本文整理汇总了C#中Coordinate.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# Coordinate.ToString方法的具体用法?C# Coordinate.ToString怎么用?C# Coordinate.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Coordinate
的用法示例。
在下文中一共展示了Coordinate.ToString方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetPlace
public override Task<Place> GetPlace( Coordinate coordinate )
{
var filepath = Path.ChangeExtension( Path.Combine( placesDirectory, coordinate.ToString() ), _extensions );
var data = JsonDataItem.LoadData( filepath, "{ 'Building': '{EB0C8AE8-FC09-4874-9985-98C081F4D1B7}' }" );
return Task.FromResult( (Place) new JsonPlace( data ) );
}
示例2: CpuGuess
private static void CpuGuess(Game game, Guid playerId)
{
var random = new Random();
try
{
var guess = new Coordinate(random.Next(0, 10), random.Next(0, 10));
var result = game.Guess(playerId, guess);
Console.WriteLine("Computer guessed {0}, it was a {1}!", guess.ToString(true), result);
}
catch (AlreadyGuessedException)
{
// Just continue and guess again.
}
}
示例3: GetPlace
/// <summary>
/// 获取一个地块对象
/// </summary>
/// <param name="coordinate">地块坐标</param>
/// <returns></returns>
public Place GetPlace( Coordinate coordinate )
{
lock ( _sync )
{
Place place;
if ( places.TryGetValue( coordinate, out place ) )
return place;
var filepath = Path.ChangeExtension( Path.Combine( placesDirectory, coordinate.ToString() ), _extensions );
var data = JsonDataItem.LoadData( filepath, new { CheckPoint = DateTime.UtcNow } );
place = GameHost.GameRules.CreatePlace( coordinate );
place.InitializeData( this, data );
return place;
}
}
示例4: Main
static void Main(string[] args)
{
World world = World.GenerateWorld(JsonHelper.ParseNetlink("http://shuttles.rpi.edu/displays/netlink.js"));
EtaCalculator etaCalc = new EtaCalculator(world);
Coordinate ep1 = new Coordinate(37760814, -77030853);
Coordinate ep2 = new Coordinate(40366681, -123921572);
Coordinate c = new Coordinate(55891119, -92376489);
c = c.ClosestPoint(ep1, ep2);
Console.WriteLine(c.ToString());
Console.WriteLine("Press any key to continue...");
Console.ReadKey();
//while (true)
//{
// etaCalc.Recalculate();
//}
}
示例5: test_ToString
public void test_ToString()
{
//create a coordinate
Coordinate coord = new Coordinate(testX, testY, testZ);
Assertion.AssertEquals("ToString: ", "(1, 2, 3)", coord.ToString());
}
示例6: GenerateSampleData
private void GenerateSampleData()
{
_netLayer.ClearData();
//--sample for show smothness
var rnd = new Random();
var rangeX = Convert.ToInt32((Settings.Default.RightMapBound - Settings.Default.LeftMapBound) * 100000);
var rangeY = Convert.ToInt32((Settings.Default.TopMapBound - Settings.Default.BottomMapBound) * 100000);
var longitude1 = Convert.ToDecimal(Settings.Default.LeftMapBound + (double) rnd.Next(0, rangeX)/100000);
var latitude1 = Convert.ToDecimal(Settings.Default.BottomMapBound + (double)rnd.Next(0, rangeY) / 100000);
var cableDbRows = new SimpleMapDb.CablesDataTable();
var vertexDbRows = new SimpleMapDb.VertexesDataTable();
while (cableDbRows.Count < 200)
{
var cableRow = cableDbRows.NewCablesRow();
cableRow.Longitude1 = longitude1;
cableRow.Latitude1 = latitude1;
cableRow.Longitude2 = Convert.ToDecimal(Settings.Default.LeftMapBound + (double)rnd.Next(0, rangeX) / 100000);
cableRow.Latitude2 = Convert.ToDecimal(Settings.Default.BottomMapBound + (double)rnd.Next(0, rangeY) / 100000);
var rect = new CoordinateRectangle(cableRow.Longitude1, cableRow.Latitude1, cableRow.Longitude2, cableRow.Latitude2);
cableRow.Length = Convert.ToDecimal(rect.LineLength);
if (cableRow.Length <= 5000 && cableRow.Length > 200)
{
longitude1 = cableRow.Longitude2;
latitude1 = cableRow.Latitude2;
cableRow.Caption = rect.ToString();
cableDbRows.AddCablesRow(cableRow);
var vertexRow = vertexDbRows.NewVertexesRow();
vertexRow.Longitude = longitude1;
vertexRow.Latitude = latitude1;
var pt = new Coordinate(vertexRow.Longitude, vertexRow.Latitude);
vertexRow.Caption = pt.ToString();
vertexDbRows.AddVertexesRow(vertexRow);
}
}
_netLayer.MergeData(vertexDbRows);
_netLayer.MergeData(cableDbRows);
//--end sample
}
示例7: Move
/// <summary>
/// </summary>
/// <param name="moveType">
/// </param>
/// <param name="newCoordinates">
/// </param>
/// <param name="heading">
/// </param>
/// <returns>
/// </returns>
/// <exception cref="NotImplementedException">
/// </exception>
public bool Move(int moveType, Coordinate newCoordinates, Quaternion heading)
{
// Procedure:
// 1. Check if new coordinates are plausible (in range of runspeed since last update)
// 2. Set coordinates & heading
// Is this correct? Shouldnt the client input be compared to the prediction and then be overridden to prevent teleportation exploits?
