本文整理汇总了C#中Editor.BringForwardSelected方法的典型用法代码示例。如果您正苦于以下问题:C# Editor.BringForwardSelected方法的具体用法?C# Editor.BringForwardSelected怎么用?C# Editor.BringForwardSelected使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Editor
的用法示例。
在下文中一共展示了Editor.BringForwardSelected方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InitializeEditor
/// <summary>
///
/// </summary>
public void InitializeEditor(ILog log)
{
try
{
_editor = Editor.Create(_projectFactory.GetProject(), _renderers);
if (log != null)
{
_editor.Log = log;
_editor.Log.Initialize("Test2d.log");
}
_commands = new EditorCommands();
_commands.NewCommand =
Command<object>.Create(
(item) => OnNew(item),
(item) => IsEditMode());
_commands.CloseCommand =
Command.Create(
() => OnClose(),
() => IsEditMode());
_commands.ExitCommand =
Command.Create(
() => OnExit(),
() => true);
_commands.UndoCommand =
Command.Create(
() => OnUndo(),
() => IsEditMode() /* && CanUndo() */);
_commands.RedoCommand =
Command.Create(
() => OnRedo(),
() => IsEditMode() /* && CanRedo() */);
_commands.CutCommand =
Command<object>.Create(
(item) => OnCut(item),
(item) => IsEditMode() /* && CanCopy() */);
_commands.CopyCommand =
Command<object>.Create(
(item) => OnCopy(item),
(item) => IsEditMode() /* && CanCopy() */);
_commands.PasteCommand =
Command<object>.Create(
(item) => OnPaste(item),
(item) => IsEditMode() /* && CanPaste() */);
_commands.DeleteCommand =
Command<object>.Create(
(item) => OnDelete(item),
(item) => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.SelectAllCommand =
Command.Create(
() => OnSelectAll(),
() => IsEditMode());
_commands.DeselectAllCommand =
Command.Create(
() => OnDeselectAll(),
() => IsEditMode());
_commands.ClearAllCommand =
Command.Create(
() => OnClearAll(),
() => IsEditMode());
_commands.GroupCommand =
Command.Create(
() => _editor.GroupSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.UngroupCommand =
Command.Create(
() => _editor.UngroupSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.BringToFrontCommand =
Command.Create(
() => _editor.BringToFrontSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.SendToBackCommand =
Command.Create(
() => _editor.SendToBackSelected(),
() => IsEditMode() /* && _editor.IsSelectionAvailable() */);
_commands.BringForwardCommand =
Command.Create(
() => _editor.BringForwardSelected(),
//.........这里部分代码省略.........