本文整理汇总了C#中Editor.SendBackwardSelected方法的典型用法代码示例。如果您正苦于以下问题:C# Editor.SendBackwardSelected方法的具体用法?C# Editor.SendBackwardSelected怎么用?C# Editor.SendBackwardSelected使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Editor
的用法示例。
在下文中一共展示了Editor.SendBackwardSelected方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InitializeEditor
//.........这里部分代码省略.........
_commands.ClearAllCommand =
Command.Create(
() => OnClearAll(),
() => IsEditMode());
_commands.GroupCommand =
Command.Create(
() => _editor.GroupSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.UngroupCommand =
Command.Create(
() => _editor.UngroupSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.BringToFrontCommand =
Command.Create(
() => _editor.BringToFrontSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.SendToBackCommand =
Command.Create(
() => _editor.SendToBackSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.BringForwardCommand =
Command.Create(
() => _editor.BringForwardSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.SendBackwardCommand =
Command.Create(
() => _editor.SendBackwardSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.MoveUpCommand =
Command.Create(
() => _editor.MoveUpSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.MoveDownCommand =
Command.Create(
() => _editor.MoveDownSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.MoveLeftCommand =
Command.Create(
() => _editor.MoveLeftSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.MoveRightCommand =
Command.Create(
() => _editor.MoveRightSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.ToolNoneCommand =
Command.Create(
() => OnToolNone(),
() => IsEditMode());
_commands.ToolSelectionCommand =
Command.Create(
() => OnToolSelection(),
() => IsEditMode());