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C# ChessGame.GetBoard方法代码示例

本文整理汇总了C#中ChessGame.GetBoard方法的典型用法代码示例。如果您正苦于以下问题:C# ChessGame.GetBoard方法的具体用法?C# ChessGame.GetBoard怎么用?C# ChessGame.GetBoard使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ChessGame的用法示例。


在下文中一共展示了ChessGame.GetBoard方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: TestArrayGetting

 public static void TestArrayGetting()
 {
     ChessGame cb = new ChessGame();
     int one = (int)Rank.One;
     int two = (int)Rank.Two;
     int three = (int)Rank.Three;
     int four = (int)Rank.Four;
     int five = (int)Rank.Five;
     int six = (int)Rank.Six;
     int seven = (int)Rank.Seven;
     int eight = (int)Rank.Eight;
     int a = (int)File.A;
     int b = (int)File.B;
     int c = (int)File.C;
     int d = (int)File.D;
     int e = (int)File.E;
     int f = (int)File.F;
     int g = (int)File.G;
     int h = (int)File.H;
     Assert.AreEqual(rw, cb.GetBoard()[one][a]);
     Assert.AreEqual(nw, cb.GetBoard()[one][b]);
     Assert.AreEqual(bw, cb.GetBoard()[one][c]);
     Assert.AreEqual(qw, cb.GetBoard()[one][d]);
     Assert.AreEqual(kw, cb.GetBoard()[one][e]);
     Assert.AreEqual(bw, cb.GetBoard()[one][f]);
     Assert.AreEqual(nw, cb.GetBoard()[one][g]);
     Assert.AreEqual(rw, cb.GetBoard()[one][h]);
     Assert.AreEqual(pw, cb.GetBoard()[two][a]);
     Assert.AreEqual(pw, cb.GetBoard()[two][b]);
     Assert.AreEqual(pw, cb.GetBoard()[two][c]);
     Assert.AreEqual(pw, cb.GetBoard()[two][d]);
     Assert.AreEqual(pw, cb.GetBoard()[two][e]);
     Assert.AreEqual(pw, cb.GetBoard()[two][f]);
     Assert.AreEqual(pw, cb.GetBoard()[two][g]);
     Assert.AreEqual(pw, cb.GetBoard()[two][h]);
     Assert.AreEqual(o, cb.GetBoard()[three][a]);
     Assert.AreEqual(o, cb.GetBoard()[three][b]);
     Assert.AreEqual(o, cb.GetBoard()[three][c]);
     Assert.AreEqual(o, cb.GetBoard()[three][d]);
     Assert.AreEqual(o, cb.GetBoard()[three][e]);
     Assert.AreEqual(o, cb.GetBoard()[three][f]);
     Assert.AreEqual(o, cb.GetBoard()[three][g]);
     Assert.AreEqual(o, cb.GetBoard()[three][h]);
     Assert.AreEqual(o, cb.GetBoard()[four][a]);
     Assert.AreEqual(o, cb.GetBoard()[four][b]);
     Assert.AreEqual(o, cb.GetBoard()[four][c]);
     Assert.AreEqual(o, cb.GetBoard()[four][d]);
     Assert.AreEqual(o, cb.GetBoard()[four][e]);
     Assert.AreEqual(o, cb.GetBoard()[four][f]);
     Assert.AreEqual(o, cb.GetBoard()[four][g]);
     Assert.AreEqual(o, cb.GetBoard()[four][h]);
     Assert.AreEqual(o, cb.GetBoard()[five][a]);
     Assert.AreEqual(o, cb.GetBoard()[five][b]);
     Assert.AreEqual(o, cb.GetBoard()[five][c]);
     Assert.AreEqual(o, cb.GetBoard()[five][d]);
     Assert.AreEqual(o, cb.GetBoard()[five][e]);
     Assert.AreEqual(o, cb.GetBoard()[five][f]);
     Assert.AreEqual(o, cb.GetBoard()[five][g]);
     Assert.AreEqual(o, cb.GetBoard()[five][h]);
     Assert.AreEqual(o, cb.GetBoard()[six][a]);
     Assert.AreEqual(o, cb.GetBoard()[six][b]);
     Assert.AreEqual(o, cb.GetBoard()[six][c]);
     Assert.AreEqual(o, cb.GetBoard()[six][d]);
     Assert.AreEqual(o, cb.GetBoard()[six][e]);
     Assert.AreEqual(o, cb.GetBoard()[six][f]);
     Assert.AreEqual(o, cb.GetBoard()[six][g]);
     Assert.AreEqual(o, cb.GetBoard()[six][h]);
     Assert.AreEqual(pb, cb.GetBoard()[seven][a]);
     Assert.AreEqual(pb, cb.GetBoard()[seven][b]);
     Assert.AreEqual(pb, cb.GetBoard()[seven][c]);
     Assert.AreEqual(pb, cb.GetBoard()[seven][d]);
     Assert.AreEqual(pb, cb.GetBoard()[seven][e]);
     Assert.AreEqual(pb, cb.GetBoard()[seven][f]);
     Assert.AreEqual(pb, cb.GetBoard()[seven][g]);
     Assert.AreEqual(pb, cb.GetBoard()[seven][h]);
     Assert.AreEqual(rb, cb.GetBoard()[eight][a]);
     Assert.AreEqual(nb, cb.GetBoard()[eight][b]);
     Assert.AreEqual(bb, cb.GetBoard()[eight][c]);
     Assert.AreEqual(qb, cb.GetBoard()[eight][d]);
     Assert.AreEqual(kb, cb.GetBoard()[eight][e]);
     Assert.AreEqual(bb, cb.GetBoard()[eight][f]);
     Assert.AreEqual(nb, cb.GetBoard()[eight][g]);
     Assert.AreEqual(rb, cb.GetBoard()[eight][h]);
 }
开发者ID:gunr2171,项目名称:Chess.NET,代码行数:84,代码来源:ChessGameTests.cs

