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C# IDataWriter.WriteInt方法代码示例

本文整理汇总了C#中IDataWriter.WriteInt方法的典型用法代码示例。如果您正苦于以下问题:C# IDataWriter.WriteInt方法的具体用法?C# IDataWriter.WriteInt怎么用?C# IDataWriter.WriteInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IDataWriter的用法示例。


在下文中一共展示了IDataWriter.WriteInt方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Serialize

 public override void Serialize(IDataWriter writer)
 {
     writer.WriteInt(accountId);
     writer.WriteInt(playerId);
     writer.WriteShort(status.TypeId);
     status.Serialize(writer);
 }
开发者ID:clapette,项目名称:BehaviorIsManaged,代码行数:7,代码来源:PlayerStatusUpdateMessage.cs

示例2: Serialize

 public override void Serialize(IDataWriter writer)
 {
     writer.WriteInt(requestId);
     writer.WriteUTF(playerName);
     writer.WriteInt(playerId);
     look.Serialize(writer);
 }
开发者ID:Guiedo,项目名称:BehaviorIsManaged,代码行数:7,代码来源:ContactLookMessage.cs

示例3: Serialize

 public override void Serialize(IDataWriter writer)
 {
     writer.WriteInt(entityId);
     writer.WriteInt(elemId);
     writer.WriteShort(skillId);
     writer.WriteShort(duration);
 }
开发者ID:Torf,项目名称:BehaviorIsManaged,代码行数:7,代码来源:InteractiveUsedMessage.cs

示例4: Serialize

 public override void Serialize(IDataWriter writer)
 {
     writer.WriteShort(challengeId);
     writer.WriteInt(targetId);
     writer.WriteInt(xpBonus);
     writer.WriteInt(dropBonus);
 }
开发者ID:clapette,项目名称:BehaviorIsManaged,代码行数:7,代码来源:ChallengeInfoMessage.cs

示例5: Serialize

 public virtual void Serialize(IDataWriter writer)
 {
     writer.WriteShort(symbolShape);
     writer.WriteInt(symbolColor);
     writer.WriteShort(backgroundShape);
     writer.WriteInt(backgroundColor);
 }
开发者ID:Torf,项目名称:BehaviorIsManaged,代码行数:7,代码来源:GuildEmblem.cs

示例6: Serialize

 public override void Serialize(IDataWriter writer)
 {
     base.Serialize(writer);
     writer.WriteInt(senderId);
     writer.WriteUTF(senderName);
     writer.WriteInt(senderAccountId);
 }
开发者ID:Torf,项目名称:BehaviorIsManaged,代码行数:7,代码来源:ChatServerMessage.cs

示例7: Serialize

 public override void Serialize(IDataWriter writer)
 {
     writer.WriteInt(areaId);
     writer.WriteSByte(atLeastNbMount);
     writer.WriteSByte(atLeastNbMachine);
     writer.WriteInt(maxPrice);
 }
开发者ID:clapette,项目名称:BehaviorIsManaged,代码行数:7,代码来源:PaddockToSellFilterMessage.cs

示例8: Serialize

 public override void Serialize(IDataWriter writer)
 {
     base.Serialize(writer);
     writer.WriteInt(targetId);
     writer.WriteInt(spellId);
     writer.WriteShort(value);
 }
开发者ID:Torf,项目名称:BehaviorIsManaged,代码行数:7,代码来源:GameActionFightSpellCooldownVariationMessage.cs

示例9: Serialize

 public override void Serialize(IDataWriter writer)
 {
     writer.WriteInt(fightId);
     writer.WriteInt(sourceId);
     writer.WriteInt(targetId);
     writer.WriteBoolean(accept);
 }
开发者ID:Torf,项目名称:BehaviorIsManaged,代码行数:7,代码来源:GameRolePlayPlayerFightFriendlyAnsweredMessage.cs

示例10: Serialize

 public override void Serialize(IDataWriter writer)
 {
     writer.WriteSByte(paymentType);
     writer.WriteBoolean(bAdd);
     writer.WriteInt(objectToMoveId);
     writer.WriteInt(quantity);
 }
开发者ID:clapette,项目名称:BehaviorIsManaged,代码行数:7,代码来源:ExchangeItemObjectAddAsPaymentMessage.cs

示例11: Serialize

 public override void Serialize(IDataWriter writer)
 {
     base.Serialize(writer);
     writer.WriteSByte(playerState);
     writer.WriteInt(lastConnection);
     writer.WriteInt(achievementPoints);
 }
开发者ID:Guiedo,项目名称:BehaviorIsManaged,代码行数:7,代码来源:FriendInformations.cs

示例12: Serialize

 public override void Serialize(IDataWriter writer)
 {
     writer.WriteDouble(mountUid);
     writer.WriteSByte(mountLocation);
     writer.WriteInt(mountFoodUid);
     writer.WriteInt(quantity);
 }
开发者ID:Geraff,项目名称:BehaviorIsManaged,代码行数:7,代码来源:MountFeedRequestMessage.cs

示例13: Serialize

 public override void Serialize(IDataWriter writer)
 {
     writer.WriteInt(areaId);
     writer.WriteSByte(atLeastNbRoom);
     writer.WriteSByte(atLeastNbChest);
     writer.WriteShort(skillRequested);
     writer.WriteInt(maxPrice);
 }
开发者ID:Guiedo,项目名称:BehaviorIsManaged,代码行数:8,代码来源:HouseToSellFilterMessage.cs

示例14: Serialize

 public override void Serialize(IDataWriter writer)
 {
     base.Serialize(writer);
     writer.WriteInt(arg1);
     writer.WriteInt(arg2);
     writer.WriteInt(arg3);
     writer.WriteShort(delay);
 }
开发者ID:clapette,项目名称:BehaviorIsManaged,代码行数:8,代码来源:FightTriggeredEffect.cs

示例15: Serialize

 public virtual void Serialize(IDataWriter writer)
 {
     writer.WriteInt(memberId);
     writer.WriteShort(worldX);
     writer.WriteShort(worldY);
     writer.WriteInt(mapId);
     writer.WriteShort(subAreaId);
 }
开发者ID:clapette,项目名称:BehaviorIsManaged,代码行数:8,代码来源:PartyMemberGeoPosition.cs


注:本文中的IDataWriter.WriteInt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。