本文整理汇总了C#中GuiWidget.AddChild方法的典型用法代码示例。如果您正苦于以下问题:C# GuiWidget.AddChild方法的具体用法?C# GuiWidget.AddChild怎么用?C# GuiWidget.AddChild使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GuiWidget
的用法示例。
在下文中一共展示了GuiWidget.AddChild方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: BottomAndTopTextControl
public void BottomAndTopTextControl(double controlPadding, double buttonMargin)
{
GuiWidget containerControl = new GuiWidget(200, 300);
containerControl.DoubleBuffer = true;
containerControl.BackBuffer.NewGraphics2D().Clear(RGBA_Bytes.White);
TextWidget controlButton1 = new TextWidget("text1");
controlButton1.Margin = new BorderDouble(buttonMargin);
controlButton1.OriginRelativeParent = new VectorMath.Vector2(-controlButton1.LocalBounds.Left, -controlButton1.LocalBounds.Bottom + controlPadding + buttonMargin);
controlButton1.LocalBounds = new RectangleDouble(controlButton1.LocalBounds.Left, controlButton1.LocalBounds.Bottom, controlButton1.LocalBounds.Right, controlButton1.LocalBounds.Bottom + containerControl.Height - (controlPadding + buttonMargin) * 2);
containerControl.AddChild(controlButton1);
containerControl.OnDraw(containerControl.NewGraphics2D());
GuiWidget containerTest = new GuiWidget(200, 200);
containerTest.Padding = new BorderDouble(controlPadding);
containerTest.DoubleBuffer = true;
containerTest.BackBuffer.NewGraphics2D().Clear(RGBA_Bytes.White);
TextWidget testButton1 = new TextWidget("text1");
testButton1.Margin = new BorderDouble(buttonMargin);
testButton1.VAnchor = VAnchor.ParentBottom | VAnchor.ParentTop;
containerTest.AddChild(testButton1);
containerTest.OnDraw(containerTest.NewGraphics2D());
OutputImages(containerControl, containerTest);
// now change it's size
containerTest.LocalBounds = containerControl.LocalBounds;
containerTest.BackBuffer.NewGraphics2D().Clear(RGBA_Bytes.White);
containerTest.OnDraw(containerTest.NewGraphics2D());
OutputImages(containerControl, containerTest);
Assert.IsTrue(containerControl.BackBuffer != null, "When we set a guiWidget to DoubleBuffer it needs to create one.");
Assert.IsTrue(containerControl.BackBuffer == containerTest.BackBuffer, "The Anchored widget should be in the correct place.");
}
示例2: TextWidgetVisibleTest
public void TextWidgetVisibleTest()
{
{
GuiWidget rectangleWidget = new GuiWidget(100, 50);
TextWidget itemToAdd = new TextWidget("test Item", 10, 10);
rectangleWidget.AddChild(itemToAdd);
rectangleWidget.DoubleBuffer = true;
rectangleWidget.BackBuffer.NewGraphics2D().Clear(RGBA_Bytes.White);
rectangleWidget.OnDraw(rectangleWidget.BackBuffer.NewGraphics2D());
ImageBuffer textOnly = new ImageBuffer(75, 20, 32, new BlenderBGRA());
textOnly.NewGraphics2D().Clear(RGBA_Bytes.White);
textOnly.NewGraphics2D().DrawString("test Item", 1, 1);
if (saveImagesForDebug)
{
ImageTgaIO.Save(rectangleWidget.BackBuffer, "-rectangleWidget.tga");
//ImageTgaIO.Save(itemToAdd.Children[0].BackBuffer, "-internalTextWidget.tga");
ImageTgaIO.Save(textOnly, "-textOnly.tga");
}
Assert.IsTrue(rectangleWidget.BackBuffer.FindLeastSquaresMatch(textOnly, 1), "TextWidgets need to be drawing.");
rectangleWidget.Close();
}
{
GuiWidget rectangleWidget = new GuiWidget(100, 50);
TextEditWidget itemToAdd = new TextEditWidget("test Item", 10, 10);
rectangleWidget.AddChild(itemToAdd);
rectangleWidget.DoubleBuffer = true;
rectangleWidget.BackBuffer.NewGraphics2D().Clear(RGBA_Bytes.White);
rectangleWidget.OnDraw(rectangleWidget.BackBuffer.NewGraphics2D());
ImageBuffer textOnly = new ImageBuffer(75, 20, 32, new BlenderBGRA());
textOnly.NewGraphics2D().Clear(RGBA_Bytes.White);
TypeFacePrinter stringPrinter = new TypeFacePrinter("test Item", 12);
IVertexSource offsetText = new VertexSourceApplyTransform(stringPrinter, Affine.NewTranslation(1, -stringPrinter.LocalBounds.Bottom));
textOnly.NewGraphics2D().Render(offsetText, RGBA_Bytes.Black);
if (saveImagesForDebug)
{
ImageTgaIO.Save(rectangleWidget.BackBuffer, "-rectangleWidget.tga");
//ImageTgaIO.Save(itemToAdd.Children[0].BackBuffer, "-internalTextWidget.tga");