示例2: TestApplyMoveWhiteKing_KingsideCastling

        public static void TestApplyMoveWhiteKing_KingsideCastling()
        {
            ChessPiece[][] board  = new ChessPiece[8][]
            {
                new[] { o, o, o, o, kb, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, kw, o, o, rw }
            };
            Move move = new Move(new Position(File.E, Rank.One), new Position(File.G, Rank.One), Player.White);
            ChessGame cb = new ChessGame(board, Player.White);
            cb.ApplyMove(move, true);

            ChessPiece[][] expected = new ChessPiece[8][]
            {
                new[] { o, o, o, o, kb, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, rw, kw, o }
            };

            Assert.AreEqual(expected, cb.GetBoard());
        }
开发者ID:gunr2171,项目名称:Chess.NET,代码行数:31,代码来源:ChessGameTests.cs

示例3: TestApplyMoveBlackKing_QueensideCastling

        public static void TestApplyMoveBlackKing_QueensideCastling()
        {
            ChessPiece[][] board  = new ChessPiece[8][]
            {
                new[] { rb, o, o, o, kb, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, kw, o, o, o }
            };
            Move move = new Move(new Position(File.E, Rank.Eight), new Position(File.C, Rank.Eight), Player.Black);
            ChessGame cb = new ChessGame(board, Player.Black);
            cb.ApplyMove(move, true);

            ChessPiece[][] expected = new ChessPiece[8][]
            {
                new[] { o, o, kb, rb, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, kw, o, o, o }
            };

            Assert.AreEqual(expected, cb.GetBoard());
        }
开发者ID:gunr2171,项目名称:Chess.NET,代码行数:31,代码来源:ChessGameTests.cs

示例4: TestApplyMoveBlackPawn_PromotionToQueen

        public static void TestApplyMoveBlackPawn_PromotionToQueen()
        {
            ChessPiece[][] board  = new ChessPiece[8][]
            {
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, kw, o, kb, pb, o },
                new[] { o, o, o, o, o, o, o, o }
            };
            Move move = new Move(new Position(File.G, Rank.Two), new Position(File.G, Rank.One), Player.Black, Piece.Queen);
            ChessGame cb = new ChessGame(board, Player.Black);
            Assert.True(cb.ApplyMove(move, false), "move should be valid");

