileHollow > 0)
            {
                // Make up for a bug where LSL shows 4 sides rather than 2
                sides += 2;
            }

            return sides;
        }
开发者ID:rknop,项目名称:Aurora-Sim,代码行数:12,代码来源:LSL_Api.cs

示例5: SetMediaEntry

        public void SetMediaEntry(ISceneChildEntity part, int face, MediaEntry me)
        {
            CheckFaceParam(part, face);

            if (null == part.Shape.Media)
            {
                if (me == null)
                    return;
                else
                {
                    part.Shape.Media = new PrimitiveBaseShape.MediaList(new MediaEntry[part.GetNumberOfSides()]);
                }
            }

            if (part.Shape.Media[face] == null) //If it doesn't exist, set the default parameters for it
                me.InteractPermissions = MediaPermission.All;
            lock (part.Shape.Media)
                part.Shape.Media[face] = me;

            UpdateMediaUrl(part, UUID.Zero);

            SetPartMediaFlags(part, face, me != null);

            part.ScheduleUpdate(PrimUpdateFlags.FullUpdate);
            part.TriggerScriptChangedEvent(Changed.MEDIA);
        }
开发者ID:nathanmarck,项目名称:Aurora-Sim,代码行数:26,代码来源:MoapModule.cs


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