本文整理汇总了C#中Drawable.Update方法的典型用法代码示例。如果您正苦于以下问题:C# Drawable.Update方法的具体用法?C# Drawable.Update怎么用?C# Drawable.Update使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Drawable
的用法示例。
在下文中一共展示了Drawable.Update方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Render
public void Render(Image image, Drawable drawable, Progress progress)
{
var dimensions = image.Dimensions;
Tile.CacheDefault(drawable);
var pf = new PixelFetcher(drawable, false);
var iter = new RgnIterator(drawable, RunMode.Interactive);
iter.IterateSrcDest(src => src);
int dropSize = GetValue<int>("drop_size");
int fishEye = GetValue<int>("fish_eye");
int number = GetValue<int>("number");
var factory = new RaindropFactory(dropSize, fishEye, dimensions);
for (int numBlurs = 0; numBlurs <= number; numBlurs++)
{
var raindrop = factory.Create();
if (raindrop == null)
{
if (progress != null)
progress.Update(1.0);
break;
}
raindrop.Render(factory.BoolMatrix, pf, drawable);
if (progress != null)
progress.Update((double) numBlurs / number);
}
pf.Dispose();
drawable.Flush();
drawable.Update();
}
示例2: DoDifference
void DoDifference(Drawable sourceDrawable, Drawable toDiffDrawable)
{
_indexedColorsMap = new IndexedColorsMap();
var rectangle = sourceDrawable.MaskBounds;
var srcPR = new PixelRgn(sourceDrawable, rectangle, true, true);
var destPR = new PixelRgn(toDiffDrawable, rectangle, false, false);
var iterator = new RegionIterator(srcPR, destPR);
iterator.ForEach((src, dest) => src.Set(MakeAbsDiff(dest, src)));
sourceDrawable.Flush();
sourceDrawable.MergeShadow(false);
sourceDrawable.Update(rectangle);
}
示例3: Render
//.........这里部分代码省略.........
}
// big dirty if statement
if (_pureWhite && markPixel.IsSameColor(whitePixel))
{
mask[i, j] = true;
}
else if ((_includeOriginal && !imgPixel.IsSameColor(markPixel))
|| (!_includeOriginal && markPixel.Alpha >= threshGuc))
{
mask[i, j] = true;
rgb2yiq(markPixel, out mY, out iI, out iQ);
}
else if (sel != null && selRow[selIdx].Red < threshGuc)
{
mask[i, j] = true;
}
else {
mask[i, j] = false;
iI = iQ = 0;
}
Y[i, j] = iY;
I[i, j] = iI;
Q[i, j] = iQ;
}
}
if (sel != null)
{
sel.Detach();
}
progress.Update(0.1);
int n = 0;
for (i = 0; i < h; i++)
{
for (j = 0; j < w; j++)
{
if (!mask[i, j])
{
int min_ii = Math.Max(0, i - WindowRadius);
int max_ii = Math.Min(h - 1, i + WindowRadius);
int min_jj = Math.Max(0, j - WindowRadius);
int max_jj = Math.Min(w - 1, j + WindowRadius);
var vary = new int[WindowPixels];
var varx = new int[WindowPixels];
var var = new double[WindowPixels];
int count = 0;
double sum_sq = 0;
double sum = 0;
double min_variance = 1.0;
for (ii = min_ii; ii <= max_ii; ii++)
{
for (jj = min_jj; jj <= max_jj; jj++)
{
double val = Y[ii, jj];
sum += val;
sum_sq += val * val;
if (ii == i && jj == j)
continue;