本文整理汇总了C#中ComputeCommandQueue.Write方法的典型用法代码示例。如果您正苦于以下问题:C# ComputeCommandQueue.Write方法的具体用法?C# ComputeCommandQueue.Write怎么用?C# ComputeCommandQueue.Write使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ComputeCommandQueue
的用法示例。
在下文中一共展示了ComputeCommandQueue.Write方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WriteToDevice
/// <summary>Writes variable to device</summary>
/// <param name="Values">Values to write to device</param>
/// <param name="CQ">Command queue to use</param>
/// <param name="BlockingWrite">TRUE to return only after completed writing.</param>
/// <param name="events">OpenCL Event associated to this operation</param>
public void WriteToDevice(byte[] Values, ComputeCommandQueue CQ, bool BlockingWrite, ICollection<ComputeEventBase> events)
{
if (Values.Length != OriginalVarLength) throw new Exception("Values length should be the same as allocated length");
if (CreatedFromGLBuffer && (!AcquiredInOpenCL)) throw new Exception("Attempting to use a variable created from OpenGL buffer without acquiring. Should use CLGLInteropFunctions to properly acquire and release these variables");
unsafe
{
fixed (void* ponteiro = Values)
{
CQ.Write<byte>((ComputeBuffer<byte>)VarPointer, BlockingWrite, 0, Values.Length, (IntPtr)ponteiro, events);
}
}
}
示例2: WriteToDevice
private unsafe void WriteToDevice(void* p, ComputeCommandQueue CQ, bool BlockingWrite, ICollection<ComputeEventBase> events)
{
if (CreatedFromGLBuffer && (!AcquiredInOpenCL)) throw new Exception("Attempting to use a variable created from OpenGL buffer without acquiring. Should use CLGLInteropFunctions to properly acquire and release these variables");
CQ.Write((ComputeImage)VarPointer, BlockingWrite, new SysIntX3(0, 0, 0), new SysIntX3(width, height, 1), 0, 0, new IntPtr(p), events);
}