ImageTgaIO.Save(textOnly, "-textOnly.tga");
}
Assert.IsTrue(rectangleWidget.BackBuffer.FindLeastSquaresMatch(textOnly, 1), "TextWidgets need to be drawing.");
rectangleWidget.Close();
}
}
示例3: TextEditTextSelectionTests
public void TextEditTextSelectionTests()
{
GuiWidget container = new GuiWidget();
container.LocalBounds = new RectangleDouble(0, 0, 200, 200);
TextEditWidget editField1 = new TextEditWidget("", 0, 0, pixelWidth: 51);
container.AddChild(editField1);
// select the conrol and type something in it
container.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 0, 0, 0));
container.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 0, 0, 0, 0));
SendKey(Keys.A, 'a', container);
Assert.IsTrue(editField1.Text == "a", "It should have a in it.");
// select the begining again and type something else in it
container.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 0, 0, 0));
container.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 0, 0, 0, 0));
SendKey(Keys.B, 'b', container);
Assert.IsTrue(editField1.Text == "ba", "It should have ba in it.");
// select the ba and delete them
container.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 0, 0, 0));
container.OnMouseMove(new MouseEventArgs(MouseButtons.Left, 0, 15, 0, 0));
container.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 0, 15, 0, 0));
SendKey(Keys.Back, ' ', container);
Assert.IsTrue(editField1.Text == "", "It should have nothing in it.");
// select the other way
editField1.Text = "ab";
Assert.IsTrue(editField1.Text == "ab", "It should have ab in it.");
container.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 15, 0, 0));
container.OnMouseMove(new MouseEventArgs(MouseButtons.Left, 0, 0, 0, 0));
container.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 0, 0, 0, 0));
SendKey(Keys.Back, ' ', container);
Assert.IsTrue(editField1.Text == "", "It should have nothing in it.");
// select the other way but start far to the right
editField1.Text = "abc";
Assert.IsTrue(editField1.Text == "abc", "It should have abc in it.");
container.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 30, 0, 0));
container.OnMouseMove(new MouseEventArgs(MouseButtons.Left, 0, 0, 0, 0));
container.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 0, 0, 0, 0));
SendKey(Keys.Back, ' ', container);
Assert.IsTrue(editField1.Text == "", "It should have nothing in it.");
container.Close();
}
示例4: ValidateOnlyTopWidgetGetsLeftClick
public void ValidateOnlyTopWidgetGetsLeftClick()
{
bool gotClick = false;
GuiWidget container = new GuiWidget();
container.Name = "container";
container.LocalBounds = new RectangleDouble(0, 0, 200, 200);
Button button = new Button("Test", 100, 100);
button.Name = "button";
button.Click += (sender, e) => { gotClick = true; };
container.AddChild(button);
GuiWidget blockingWidegt = new GuiWidget();
blockingWidegt.Name = "blockingWidegt";
blockingWidegt.LocalBounds = new RectangleDouble(105, 105, 125, 125);
container.AddChild(blockingWidegt);
// the widget is not in the way
Assert.IsTrue(gotClick == false);
container.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 101, 101, 0));
Assert.IsTrue(container.MouseCaptured == false);
Assert.IsTrue(blockingWidegt.MouseCaptured == false);
Assert.IsTrue(container.ChildHasMouseCaptured == true);
Assert.IsTrue(blockingWidegt.ChildHasMouseCaptured == false);
Assert.IsTrue(button.MouseCaptured == true);
container.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 1, 101, 101, 0));
Assert.IsTrue(container.MouseCaptured == false);
Assert.IsTrue(blockingWidegt.MouseCaptured == false);
Assert.IsTrue(button.MouseCaptured == false);
Assert.IsTrue(gotClick == true);
gotClick = false;
// the widget is in the way
Assert.IsTrue(gotClick == false);
container.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 110, 110, 0));
Assert.IsTrue(container.MouseCaptured == false);
Assert.IsTrue(blockingWidegt.MouseCaptured == true);
Assert.IsTrue(button.MouseCaptured == false);
container.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 1, 110, 110, 0));
