本文整理汇总了C#中Controller2D.CatchPlayer方法的典型用法代码示例。如果您正苦于以下问题:C# Controller2D.CatchPlayer方法的具体用法?C# Controller2D.CatchPlayer怎么用?C# Controller2D.CatchPlayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Controller2D
的用法示例。
在下文中一共展示了Controller2D.CatchPlayer方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
void Start () {
game = GameObject.Find ("Gui").GetComponent<GameHandler> ();
boxCollider = GetComponent<BoxCollider2D> ();
character = GetComponent<MeshRenderer> ();
controller = GetComponent<Controller2D> ();
anim = GetComponent<SkeletonAnimation> ();
skeleton = anim.skeleton;
arm = skeleton.FindBone ("RShoulder");
backArm = skeleton.FindBone ("LShoulder");
weap = skeleton.FindBone ("Weapon");
skelRend = GetComponent<SkeletonRenderer> ();
skeleton.FindSlot ("WeaponImage").Attachment = null;
anim.state.ClearTrack(1);
controller.CatchPlayer (this);
crouchTap = new TapInfo (.6f, int.MaxValue);
dashTap = new TapInfo (.6f, int.MaxValue);
//Initiate the width of the HP bar, this may need to be placed in the Update portion if window scaling is changed.
width = healthbar.GetComponent<RectTransform>().rect.width;
startMaxXPos = healthbar.GetComponent<RectTransform>().offsetMax.x;
UpdateGravity();
}