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C# Floor.GetPercentage方法代码示例

本文整理汇总了C#中Floor.GetPercentage方法的典型用法代码示例。如果您正苦于以下问题:C# Floor.GetPercentage方法的具体用法?C# Floor.GetPercentage怎么用?C# Floor.GetPercentage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Floor的用法示例。


在下文中一共展示了Floor.GetPercentage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: onJumping

 void onJumping()
 {
     float jumpProgress = (Time.time - jumpStartTime) / maxJumpTime;
     if (jumpProgress > 1f) {
         lastIntersectedFloor = landingSiteGameObject.GetComponent<LandingSite> ().Floor;
         IsJumping = false;
         floatingEffect.enableEmission = false;
         speed = maxSpeed;
         float nextProgress = (float)lastIntersectedFloor.Order + lastIntersectedFloor.GetPercentage (transform.position);
         progress = nextProgress;
     } else {
         float localX = Mathf.Cos (Mathf.PI * jumpProgress);
         float localY = Mathf.Sin (Mathf.PI * jumpProgress);
         Vector3 yAxis = lastIntersectedFloor.GetTangentDir (jumpStartPosition).normalized;
         Vector3 xAxis = -(landingSiteGameObject.transform.position - jumpStartPosition).normalized;
         Vector3 zAxis = Vector3.Cross (yAxis, xAxis);
         float radius = (landingSiteGameObject.transform.position - jumpStartPosition).magnitude / 2f;
         Vector3 center = (landingSiteGameObject.transform.position + jumpStartPosition) / 2f;
         Vector3 nextPosition = center + xAxis * localX * radius + yAxis * localY * radius;
         Vector3 up = (nextPosition - center).normalized;
         Vector3 forward = Vector3.Cross (up, zAxis);
         Quaternion nextRotation = Quaternion.LookRotation (forward, up);
         transform.rotation = nextRotation;
         transform.position = nextPosition;
     }
 }
开发者ID:Yukihito,项目名称:KousokuKaitenzushi,代码行数:26,代码来源:Car.cs


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