Assert.IsTrue(container.MouseCaptured == false);
Assert.IsTrue(blockingWidegt.MouseCaptured == false);
Assert.IsTrue(button.MouseCaptured == false);
Assert.IsTrue(gotClick == false);
}
示例5: TopToBottomContainerAppliesExpectedMargin
public void TopToBottomContainerAppliesExpectedMargin()
{
int marginSize = 40;
int dimensions = 300;
GuiWidget outerContainer = new GuiWidget(dimensions, dimensions);
FlowLayoutWidget topToBottomContainer = new FlowLayoutWidget(FlowDirection.TopToBottom)
{
HAnchor = HAnchor.ParentLeftRight,
VAnchor = UI.VAnchor.ParentBottomTop,
};
outerContainer.AddChild(topToBottomContainer);
GuiWidget childWidget = new GuiWidget()
{
HAnchor = HAnchor.ParentLeftRight,
VAnchor = VAnchor.ParentBottomTop,
Margin = new BorderDouble(marginSize),
BackgroundColor = RGBA_Bytes.Red,
};
topToBottomContainer.AddChild(childWidget);
topToBottomContainer.AnchorAll();
topToBottomContainer.PerformLayout();
outerContainer.DoubleBuffer = true;
outerContainer.BackBuffer.NewGraphics2D().Clear(RGBA_Bytes.White);
outerContainer.OnDraw(outerContainer.NewGraphics2D());
// For troubleshooting or visual validation
//saveImagesForDebug = true;
//OutputImages(outerContainer, outerContainer);
var bounds = childWidget.BoundsRelativeToParent;
Assert.IsTrue(bounds.Left == marginSize, "Left margin is incorrect");
Assert.IsTrue(bounds.Right == dimensions - marginSize, "Right margin is incorrect");
Assert.IsTrue(bounds.Top == dimensions - marginSize, "Top margin is incorrect");
Assert.IsTrue(bounds.Bottom == marginSize, "Bottom margin is incorrect");
}
示例6: ValidateSimpleLeftClick
public void ValidateSimpleLeftClick()
{
GuiWidget container = new GuiWidget();
container.Name = "Container";
container.LocalBounds = new RectangleDouble(0, 0, 200, 200);
Button button = new Button("Test", 100, 100);
button.Name = "button";
bool gotClick = false;
button.Click += (sender, e) => { gotClick = true; };
container.AddChild(button);
Assert.IsTrue(gotClick == false);
Assert.IsTrue(button.Focused == false);
container.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 10, 10, 0));
container.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 1, 10, 10, 0));
Assert.IsTrue(gotClick == false);
Assert.IsTrue(button.Focused == false);
container.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 110, 110, 0));
container.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 1, 10, 10, 0));
Assert.IsTrue(gotClick == false);
Assert.IsTrue(button.Focused == true, "Down click triggers focused.");
Assert.IsTrue(gotClick == false);
container.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 110, 110, 0));
container.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 1, 110, 110, 0));
Assert.IsTrue(gotClick == true);
Assert.IsTrue(button.Focused == true);
gotClick = false;
container.OnMouseDown(new MouseEventArgs(MouseButtons.Left, 1, 10, 10, 0));
container.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 1, 10, 10, 0));
Assert.IsTrue(gotClick == false);
Assert.IsTrue(button.Focused == false);
}
示例7: NestedFlowWidgetsLeftToRightTest
public void NestedFlowWidgetsLeftToRightTest(BorderDouble controlPadding, BorderDouble buttonMargin)
{
GuiWidget containerControl = new GuiWidget(500, 300);
containerControl.Padding = controlPadding;
containerControl.DoubleBuffer = true;
{
Button buttonRight = new Button("buttonRight");
Button buttonLeft = new Button("buttonLeft");
buttonLeft.OriginRelativeParent = new VectorMath.Vector2(controlPadding.Left + buttonMargin.Left, buttonLeft.OriginRelativeParent.y);
buttonRight.OriginRelativeParent = new VectorMath.Vector2(buttonLeft.BoundsRelativeToParent.Right + buttonMargin.Width, buttonRight.OriginRelativeParent.y);
containerControl.AddChild(buttonRight);
containerControl.AddChild(buttonLeft);
containerControl.OnDraw(containerControl.NewGraphics2D());
}
GuiWidget containerTest = new GuiWidget(500, 300);
containerTest.DoubleBuffer = true;
{
FlowLayoutWidget leftToRightFlowLayoutAll = new FlowLayoutWidget(FlowDirection.LeftToRight);
leftToRightFlowLayoutAll.AnchorAll();
