本文整理汇总了C#中IDataWriter.WriteByte方法的典型用法代码示例。如果您正苦于以下问题:C# IDataWriter.WriteByte方法的具体用法?C# IDataWriter.WriteByte怎么用?C# IDataWriter.WriteByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IDataWriter
的用法示例。
在下文中一共展示了IDataWriter.WriteByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Serialize
public override void Serialize(IDataWriter writer)
{
byte flag1 = 0;
flag1 = BooleanByteWrapper.SetFlag(flag1, 0, enabled);
flag1 = BooleanByteWrapper.SetFlag(flag1, 1, abandonnedPaddock);
writer.WriteByte(flag1);
writer.WriteByte(level);
writer.WriteDouble(expLevelFloor);
writer.WriteDouble(experience);
writer.WriteDouble(expNextLevelFloor);
writer.WriteInt(creationDate);
}
示例2: Serialize
public override void Serialize(IDataWriter writer)
{
byte flag1 = 0;
flag1 = BooleanByteWrapper.SetFlag(flag1, 0, canChangeName);
flag1 = BooleanByteWrapper.SetFlag(flag1, 1, canChangeEmblem);
writer.WriteByte(flag1);
}
示例3: Serialize
public override void Serialize(IDataWriter writer)
{
byte flag1 = 0;
flag1 = BooleanByteWrapper.SetFlag(flag1, 0, enable);
flag1 = BooleanByteWrapper.SetFlag(flag1, 1, invisible);
writer.WriteByte(flag1);
}
示例4: Serialize
public override void Serialize(IDataWriter writer)
{
base.Serialize(writer);
writer.WriteByte(position);
writer.WriteInt(spellId);
writer.WriteSByte(spellLevel);
}
示例5: Serialize
public override void Serialize(IDataWriter writer)
{
base.Serialize(writer);
writer.WriteByte(level);
guildInfo.Serialize(writer);
writer.WriteInt(experienceForGuild);
}
示例6: Serialize
public override void Serialize(IDataWriter writer)
{
base.Serialize(writer);
writer.WriteSByte(deathState);
writer.WriteShort(deathCount);
writer.WriteByte(deathMaxLevel);
}
示例7: Serialize
public override void Serialize(IDataWriter writer)
{
byte flag1 = 0;
flag1 = BooleanByteWrapper.SetFlag(flag1, 0, success);
flag1 = BooleanByteWrapper.SetFlag(flag1, 1, automaticAction);
writer.WriteByte(flag1);
writer.WriteInt(actionId);
}
示例8: Serialize
public override void Serialize(IDataWriter writer)
{
byte flag1 = 0;
flag1 = BooleanByteWrapper.SetFlag(flag1, 0, success);
flag1 = BooleanByteWrapper.SetFlag(flag1, 1, session);
writer.WriteByte(flag1);
writer.WriteUTF(name);
}
示例9: Serialize
public override void Serialize(IDataWriter writer)
{
base.Serialize(writer);
writer.WriteShort(firstNameId);
writer.WriteShort(lastNameId);
writer.WriteByte(level);
writer.WriteInt(guildId);
writer.WriteInt(uid);
}
示例10: Serialize
public override void Serialize(IDataWriter writer)
{
base.Serialize(writer);
writer.WriteShort(firstNameId);
writer.WriteShort(lastNameId);
guildIdentity.Serialize(writer);
writer.WriteByte(guildLevel);
writer.WriteInt(taxCollectorAttack);
}
示例11: Serialize
public virtual void Serialize(IDataWriter writer)
{
byte flag1 = 0;
flag1 = BooleanByteWrapper.SetFlag(flag1, 0, isEntered);
flag1 = BooleanByteWrapper.SetFlag(flag1, 1, isInRoom);
writer.WriteByte(flag1);
writer.WriteShort(areaId);
writer.WriteSByte(areaAlignment);
}
示例12: Serialize
public override void Serialize(IDataWriter writer)
{
base.Serialize(writer);
writer.WriteInt(id);
writer.WriteInt(lifePoints);
writer.WriteInt(maxLifePoints);
writer.WriteShort(prospecting);
writer.WriteByte(regenRate);
}
示例13: Serialize
public virtual void Serialize(IDataWriter writer)
{
byte flag1 = 0;
flag1 = BooleanByteWrapper.SetFlag(flag1, 0, isSecret);
flag1 = BooleanByteWrapper.SetFlag(flag1, 1, isRestrictedToPartyOnly);
flag1 = BooleanByteWrapper.SetFlag(flag1, 2, isClosed);
flag1 = BooleanByteWrapper.SetFlag(flag1, 3, isAskingForHelp);
writer.WriteByte(flag1);
}
示例14: Serialize
public override void Serialize(IDataWriter writer)
{
writer.WriteSByte(presetId);
writer.WriteSByte(code);
writer.WriteUShort((ushort)unlinkedPosition.Length);
foreach (var entry in unlinkedPosition)
{
writer.WriteByte(entry);
}
}
示例15: Serialize
public override void Serialize(IDataWriter writer)
{
base.Serialize(writer);
byte flag1 = 0;
flag1 = BooleanByteWrapper.SetFlag(flag1, 0, inFight);
flag1 = BooleanByteWrapper.SetFlag(flag1, 1, followSpouse);
flag1 = BooleanByteWrapper.SetFlag(flag1, 2, pvpEnabled);
writer.WriteByte(flag1);
writer.WriteInt(mapId);
writer.WriteShort(subAreaId);
}