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C# IBoard.GetAdjacentIntersections方法代码示例

本文整理汇总了C#中IBoard.GetAdjacentIntersections方法的典型用法代码示例。如果您正苦于以下问题:C# IBoard.GetAdjacentIntersections方法的具体用法?C# IBoard.GetAdjacentIntersections怎么用?C# IBoard.GetAdjacentIntersections使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IBoard的用法示例。


在下文中一共展示了IBoard.GetAdjacentIntersections方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OwnTileValue

        private int OwnTileValue(int tile, IBoard board)
        {
            int value = 0;

            foreach(Intersection i in board.GetAdjacentIntersections(tile)){
                Piece curPiece = board.GetPiece(i);
                if (curPiece != null && curPiece.Player == id)
                {
                    value += curPiece.Token == Token.City ? 2 : 1;
                }
            }

            return Chances(board.GetTile(tile).Value) * value;
        }
开发者ID:rasmusgreve,项目名称:catan,代码行数:14,代码来源:StarterAgent.cs

示例2: GetEnds

 private IEnumerable<Intersection> GetEnds(Intersection inter, IBoard board)
 {
     return board.GetAdjacentEdges(inter).SelectMany(e => board.GetAdjacentIntersections(e)).Where(i => !i.Equals(inter));
 }
开发者ID:rasmusgreve,项目名称:catan,代码行数:4,代码来源:StarterAgent.cs

示例3: GetScore

 private double GetScore(Edge e, IBoard board)
 {
     Intersection[] adjacentFree = board.GetAdjacentIntersections(e).Where(i => board.HasNoNeighbors(i)).ToArray();
     if (adjacentFree.Length > 0)
     {
         return adjacentFree.Average(i => GetScore(i, board));
     }
     return 0.0;
 }
开发者ID:rasmusgreve,项目名称:catan,代码行数:9,代码来源:StarterAgent.cs

示例4: RoadConnected

 /// <summary>
 /// Figure out if a given edge on the board is connected to a given players road in some end
 /// </summary>
 /// <param name="edge">The edge to check</param>
 /// <param name="playerId">The id of the player to test</param>
 /// <returns>True if the edge is connected to a road</returns>
 private bool RoadConnected(IBoard board, Edge edge, int playerId)
 {
     return board.GetAdjacentIntersections(edge)
              .SelectMany(inter => board.GetAdjacentEdges(inter))
              .Any(e => board.GetRoad(e) == playerId);
 }
开发者ID:rasmusgreve,项目名称:catan,代码行数:12,代码来源:GameController.cs


注:本文中的IBoard.GetAdjacentIntersections方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。