leftToRightFlowLayoutAll.Padding = controlPadding;
{
FlowLayoutWidget leftToRightFlowLayoutLeft = new FlowLayoutWidget(FlowDirection.LeftToRight);
Button buttonTop = new Button("buttonLeft");
buttonTop.Margin = buttonMargin;
leftToRightFlowLayoutLeft.AddChild(buttonTop);
leftToRightFlowLayoutLeft.SetBoundsToEncloseChildren();
leftToRightFlowLayoutAll.AddChild(leftToRightFlowLayoutLeft);
}
{
FlowLayoutWidget leftToRightFlowLayoutRight = new FlowLayoutWidget(FlowDirection.LeftToRight);
Button buttonBottom = new Button("buttonRight");
buttonBottom.Margin = buttonMargin;
leftToRightFlowLayoutRight.AddChild(buttonBottom);
leftToRightFlowLayoutRight.SetBoundsToEncloseChildren();
leftToRightFlowLayoutAll.AddChild(leftToRightFlowLayoutRight);
}
containerTest.AddChild(leftToRightFlowLayoutAll);
}
containerTest.OnDraw(containerTest.NewGraphics2D());
OutputImages(containerControl, containerTest);
Assert.IsTrue(containerControl.BackBuffer != null, "When we set a guiWidget to DoubleBuffer it needs to create one.");
Assert.IsTrue(containerControl.BackBuffer == containerTest.BackBuffer, "The Anchored widget should be in the correct place.");
}
示例8: NestedFlowWidgetsTopToBottomTest
public void NestedFlowWidgetsTopToBottomTest(BorderDouble controlPadding, BorderDouble buttonMargin)
{
GuiWidget containerControl = new GuiWidget(300, 500);
containerControl.Padding = controlPadding;
containerControl.DoubleBuffer = true;
{
Button buttonTop = new Button("buttonTop");
Button buttonBottom = new Button("buttonBottom");
buttonTop.OriginRelativeParent = new VectorMath.Vector2(buttonTop.OriginRelativeParent.x, containerControl.LocalBounds.Top - buttonMargin.Top - controlPadding.Top - buttonTop.Height);
buttonBottom.OriginRelativeParent = new VectorMath.Vector2(buttonBottom.OriginRelativeParent.x, buttonTop.BoundsRelativeToParent.Bottom - buttonBottom.Height - buttonMargin.Height);
containerControl.AddChild(buttonTop);
containerControl.AddChild(buttonBottom);
containerControl.OnDraw(containerControl.NewGraphics2D());
}
GuiWidget containerTest = new GuiWidget(300, 500);
containerTest.DoubleBuffer = true;
{
FlowLayoutWidget topToBottomFlowLayoutAll = new FlowLayoutWidget(FlowDirection.TopToBottom);
topToBottomFlowLayoutAll.AnchorAll();
topToBottomFlowLayoutAll.Padding = controlPadding;
{
FlowLayoutWidget topToBottomFlowLayoutTop = new FlowLayoutWidget(FlowDirection.TopToBottom);
Button buttonTop = new Button("buttonTop");
buttonTop.Margin = buttonMargin;
topToBottomFlowLayoutTop.AddChild(buttonTop);
topToBottomFlowLayoutTop.SetBoundsToEncloseChildren();
topToBottomFlowLayoutAll.AddChild(topToBottomFlowLayoutTop);
}
{
FlowLayoutWidget topToBottomFlowLayoutBottom = new FlowLayoutWidget(FlowDirection.TopToBottom);
Button buttonBottom = new Button("buttonBottom");
buttonBottom.Margin = buttonMargin;
topToBottomFlowLayoutBottom.AddChild(buttonBottom);
topToBottomFlowLayoutBottom.SetBoundsToEncloseChildren();
topToBottomFlowLayoutAll.AddChild(topToBottomFlowLayoutBottom);
}
containerTest.AddChild(topToBottomFlowLayoutAll);
}
containerTest.OnDraw(containerTest.NewGraphics2D());
OutputImages(containerControl, containerTest);
Assert.IsTrue(containerControl.BackBuffer != null, "When we set a guiWidget to DoubleBuffer it needs to create one.");
Assert.IsTrue(containerControl.BackBuffer == containerTest.BackBuffer, "The Anchored widget should be in the correct place.");
}
示例9: NestedFitToChildrenParentWidth
public void NestedFitToChildrenParentWidth()
{
// child of flow layout is ParentLeftRight
{
// _________________________________________
// | containerControl |
// | _____________________________________ |
// | | Max_FitToChildren_ParentWidth | |
// | | ________________________ ________ | |
// | | | | | | | |
// | | | ParentLeftRight | | 10x10 | | |
// | | |______________________| |_______| | |
// | |____________________________________| |
// |________________________________________|
//
GuiWidget containerControl = new GuiWidget(300, 200); // containerControl = 0, 0, 300, 200