// - Algorithman
// give it a bit uncertainty (2.0f)
LogUtil.Debug(
DebugInfoDetail.Movement,
newCoordinates.ToString() + "<->" + this.Character.Coordinates().ToString());
// if (newCoordinates.Distance2D(this.Character.Coordinates) < 2.0f)
{
this.Character.SetCoordinates(newCoordinates, heading);
this.Character.UpdateMoveType((byte)moveType);
}
/*
else
{
this.Character.StopMovement();
}
*/
return true;
}
示例8: MoveAbsolut
/// <summary>
/// Moves Roboter arm to given absolut coordinates
/// </summary>
/// <param name="coordinates">Coordinates to move to</param>
/// <param name="speed">Speed to move</param>
/// <param name="instant">whether to execute command instant or not</param>
public void MoveAbsolut(Coordinate coordinates, int speed, bool instant)
{
var message = new RobotCommand("MP", coordinates.ToString());
Speed(speed, instant);
SendMessage(message, instant);
}
示例9: SquareOccupiedException
public SquareOccupiedException(Creature intruder, Creature occupant, Coordinate coordinate)
: base(intruder.ToString() +"Cannot move to "+coordinate.ToString()+". Square is occupied by " + occupant.ToString() + ".")
{
}
示例10: CalculatePredictedPosition
internal Coordinate CalculatePredictedPosition()
{
if ((this.moveDirection == MoveDirections.None) && (this.strafeDirection == SpinOrStrafeDirections.None))
{
return new Coordinate(this.RawCoordinates);
}
else if (this.spinDirection == SpinOrStrafeDirections.None)
{
Vector3 moveVector = this.CalculateMoveVector();
moveVector = moveVector * this.PredictionDuration.TotalSeconds;
/*this.RawCoordinates = new Vector3()
{
x = this.RawCoordinates.X + moveVector.x,
y = this.RawCoordinates.Y + moveVector.y,
z = this.RawCoordinates.Z + moveVector.z
};
this.PredictionTime = DateTime.UtcNow;*/
Coordinate result =
new Coordinate(
new Vector3(
this.RawCoordinates.X + moveVector.x,
this.RawCoordinates.Y + moveVector.y,
this.RawCoordinates.Z + moveVector.z));
LogUtil.Debug(
DebugInfoDetail.Movement,
moveVector.ToString().PadRight(40) + "/" + result.ToString() + "/");
return result;
}
else
{
Vector3 moveVector;
Vector3 positionFromCentreOfTurningCircle;
double turnArcAngle;
double y;
double duration;
duration = this.PredictionDuration.TotalSeconds;
moveVector = this.CalculateMoveVector();
turnArcAngle = this.calculateTurnArcAngle();
// This is calculated seperately as height is unaffected by turning
y = this.RawCoordinates.Y + (moveVector.y * duration);
if (this.spinDirection == SpinOrStrafeDirections.Left)
{
positionFromCentreOfTurningCircle = new Vector3(moveVector.z, y, -moveVector.x);
}
else
{
positionFromCentreOfTurningCircle = new Vector3(-moveVector.z, y, moveVector.x);
}
return
new Coordinate(
new Vector3(this.RawCoordinates.X, this.RawCoordinates.Y, this.RawCoordinates.Z)
+ (Vector3)
Quaternion.RotateVector3(
new Quaternion(Vector3.AxisY, turnArcAngle),
positionFromCentreOfTurningCircle) - positionFromCentreOfTurningCircle);
}
}
示例11: CreateUnit
public static Unit CreateUnit( IGameDataService dataService, UnitDescriptor descriptor, Guid owner, Coordinate coordinate, Guid id, string name )
{
var data = new JObject() as dynamic;
data.ID = id;
data.Name = name;
data.Owner = owner;
data.Descriptor = descriptor.Guid;
data.Coordinate = coordinate.ToString();
data.State = UnitActionState.Idle;
data.Mobility = 0m;
data.LastActTime = DateTime.UtcNow;
var type = descriptor.InstanceType;
var unit = (Unit) Activator.CreateInstance( type );
unit.InitializeData( dataService, data );
return unit;
}