            ChessPiece[][] expected = new ChessPiece[8][]
            {
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, kw, o, kb, o, o },
                new[] { o, o, o, o, o, o, qb, o }
            };
            Assert.AreEqual(expected, cb.GetBoard());
        }
开发者ID:gunr2171,项目名称:Chess.NET,代码行数:30,代码来源:ChessGameTests.cs

示例5: TestApplyMoveBlackPawn_EnPassant

        public static void TestApplyMoveBlackPawn_EnPassant()
        {
            ChessGame cb = new ChessGame();
            Move move1 = new Move(new Position(File.B, Rank.One), new Position(File.A, Rank.Three), Player.White);
            Move move2 = new Move(new Position(File.E, Rank.Seven), new Position(File.E, Rank.Five), Player.Black);
            Move move3 = new Move(new Position(File.E, Rank.Two), new Position(File.E, Rank.Three), Player.White);
            Move move4 = new Move(new Position(File.E, Rank.Five), new Position(File.E, Rank.Four), Player.Black);
            Move move5 = new Move(new Position(File.D, Rank.Two), new Position(File.D, Rank.Four), Player.White);
            Move move6 = new Move(new Position(File.E, Rank.Four), new Position(File.D, Rank.Three), Player.Black);

            cb.ApplyMove(move1, true);
            cb.ApplyMove(move2, true);
            cb.ApplyMove(move3, true);
            cb.ApplyMove(move4, true);
            cb.ApplyMove(move5, true);
            cb.ApplyMove(move6, true);

            ChessPiece[][] board  = new ChessPiece[8][]
            {
                new[] { rb, nb, bb, qb, kb, bb, nb, rb },
                new[] { pb, pb, pb, pb, o, pb, pb, pb },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { nw, o, o, pb, pw, o, o, o },
                new[] { pw, pw, pw, o, o, pw, pw, pw },
                new[] { rw, o, bw, qw, kw, bw, nw, rw }
            };

            Assert.AreEqual(board, cb.GetBoard(), "Unexpected board layout after en passant capture.");
        }
开发者ID:gunr2171,项目名称:Chess.NET,代码行数:31,代码来源:ChessGameTests.cs

示例6: TestApplyMoveWhitePawn

 public static void TestApplyMoveWhitePawn()
 {
     ChessGame cb = new ChessGame();
     Move move1 = new Move(new Position(File.E, Rank.Two), new Position(File.E, Rank.Three), Player.White);
     Assert.True(cb.ApplyMove(move1, false));
     ChessPiece[][] expected = new ChessPiece[8][]
     {
         new[] { rb, nb, bb, qb, kb, bb, nb, rb },
         new[] { pb, pb, pb, pb, pb, pb, pb, pb },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, pw, o, o, o },
         new[] { pw, pw, pw, pw, o, pw, pw, pw },
         new[] { rw, nw, bw, qw, kw, bw, nw, rw }
     };
     Assert.AreEqual(expected, cb.GetBoard(), "Unexpected board layout after applying move1");
     Move move2 = new Move(new Position(File.E, Rank.Three), new Position(File.E, Rank.Four), Player.White);
     Assert.True(cb.ApplyMove(move2, true));
     expected = new ChessPiece[8][]
     {
         new[] { rb, nb, bb, qb, kb, bb, nb, rb },
         new[] { pb, pb, pb, pb, pb, pb, pb, pb },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, pw, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { pw, pw, pw, pw, o, pw, pw, pw },
         new[] { rw, nw, bw, qw, kw, bw, nw, rw }
     };
     Assert.AreEqual(expected, cb.GetBoard(), "Unexpected board layout after applying move2");
 }
开发者ID:gunr2171,项目名称:Chess.NET,代码行数:32,代码来源:ChessGameTests.cs