containerControl.DoubleBuffer = true;
FlowLayoutWidget flowWidget = new FlowLayoutWidget()
{
HAnchor = HAnchor.Max_FitToChildren_ParentWidth,
};
containerControl.AddChild(flowWidget); // flowWidget = 0, 0, 300, 0
GuiWidget fitToChildrenOrParent = new GuiWidget(20, 20)
{
HAnchor = HAnchor.ParentLeftRight,
};
flowWidget.AddChild(fitToChildrenOrParent); // flowWidget = 0, 0, 300, 20 fitToChildrenOrParent = 0, 0, 300, 20
GuiWidget fixed10x10 = new GuiWidget(10, 10);
flowWidget.AddChild(fixed10x10); // flowWidget = 0, 0, 300, 20 fitToChildrenOrParent = 0, 0, 290, 20
containerControl.OnDraw(containerControl.NewGraphics2D());
//OutputImage(containerControl, "countainer");
Assert.IsTrue(flowWidget.Width == containerControl.Width);
Assert.IsTrue(fitToChildrenOrParent.Width + fixed10x10.Width == containerControl.Width);
containerControl.Width = 350;
Assert.IsTrue(flowWidget.Width == containerControl.Width);
Assert.IsTrue(fitToChildrenOrParent.Width + fixed10x10.Width == containerControl.Width);
containerControl.Width = 310;
Assert.IsTrue(flowWidget.Width == containerControl.Width);
Assert.IsTrue(fitToChildrenOrParent.Width + fixed10x10.Width == containerControl.Width);
}
// child of flow layout is Max_FitToChildren_ParentWidth
{
// ___________________________________________________
// | containerControl |
// | _______________________________________________ |
// | | Max_FitToChildren_ParentWidth | |
// | | _________________________________ _______ | |
// | | | | | | | |
// | | | Max_FitToChildren_ParentWidth | | 10x10 | | |
// | | |________________________________| |_______| | |
// | |______________________________________________| |
// |__________________________________________________|
//
GuiWidget containerControl = new GuiWidget(300, 200); // containerControl = 0, 0, 300, 200
containerControl.DoubleBuffer = true;
FlowLayoutWidget flowWidget = new FlowLayoutWidget()
{
HAnchor = HAnchor.Max_FitToChildren_ParentWidth,
};
containerControl.AddChild(flowWidget);
GuiWidget fitToChildrenOrParent = new GuiWidget(20, 20)
{
Name = "fitToChildrenOrParent",
HAnchor = HAnchor.Max_FitToChildren_ParentWidth,
};
flowWidget.AddChild(fitToChildrenOrParent); // flowWidget = 0, 0, 300, 20 fitToChildrenOrParent = 0, 0, 300, 20
GuiWidget fixed10x10 = new GuiWidget(10, 10);
flowWidget.AddChild(fixed10x10); // flowWidget = 0, 0, 300, 20 fitToChildrenOrParent = 0, 0, 290, 20
containerControl.OnDraw(containerControl.NewGraphics2D());
//OutputImage(containerControl, "countainer");
Assert.IsTrue(flowWidget.Width == containerControl.Width);
Assert.IsTrue(fitToChildrenOrParent.Width + fixed10x10.Width == containerControl.Width);
containerControl.Width = 350;
Assert.IsTrue(flowWidget.Width == containerControl.Width);
Assert.IsTrue(fitToChildrenOrParent.Width + fixed10x10.Width == containerControl.Width);
containerControl.Width = 310;
Assert.IsTrue(flowWidget.Width == containerControl.Width);
Assert.IsTrue(fitToChildrenOrParent.Width + fixed10x10.Width == containerControl.Width);
}
}
示例10: NestedLayoutTopToBottomTest
public void NestedLayoutTopToBottomTest(BorderDouble controlPadding, BorderDouble buttonMargin)
{
GuiWidget containerControl = new GuiWidget(300, 200);
containerControl.DoubleBuffer = true;
containerControl.BackBuffer.NewGraphics2D().Clear(RGBA_Bytes.White);
{
Button topButtonC = new Button("top button");
Button bottomButtonC = new Button("bottom wide button");
topButtonC.LocalBounds = new RectangleDouble(0, 0, bottomButtonC.LocalBounds.Width, 40);
topButtonC.OriginRelativeParent = new Vector2(bottomButtonC.OriginRelativeParent.x + buttonMargin.Left, containerControl.Height - controlPadding.Top - topButtonC.Height - buttonMargin.Top);
containerControl.AddChild(topButtonC);
bottomButtonC.OriginRelativeParent = new Vector2(bottomButtonC.OriginRelativeParent.x + buttonMargin.Left, topButtonC.OriginRelativeParent.y - buttonMargin.Height - bottomButtonC.Height);
containerControl.AddChild(bottomButtonC);
}
containerControl.OnDraw(containerControl.NewGraphics2D());
