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C# ConnectionManager.StartConnectionManager方法代码示例

本文整理汇总了C#中ConnectionManager.StartConnectionManager方法的典型用法代码示例。如果您正苦于以下问题:C# ConnectionManager.StartConnectionManager方法的具体用法?C# ConnectionManager.StartConnectionManager怎么用?C# ConnectionManager.StartConnectionManager使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ConnectionManager的用法示例。


在下文中一共展示了ConnectionManager.StartConnectionManager方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Setup

        // Setup function
        public void Setup()
        {
            _transport = new SerialTransport {CurrentSerialSettings = {DtrEnable = false}};
            // some boards (e.g. Sparkfun Pro Micro) DtrEnable may need to be true.                        
            // We do not need to set serial port and baud rate: it will be found by the connection manager                                                           

            // Initialize the command messenger with the Serial Port transport layer
            // Set if it is communicating with a 16- or 32-bit Arduino board
            _cmdMessenger = new CmdMessenger(_transport, BoardType.Bit16)
            {
                PrintLfCr = false // Do not print newLine at end of command, to reduce data being sent
            };

            // The Connection manager is capable or storing connection settings, in order to reconnect more quickly  
            // the next time the application is run. You can determine yourself where and how to store the settings
            // by supplying a class, that implements ISerialConnectionStorer. For convenience, CmdMessenger provides
            //  simple binary file storage functionality
            var serialConnectionStorer = new SerialConnectionStorer("SerialConnectionManagerSettings.cfg");

            // We don't need to provide a handler for the Identify command - this is a job for Connection Manager.
            _connectionManager = new SerialConnectionManager(
                _transport as SerialTransport, 
                _cmdMessenger,
                (int) Command.Identify, 
                CommunicationIdentifier,
                serialConnectionStorer)
            {
                // Enable watchdog functionality.
                WatchdogEnabled = true,

                // Instead of scanning for the connected port, you can disable scanning and only try the port set in CurrentSerialSettings
                //DeviceScanEnabled = false
            };

            // Show all connection progress on command line             
            _connectionManager.Progress += (sender, eventArgs) =>
            {
                // If you want to reduce verbosity, you can only show events of level <=2 or ==1
                if (eventArgs.Level <= 3) Console.WriteLine(eventArgs.Description);
            };

            // If connection found, tell the arduino to turn the (internal) led on
            _connectionManager.ConnectionFound += (sender, eventArgs) =>
            {
                // Create command
                var command = new SendCommand((int)Command.TurnLedOn);
                // Send command
                _cmdMessenger.SendCommand(command);
            };

            //You can also do something when the connection is lost
            _connectionManager.ConnectionTimeout += (sender, eventArgs) =>
            {
                //Do something
            };

            // Finally - activate connection manager
            _connectionManager.StartConnectionManager();
        }
开发者ID:DiLRandI,项目名称:Arduino-CmdMessenger,代码行数:60,代码来源:SimpleWatchdog.cs

示例2: Initialize

        public void Initialize()
        {
            Debug.WriteLine("***********************************START*************************");

            _transport = new SerialTransport { CurrentSerialSettings = { DtrEnable = false } };

            _cmdMessenger = new CmdMessenger(_transport, BoardType.Bit16) { PrintLfCr = false };
            _cmdMessenger.NewLineReceived += _cmdMessenger_NewLineReceived;
            _cmdMessenger.NewLineSent += _cmdMessenger_NewLineSent;

            AttachCallbacks();
            _connectionManager = new SerialConnectionManager((_transport as SerialTransport), _cmdMessenger, (int)Command.Watchdog, UniqueDeviceID);

            _connectionManager.WatchdogEnabled = true;
            _connectionManager.WatchdogTimeout = WatchdogTimeout;
            _connectionManager.WatchdogRetryTimeout = WatchdogRetryTimeout;

            _connectionManager.ConnectionFound += _connectionManager_ConnectionFound;
            _connectionManager.ConnectionTimeout += _connectionManager_ConnectionTimeout;
            OnConnecting();
            _connectionManager.StartConnectionManager();
        }
开发者ID:zigorrom,项目名称:MeasurementChannelSwitch,代码行数:22,代码来源:ChannelSwitch.cs

示例3: Setup

        // Setup function
        public void Setup()
        {
            // Let's show all bluetooth devices
            ShowBluetoothInfo();

            // Now let us set Bluetooth transport
            _transport = new BluetoothTransport()
            {
                // If you know your bluetooth device and you have already paired
                // you can directly connect to you Bluetooth Device by adress adress.
                // Under windows you can find the adresss at:
                //    Control Panel >> All Control Panel Items >> Devices and Printers
                //    Right-click on device >> properties >> Unique id
                CurrentBluetoothDeviceInfo = BluetoothUtils.DeviceByAdress("20:13:07:26:10:08")
            };
                                                         
            // Initialize the command messenger with the Serial Port transport layer
            // Set if it is communicating with a 16- or 32-bit Arduino board
            _cmdMessenger = new CmdMessenger(_transport)
            {
                PrintLfCr = false // Do not print newLine at end of command, to reduce data being sent
            };

            // The Connection manager is capable or storing connection settings, in order to reconnect more quickly  
            // the next time the application is run. You can determine yourself where and how to store the settings
            // by supplying a class, that implements ISerialConnectionStorer. For convenience, CmdMessenger provides
            //  simple binary file storage functionality
            var bluetoothConnectionStorer = new BluetoothConnectionStorer("BluetoothConnectionManagerSettings.cfg");

            // It is easier to let the BluetoothConnectionManager connection for you.
            // It will:
            //  - Auto discover Bluetooth devices
            //  - If not yet paired, try to pair using the default Bluetooth passwords
            //  - See if the device responds with the correct CommunicationIdentifier
            _connectionManager = new BluetoothConnectionManager(
                _transport as BluetoothTransport, 
                _cmdMessenger,
                (int) Command.Identify, 
                CommunicationIdentifier,
                bluetoothConnectionStorer)
            {
                // Enable watchdog functionality.
                WatchdogEnabled = true,

                // You can add PIN codes for specific devices
                DevicePins =
                {
                    {"01:02:03:04:05:06","6666"},
                    {"01:02:03:04:05:07","7777"},
                },

                // You can also add PIN code to try on all unpaired devices
                // (the following PINs are tried by default: 0000, 1111, 1234 )
                GeneralPins =
                {
                    "8888",
                }
            };

            // Show all connection progress on command line             
            _connectionManager.Progress += (sender, eventArgs) =>
            {
                if (eventArgs.Level <= 3) Console.WriteLine(eventArgs.Description);
            };

            // If connection found, tell the arduino to turn the (internal) led on
            _connectionManager.ConnectionFound += (sender, eventArgs) =>
            {
                // Create command
                var command = new SendCommand((int)Command.TurnLedOn);
                // Send command
                _cmdMessenger.SendCommand(command);
            };

            // Finally - activate connection manager
            _connectionManager.StartConnectionManager();
        }
开发者ID:DiLRandI,项目名称:Arduino-CmdMessenger,代码行数:78,代码来源:SimpleBluetooth.cs


注:本文中的ConnectionManager.StartConnectionManager方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。