示例7: TestApplyMoveWhitePawn_PromotionToQueen

        public static void TestApplyMoveWhitePawn_PromotionToQueen()
        {
            ChessPiece[][] board  = new ChessPiece[8][]
            {
                new[] { o, o, o, o, o, o, o, o },
                new[] { pw, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, kw, o, kb, o, o },
                new[] { o, o, o, o, o, o, o, o }
            };
            Move move = new Move(new Position(File.A, Rank.Seven), new Position(File.A, Rank.Eight), Player.White, Piece.Queen);
            ChessGame cb = new ChessGame(board, Player.White);
            Assert.True(cb.ApplyMove(move, false), "move should be valid");

            ChessPiece[][] expected = new ChessPiece[8][]
            {
                new[] { qw, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, kw, o, kb, o, o },
                new[] { o, o, o, o, o, o, o, o }
            };
            Assert.AreEqual(expected, cb.GetBoard());
        }
开发者ID:gunr2171,项目名称:Chess.NET,代码行数:30,代码来源:ChessGameTests.cs

示例8: TestApplyMoveBlackPawn_PromotionToQueen

        public static void TestApplyMoveBlackPawn_PromotionToQueen()
        {
            Piece[][] board = new Piece[8][]
            {
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, kw, o, kb, pb, o },
                new[] { o, o, o, o, o, o, o, o }
            };
            Move move = new Move(new Position(File.G, 2), new Position(File.G, 1), Player.Black, 'Q');
            ChessGame cb = new ChessGame(board, Player.Black);
            Assert.AreNotEqual(cb.ApplyMove(move, false), MoveType.Invalid, "move should be valid");

            Piece[][] expected = new Piece[8][]
            {
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, kw, o, kb, o, o },
                new[] { o, o, o, o, o, o, qb, o }
            };
            Assert.AreEqual(expected, cb.GetBoard());
        }
开发者ID:ProgramFOX,项目名称:Chess.NET,代码行数:30,代码来源:ChessGameTests.cs

示例9: TestArrayGetting

 public static void TestArrayGetting()
 {
     ChessGame cb = new ChessGame();
     int a = (int)File.A;
     int b = (int)File.B;
     int c = (int)File.C;
     int d = (int)File.D;
     int e = (int)File.E;
     int f = (int)File.F;
     int g = (int)File.G;
     int h = (int)File.H;
     Piece[][] board = cb.GetBoard();
     Assert.AreEqual(rw, board[7][a]);
     Assert.AreEqual(nw, board[7][b]);
     Assert.AreEqual(bw, board[7][c]);
     Assert.AreEqual(qw, board[7][d]);
     Assert.AreEqual(kw, board[7][e]);
     Assert.AreEqual(bw, board[7][f]);
     Assert.AreEqual(nw, board[7][g]);
     Assert.AreEqual(rw, board[7][h]);
     Assert.AreEqual(pw, board[6][a]);
     Assert.AreEqual(pw, board[6][b]);
     Assert.AreEqual(pw, board[6][c]);
     Assert.AreEqual(pw, board[6][d]);
     Assert.AreEqual(pw, board[6][e]);
     Assert.AreEqual(pw, board[6][f]);
     Assert.AreEqual(pw, board[6][g]);
     Assert.AreEqual(pw, board[6][h]);
     Assert.AreEqual(o, board[5][a]);
     Assert.AreEqual(o, board[5][b]);
     Assert.AreEqual(o, board[5][c]);
     Assert.AreEqual(o, board[5][d]);
     Assert.AreEqual(o, board[5][e]);
     Assert.AreEqual(o, board[5][f]);
     Assert.AreEqual(o, board[5][g]);
     Assert.AreEqual(o, board[5][h]);
     Assert.AreEqual(o, board[4][a]);
     Assert.AreEqual(o, board[4][b]);
     Assert.AreEqual(o, board[4][c]);
     Assert.AreEqual(o, board[4][d]);
     Assert.AreEqual(o, board[4][e]);
     Assert.AreEqual(o, board[4][f]);
     Assert.AreEqual(o, board[4][g]);
     Assert.AreEqual(o, board[4][h]);
     Assert.AreEqual(o, board[3][a]);
     Assert.AreEqual(o, board[3][b]);
     Assert.AreEqual(o, board[3][c]);
     Assert.AreEqual(o, board[3][d]);
     Assert.AreEqual(o, board[3][e]);
     Assert.AreEqual(o, board[3][f]);
     Assert.AreEqual(o, board[3][g]);
     Assert.AreEqual(o, board[3][h]);
     Assert.AreEqual(o, board[2][a]);
     Assert.AreEqual(o, board[2][b]);
     Assert.AreEqual(o, board[2][c]);
     Assert.AreEqual(o, board[2][d]);
     Assert.AreEqual(o, board[2][e]);
     Assert.AreEqual(o, board[2][f]);
     Assert.AreEqual(o, board[2][g]);
     Assert.AreEqual(o, board[2][h]);
     Assert.AreEqual(pb, board[1][a]);
     Assert.AreEqual(pb, board[1][b]);
     Assert.AreEqual(pb, board[1][c]);
     Assert.AreEqual(pb, board[1][d]);
     Assert.AreEqual(pb, board[1][e]);
     Assert.AreEqual(pb, board[1][f]);
     Assert.AreEqual(pb, board[1][g]);
     Assert.AreEqual(pb, board[1][h]);
     Assert.AreEqual(rb, board[0][a]);
     Assert.AreEqual(nb, board[0][b]);
     Assert.AreEqual(bb, board[0][c]);
     Assert.AreEqual(qb, board[0][d]);
     Assert.AreEqual(kb, board[0][e]);
     Assert.AreEqual(bb, board[0][f]);
     Assert.AreEqual(nb, board[0][g]);
     Assert.AreEqual(rb, board[0][h]);
 }
开发者ID:ProgramFOX,项目名称:Chess.NET,代码行数:77,代码来源:ChessGameTests.cs