GuiWidget containerTest = new GuiWidget(300, 200);
containerTest.DoubleBuffer = true;
containerTest.BackBuffer.NewGraphics2D().Clear(RGBA_Bytes.White);
FlowLayoutWidget allButtons = new FlowLayoutWidget(FlowDirection.TopToBottom);
allButtons.AnchorAll();
Button topButtonT;
Button bottomButtonT;
FlowLayoutWidget topButtonBar;
FlowLayoutWidget bottomButtonBar;
allButtons.Padding = controlPadding;
{
bottomButtonT = new Button("bottom wide button");
topButtonBar = new FlowLayoutWidget();
{
topButtonT = new Button("top button");
topButtonT.LocalBounds = new RectangleDouble(0, 0, bottomButtonT.LocalBounds.Width, 40);
topButtonT.Margin = buttonMargin;
topButtonBar.AddChild(topButtonT);
}
allButtons.AddChild(topButtonBar);
bottomButtonBar = new FlowLayoutWidget();
{
bottomButtonT.Margin = buttonMargin;
bottomButtonBar.AddChild(bottomButtonT);
}
allButtons.AddChild(bottomButtonBar);
}
containerTest.AddChild(allButtons);
containerTest.OnDraw(containerTest.NewGraphics2D());
OutputImages(containerControl, containerTest);
Assert.IsTrue(containerTest.BackBuffer != null, "When we set a guiWidget to DoubleBuffer it needs to create one.");
Assert.IsTrue(containerTest.BackBuffer.Equals(containerControl.BackBuffer, 1), "The test should contain the same image as the control.");
}
示例11: ChildHAnchorPriority
public void ChildHAnchorPriority()
{
// make sure a middle spacer grows and shrinks correctly
{
FlowLayoutWidget leftRightFlowLayout = new FlowLayoutWidget();
Assert.IsTrue(leftRightFlowLayout.HAnchor == HAnchor.FitToChildren); // flow layout starts with FitToChildren
leftRightFlowLayout.HAnchor |= HAnchor.ParentLeftRight; // add to the existing flags ParentLeftRight (starts with FitToChildren)
// [<-><->] // attempting to make a visual descrition of what is happening
Assert.IsTrue(leftRightFlowLayout.Width == 0); // nothing is forcing it to have a width so it doesn't
GuiWidget leftWidget = new GuiWidget(10, 10); // we call it left widget as it will be the first one in the left to right flow layout
leftRightFlowLayout.AddChild(leftWidget); // add in a child with a width of 10
// [<->(10)<->] // the flow layout should now be forced to be 10 wide
Assert.IsTrue(leftRightFlowLayout.Width == 10);
GuiWidget middleSpacer = new GuiWidget(0, 10); // this widget will hold the space
middleSpacer.HAnchor = HAnchor.ParentLeftRight; // by resizing to whatever width it can be
leftRightFlowLayout.AddChild(middleSpacer);
// [<->(10)(<->)<->]
Assert.IsTrue(leftRightFlowLayout.Width == 10);
Assert.IsTrue(middleSpacer.Width == 0);
GuiWidget rightItem = new GuiWidget(10, 10);
leftRightFlowLayout.AddChild(rightItem);
// [<->(10)(<->)(10)<->]
Assert.IsTrue(leftRightFlowLayout.Width == 20);
GuiWidget container = new GuiWidget(40, 20);
container.AddChild(leftRightFlowLayout);
// (40[<->(10)(<->)(10)<->]) // the extra 20 must be put into the expandable (<->)
Assert.IsTrue(container.Width == 40);
Assert.IsTrue(leftRightFlowLayout.Width == 40);
Assert.IsTrue(middleSpacer.Width == 20);
container.Width = 50;
// (50[<->(10)(<->)(10)<->]) // the extra 30 must be put into the expandable (<->)
Assert.IsTrue(container.Width == 50);
Assert.IsTrue(leftRightFlowLayout.Width == 50);
Assert.IsTrue(middleSpacer.Width == 30);
container.Width = 40;
// (40[<->(10)(<->)(10)<->]) // the extra 20 must be put into the expandable (<->) by shrinking it
Assert.IsTrue(container.Width == 40);
Assert.IsTrue(leftRightFlowLayout.Width == 40);
Assert.IsTrue(middleSpacer.Width == 20);
Assert.IsTrue(container.MinimumSize.x == 40); // minimum size is set to the construction size for normal GuiWidgets
container.MinimumSize = new Vector2(0, 0); // make sure we can make this smaller
container.Width = 10;
// (10[<->(10)(<->)(10)<->]) // the extra 20 must be put into the expandable (<->) by shrinking it
Assert.IsTrue(container.Width == 10); // nothing should be keeping this big
Assert.IsTrue(leftRightFlowLayout.Width == 20); // it can't get smaller than its contents
Assert.IsTrue(middleSpacer.Width == 0);
}
// make sure the middle spacer works the same when in a flow layout
