本文整理汇总了C#中GameMessage.AsText方法的典型用法代码示例。如果您正苦于以下问题:C# GameMessage.AsText方法的具体用法?C# GameMessage.AsText怎么用?C# GameMessage.AsText使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameMessage
的用法示例。
在下文中一共展示了GameMessage.AsText方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LogOutgoingPacket
/// <summary>
/// Logs an outgoing game-server packet.
/// </summary>
/// <param name="message">Gameserver packet to log.</param>
public void LogOutgoingPacket(GameMessage message)
{
Log(Level.PacketDump, "[O] " + message.AsText(), null);
}
示例2: LogIncomingPacket
/// <summary>
/// Logs an incoming game-server packet.
/// </summary>
/// <param name="message">Gameserver packet to log.</param>
public void LogIncomingPacket(GameMessage message)
{
Log(Level.PacketDump, "[I] " + message.AsText(), null);
}
示例3: LogOutgoing
public void LogOutgoing(GameMessage msg) { Log(Level.Trace, msg.AsText(), null); }
示例4: LogOutgoing
public void LogOutgoing(GameMessage msg) { Log(Level.Dump, "[O] " + msg.AsText(), null); }
示例5: LogIncoming
// ingame packet loggers
public void LogIncoming(GameMessage msg) { Log(Level.Dump, "[I] " + msg.AsText(), null); }
示例6: LogIncoming
public void LogIncoming(GameMessage msg) { Log(Level.Incoming, msg.AsText(), null); }