本文整理汇总了C#中EditorWindow.GetCachedPtr方法的典型用法代码示例。如果您正苦于以下问题:C# EditorWindow.GetCachedPtr方法的具体用法?C# EditorWindow.GetCachedPtr怎么用?C# EditorWindow.GetCachedPtr使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类EditorWindow
的用法示例。
在下文中一共展示了EditorWindow.GetCachedPtr方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SceneHandles
/// <summary>
/// Creates a new scene handle manager.
/// </summary>
/// <param name="parent">Editor window in which the scene handles are displayed.</param>
/// <param name="sceneCamera">Camera through which the scene handles are displayed.</param>
internal SceneHandles(EditorWindow parent, Camera sceneCamera)
{
Internal_Create(this, parent.GetCachedPtr(), sceneCamera.Native.GetCachedPtr());
}
示例2: OSDropTarget
/// <summary>
/// Creates a new OS drop target.
/// </summary>
/// <param name="window">Window on which the drop target is on.</param>
public OSDropTarget(EditorWindow window)
{
IntPtr nativeWindow = window.GetCachedPtr();;
Internal_CreateInstance(this, nativeWindow);
}