{
FlowLayoutWidget leftRightFlowLayout = new FlowLayoutWidget();
leftRightFlowLayout.Name = "leftRightFlowLayout";
Assert.IsTrue(leftRightFlowLayout.HAnchor == HAnchor.FitToChildren); // flow layout starts with FitToChildren
leftRightFlowLayout.HAnchor |= HAnchor.ParentLeftRight; // add to the existing flags ParentLeftRight (starts with FitToChildren)
// [<-><->] // attempting to make a visual descrition of what is happening
Assert.IsTrue(leftRightFlowLayout.Width == 0); // nothing is forcing it to have a width so it doesn't
GuiWidget leftWidget = new GuiWidget(10, 10); // we call it left widget as it will be the first one in the left to right flow layout
leftWidget.Name = "leftWidget";
leftRightFlowLayout.AddChild(leftWidget); // add in a child with a width of 10
// [<->(10)<->] // the flow layout should now be forced to be 10 wide
Assert.IsTrue(leftRightFlowLayout.Width == 10);
FlowLayoutWidget middleFlowLayoutWrapper = new FlowLayoutWidget(); // we are going to wrap the implicitly middle items to test nested resizing
middleFlowLayoutWrapper.Name = "middleFlowLayoutWrapper";
middleFlowLayoutWrapper.HAnchor |= HAnchor.ParentLeftRight;
GuiWidget middleSpacer = new GuiWidget(0, 10); // this widget will hold the space
middleSpacer.Name = "middleSpacer";
middleSpacer.HAnchor = HAnchor.ParentLeftRight; // by resizing to whatever width it can be
middleFlowLayoutWrapper.AddChild(middleSpacer);
// {<->(<->)<->}
leftRightFlowLayout.AddChild(middleFlowLayoutWrapper);
// [<->(10){<->(<->)<->}<->]
Assert.IsTrue(leftRightFlowLayout.Width == 10);
Assert.IsTrue(middleFlowLayoutWrapper.Width == 0);
Assert.IsTrue(middleSpacer.Width == 0);
GuiWidget rightWidget = new GuiWidget(10, 10);
rightWidget.Name = "rightWidget";
leftRightFlowLayout.AddChild(rightWidget);
// [<->(10){<->(<->)<->}(10)<->]
Assert.IsTrue(leftRightFlowLayout.Width == 20);
GuiWidget container = new GuiWidget(40, 20);
container.Name = "container";
container.AddChild(leftRightFlowLayout);
// (40[<->(10){<->(<->)<->}(10)<->]) // the extra 20 must be put into the expandable (<->)
Assert.IsTrue(leftRightFlowLayout.Width == 40);
Assert.IsTrue(middleFlowLayoutWrapper.Width == 20);
Assert.IsTrue(middleSpacer.Width == 20);
container.Width = 50;
// (50[<->(10){<->(<->)<->}(10)<->]) // the extra 30 must be put into the expandable (<->)
Assert.IsTrue(leftRightFlowLayout.Width == 50);
Assert.IsTrue(middleSpacer.Width == 30);
//.........这里部分代码省略.........
示例12: FlowLayoutAndListBoxShouldLookTheSameWhenNoScrollBar
public void FlowLayoutAndListBoxShouldLookTheSameWhenNoScrollBar()
{
GuiWidget control = new GuiWidget(200, 300);
control.DoubleBuffer = true;
FlowLayoutWidget flowItemContainer = new FlowLayoutWidget(FlowDirection.TopToBottom);
flowItemContainer.HAnchor = HAnchor.LeftRight;
flowItemContainer.HAnchor = HAnchor.LeftRight;
flowItemContainer.VAnchor = VAnchor.BottomTop;
//flowItemContainer.HAnchor = HAnchor.LeftRight;
//flowItemContainer.HAnchor = HAnchor.Left;
//flowItemContainer.VAnchor = VAnchor.Top;
AddContents(flowItemContainer);
control.AddChild(flowItemContainer);
control.OnDraw(control.NewGraphics2D());
OutputImage(control.BackBuffer, "control.tga");
GuiWidget test = new GuiWidget(200, 300);
test.DoubleBuffer = true;
ListBox listItemContainer = new ListBox();
AddContents(listItemContainer);
test.AddChild(listItemContainer);
test.OnDraw(test.NewGraphics2D());
OutputImage(test.BackBuffer, "test.tga");
Assert.IsTrue(control.BackBuffer.FindLeastSquaresMatch(test.BackBuffer, 0), "The test and control need to match.");
}
示例13: ScrollPositionStartsCorrect
public void ScrollPositionStartsCorrect()
{
GuiWidget contents = new GuiWidget(300, 300);
contents.DoubleBuffer = true;
ListBox container = new ListBox(new RectangleDouble(0, 0, 200, 300));
//container.BackgroundColor = RGBA_Bytes.Red;
container.Name = "containerListBox";
container.VAnchor = UI.VAnchor.ParentTop;
container.Margin = new BorderDouble(15);
contents.AddChild(container);
container.AddChild(new ListBoxTextItem("hand.stl", "c:\\development\\hand.stl"));