示例10: TestApplyMoveWhitePawn_EnPassant

        public static void TestApplyMoveWhitePawn_EnPassant()
        {
            ChessGame cb = new ChessGame();
            Move move1 = new Move(new Position(File.E, 2), new Position(File.E, 4), Player.White);
            Move move2 = new Move(new Position(File.E, 7), new Position(File.E, 6), Player.Black);
            Move move3 = new Move(new Position(File.E, 4), new Position(File.E, 5), Player.White);
            Move move4 = new Move(new Position(File.D, 7), new Position(File.D, 5), Player.Black);
            Move move5 = new Move(new Position(File.E, 5), new Position(File.D, 6), Player.White);

            cb.ApplyMove(move1, true);
            cb.ApplyMove(move2, true);
            cb.ApplyMove(move3, true);
            cb.ApplyMove(move4, true);
            cb.ApplyMove(move5, true);

            Piece[][] board = new Piece[8][]
            {
                new[] { rb, nb, bb, qb, kb, bb, nb, rb },
                new[] { pb, pb, pb, o, o, pb, pb, pb },
                new[] { o, o, o, pw, pb, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { pw, pw, pw, pw, o, pw, pw, pw },
                new[] { rw, nw, bw, qw, kw, bw, nw, rw }
            };

            Assert.AreEqual(board, cb.GetBoard(), "Unexpected board layout after en passant capture.");
        }
开发者ID:ProgramFOX,项目名称:Chess.NET,代码行数:29,代码来源:ChessGameTests.cs

