本文整理汇总了C#中IDataWriter.WriteDouble方法的典型用法代码示例。如果您正苦于以下问题:C# IDataWriter.WriteDouble方法的具体用法?C# IDataWriter.WriteDouble怎么用?C# IDataWriter.WriteDouble使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IDataWriter
的用法示例。
在下文中一共展示了IDataWriter.WriteDouble方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Serialize
public override void Serialize(IDataWriter writer)
{
writer.WriteDouble(experienceCharacter);
writer.WriteDouble(experienceMount);
writer.WriteDouble(experienceGuild);
writer.WriteDouble(experienceIncarnation);
}
示例2: Serialize
public virtual void Serialize(IDataWriter writer)
{
writer.WriteSByte(jobId);
writer.WriteSByte(jobLevel);
writer.WriteDouble(jobXP);
writer.WriteDouble(jobXpLevelFloor);
writer.WriteDouble(jobXpNextLevelFloor);
}
示例3: Serialize
public override void Serialize(IDataWriter writer)
{
byte flag1 = 0;
flag1 = BooleanByteWrapper.SetFlag(flag1, 0, enabled);
flag1 = BooleanByteWrapper.SetFlag(flag1, 1, abandonnedPaddock);
writer.WriteByte(flag1);
writer.WriteByte(level);
writer.WriteDouble(expLevelFloor);
writer.WriteDouble(experience);
writer.WriteDouble(expNextLevelFloor);
writer.WriteInt(creationDate);
}
示例4: Serialize
public override void Serialize(IDataWriter writer)
{
byte flag1 = 0;
flag1 = BooleanByteWrapper.SetFlag(flag1, 0, hasRights);
flag1 = BooleanByteWrapper.SetFlag(flag1, 1, wasAlreadyConnected);
writer.WriteByte(flag1);
writer.WriteUTF(login);
writer.WriteUTF(nickname);
writer.WriteInt(accountId);
writer.WriteSByte(communityId);
writer.WriteUTF(secretQuestion);
writer.WriteDouble(subscriptionEndDate);
writer.WriteDouble(accountCreation);
}
示例5: Serialize
public override void Serialize(IDataWriter writer)
{
writer.WriteDouble(mountUid);
writer.WriteSByte(mountLocation);
writer.WriteInt(mountFoodUid);
writer.WriteInt(quantity);
}
示例6: Serialize
public override void Serialize(IDataWriter writer)
{
base.Serialize(writer);
writer.WriteInt(mountId);
writer.WriteDouble(date);
writer.WriteShort(modelId);
}
示例7: Serialize
public override void Serialize(IDataWriter writer)
{
writer.WriteDouble(fightId);
writer.WriteUShort((ushort)playerInfo.Count());
foreach (var entry in playerInfo)
{
entry.Serialize(writer);
}
}
示例8: Serialize
public override void Serialize(IDataWriter writer)
{
writer.WriteDouble(fightId);
writer.WriteUShort((ushort)charactersDescription.Length);
foreach (var entry in charactersDescription)
{
entry.Serialize(writer);
}
}
示例9: Serialize
public virtual void Serialize(IDataWriter writer)
{
writer.WriteUShort(id);
writer.WriteSByte(status);
writer.WriteSByte(completion);
writer.WriteBoolean(isSelectable);
writer.WriteSByte(charactersCount);
writer.WriteDouble(date);
}
示例10: Serialize
public override void Serialize(IDataWriter writer)
{
writer.WriteDouble(rideId);
writer.WriteUShort((ushort)boostToUpdateList.Count());
foreach (var entry in boostToUpdateList)
{
writer.WriteShort(entry.TypeId);
entry.Serialize(writer);
}
}
示例11: Serialize
public override void Serialize(IDataWriter writer)
{
base.Serialize(writer);
writer.WriteShort(maxPods);
writer.WriteShort(prospecting);
writer.WriteShort(wisdom);
writer.WriteSByte(taxCollectorsCount);
writer.WriteInt(taxCollectorAttack);
writer.WriteInt(kamas);
writer.WriteDouble(experience);
writer.WriteInt(pods);
writer.WriteInt(itemsValue);
}
示例12: Serialize
public virtual void Serialize(IDataWriter writer)
{
writer.WriteUShort((ushort)followingCharactersLook.Length);
foreach (var entry in followingCharactersLook)
{
entry.Serialize(writer);
}
writer.WriteSByte(emoteId);
writer.WriteDouble(emoteStartTime);
restrictions.Serialize(writer);
writer.WriteShort(titleId);
writer.WriteUTF(titleParam);
}
示例13: Serialize
public override void Serialize(IDataWriter writer)
{
writer.WriteDouble(fightId);
writer.WriteUShort((ushort)mainFighters.Count());
foreach (var entry in mainFighters)
{
entry.Serialize(writer);
}
writer.WriteUShort((ushort)reserveFighters.Count());
foreach (var entry in reserveFighters)
{
entry.Serialize(writer);
}
}
示例14: Serialize
public override void Serialize(IDataWriter writer)
{
writer.WriteUTF(collectorName);
writer.WriteShort(worldX);
writer.WriteShort(worldY);
writer.WriteInt(mapId);
writer.WriteShort(subAreaId);
writer.WriteUTF(userName);
writer.WriteDouble(experience);
writer.WriteUShort((ushort)objectsInfos.Length);
foreach (var entry in objectsInfos)
{
entry.Serialize(writer);
}
}
示例15: Serialize
public override void Serialize(IDataWriter writer)
{
writer.WriteDouble(fightId);
writer.WriteInt(fighterId1);
writer.WriteInt(fighterId2);
}