contents.OnDraw(contents.NewGraphics2D());
Assert.IsTrue(container.TopLeftOffset.y == 0);
}
示例14: HCenterHRightAndVCenterVTopTest
public void HCenterHRightAndVCenterVTopTest(BorderDouble controlPadding, BorderDouble buttonMargin)
{
GuiWidget containerControl = new GuiWidget(200, 300);
containerControl.Padding = controlPadding;
containerControl.DoubleBuffer = true;
Button controlButton1 = new Button("button1");
controlButton1.OriginRelativeParent = new VectorMath.Vector2(
controlPadding.Left + buttonMargin.Left + (containerControl.Width - (controlPadding.Left + controlPadding.Right)) / 2,
controlPadding.Bottom + buttonMargin.Bottom + (containerControl.Height - (controlPadding.Bottom + controlPadding.Top)) / 2);
controlButton1.LocalBounds = new RectangleDouble(
controlButton1.LocalBounds.Left,
controlButton1.LocalBounds.Bottom,
controlButton1.LocalBounds.Left + containerControl.Width / 2 - (controlPadding.Left + controlPadding.Right) / 2 - (buttonMargin.Left + buttonMargin.Right),
controlButton1.LocalBounds.Bottom + containerControl.Height / 2 - (controlPadding.Bottom + controlPadding.Top) / 2 - (buttonMargin.Bottom + buttonMargin.Top));
containerControl.AddChild(controlButton1);
containerControl.OnDraw(containerControl.NewGraphics2D());
GuiWidget containerTest = new GuiWidget(200, 300);
containerTest.Padding = controlPadding;
containerTest.DoubleBuffer = true;
Button testButton1 = new Button("button1");
testButton1.Margin = buttonMargin;
testButton1.VAnchor = VAnchor.ParentCenter | VAnchor.ParentTop;
testButton1.HAnchor = HAnchor.ParentCenter | HAnchor.ParentRight;
containerTest.AddChild(testButton1);
containerTest.OnDraw(containerTest.NewGraphics2D());
OutputImages(containerControl, containerTest);
Assert.IsTrue(containerControl.BackBuffer != null, "When we set a guiWidget to DoubleBuffer it needs to create one.");
Assert.IsTrue(containerControl.BackBuffer == containerTest.BackBuffer, "The Anchored widget should be in the correct place.");
}
示例15: CenterBothOffsetBoundsTest
public void CenterBothOffsetBoundsTest(BorderDouble controlPadding, BorderDouble buttonMargin)
{
GuiWidget containerControl = new GuiWidget(200, 300);
containerControl.Padding = controlPadding;
containerControl.DoubleBuffer = true;
GuiWidget controlRectangle = new GuiWidget(100, 100);
controlRectangle.BackgroundColor = RGBA_Bytes.Red;
controlRectangle.Margin = buttonMargin;
double controlCenterX = controlPadding.Left + (containerControl.Width - controlPadding.Left - controlPadding.Right) / 2;
double buttonX = controlCenterX - (controlRectangle.Width + controlRectangle.Margin.Left + controlRectangle.Margin.Right) / 2 + controlRectangle.Margin.Left;
double controlCenterY = controlPadding.Bottom + (containerControl.Height - controlPadding.Bottom - controlPadding.Top) / 2 + controlRectangle.Margin.Bottom;
double buttonY = controlCenterY - (controlRectangle.Height + controlRectangle.Margin.Bottom + controlRectangle.Margin.Top) / 2;
controlRectangle.OriginRelativeParent = new VectorMath.Vector2(buttonX, buttonY);
containerControl.AddChild(controlRectangle);
containerControl.OnDraw(containerControl.NewGraphics2D());
GuiWidget containerTest = new GuiWidget(200, 300);
containerTest.Padding = controlPadding;
containerTest.DoubleBuffer = true;
GuiWidget testRectangle = new GuiWidget(100, 100);
RectangleDouble offsetBounds = testRectangle.LocalBounds;
offsetBounds.Offset(-10, -10);
testRectangle.LocalBounds = offsetBounds;
testRectangle.BackgroundColor = RGBA_Bytes.Red;
testRectangle.Margin = buttonMargin;
testRectangle.VAnchor = VAnchor.ParentCenter;
testRectangle.HAnchor = HAnchor.ParentCenter;
containerTest.AddChild(testRectangle);
containerTest.OnDraw(containerTest.NewGraphics2D());
OutputImages(containerControl, containerTest);
Assert.IsTrue(containerControl.BackBuffer != null, "When we set a guiWidget to DoubleBuffer it needs to create one.");
Assert.IsTrue(containerControl.BackBuffer == containerTest.BackBuffer, "The Anchored widget should be in the correct place.");
}