示例11: TestChessGameFenConstructorAfter1e4c5

 public static void TestChessGameFenConstructorAfter1e4c5()
 {
     ChessGame game = new ChessGame("rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2");
     Piece[][] expected = new Piece[8][]
     {
         new[] { rb, nb, bb, qb, kb, bb, nb, rb },
         new[] { pb, pb, o, pb, pb, pb, pb, pb },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, pb, o, o, o, o, o },
         new[] { o, o, o, o, pw, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { pw, pw, pw, pw, o, pw, pw, pw },
         new[] { rw, nw, bw, qw, kw, bw, nw, rw }
     };
     Assert.AreEqual(expected, game.GetBoard());
     Assert.AreEqual(0, game.HalfMoveClock);
     Assert.AreEqual(2, game.FullMoveNumber);
     Assert.AreEqual(Player.White, game.WhoseTurn);
     Assert.AreEqual(new Position("C7"), game.Moves[game.Moves.Count - 1].OriginalPosition);
     Assert.AreEqual(new Position("C5"), game.Moves[game.Moves.Count - 1].NewPosition);
     Assert.AreEqual(Player.Black, game.Moves[game.Moves.Count - 1].Player);
 }
开发者ID:ProgramFOX,项目名称:Chess.NET,代码行数:22,代码来源:FenConvertTests.cs

示例12: TestChessGameFenConstructorNoCastlingRights

 public static void TestChessGameFenConstructorNoCastlingRights()
 {
     ChessGame game = new ChessGame("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w - - 16 9");
     Piece[][] expected = new Piece[8][]
     {
         new[] { rb, nb, bb, qb, kb, bb, nb, rb },
         new[] { pb, pb, pb, pb, pb, pb, pb, pb },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { pw, pw, pw, pw, pw, pw, pw, pw },
         new[] { rw, nw, bw, qw, kw, bw, nw, rw }
     };
     Assert.AreEqual(expected, game.GetBoard());
     Assert.AreEqual(16, game.HalfMoveClock);
     Assert.AreEqual(9, game.FullMoveNumber);
     Assert.AreEqual(Player.White, game.WhoseTurn);
     Assert.False(game.CanBlackCastleKingSide);
     Assert.False(game.CanBlackCastleQueenSide);
     Assert.False(game.CanWhiteCastleKingSide);
     Assert.False(game.CanWhiteCastleQueenSide);
 }
开发者ID:ProgramFOX,项目名称:Chess.NET,代码行数:23,代码来源:FenConvertTests.cs

示例13: TestChessGameFenConstructorPartialCastlingRights

 public static void TestChessGameFenConstructorPartialCastlingRights()
 {
     ChessGame game = new ChessGame("rnbqkbn1/pppppppr/7p/8/4P3/5N2/PPPP1PPP/RNBQKB1R w KQq - 2 3");
     Piece[][] expected = new Piece[8][]
     {
         new[] { rb, nb, bb, qb, kb, bb, nb, o },
         new[] { pb, pb, pb, pb, pb, pb, pb, rb },
         new[] { o, o, o, o, o, o, o, pb },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, pw, o, o, o },
         new[] { o, o, o, o, o, nw, o, o },
         new[] { pw, pw, pw, pw, o, pw, pw, pw },
         new[] { rw, nw, bw, qw, kw, bw, o, rw }
      };
     Assert.AreEqual(expected, game.GetBoard());
     Assert.AreEqual(2, game.HalfMoveClock);
     Assert.AreEqual(3, game.FullMoveNumber);
     Assert.False(game.CanBlackCastleKingSide);
 }
开发者ID:ProgramFOX,项目名称:Chess.NET,代码行数:19,代码来源:FenConvertTests.cs

示例14: TestChessGameFenConstructorAfter1e3

 public static void TestChessGameFenConstructorAfter1e3()
 {
     ChessGame game = new ChessGame("rnbqkbnr/pppppppp/8/8/8/4P3/PPPP1PPP/RNBQKBNR w KQkq - 0 1");
     Piece[][] expected = new Piece[8][]
     {
         new[] { rb, nb, bb, qb, kb, bb, nb, rb },
         new[] { pb, pb, pb, pb, pb, pb, pb, pb },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, pw, o, o, o },
         new[] { pw, pw, pw, pw, o, pw, pw, pw },
         new[] { rw, nw, bw, qw, kw, bw, nw, rw }
     };
     Assert.AreEqual(expected, game.GetBoard());
     Assert.AreEqual(0, game.HalfMoveClock);
     Assert.AreEqual(1, game.FullMoveNumber);
     Assert.AreEqual(0, game.Moves.Count);
 }
开发者ID:ProgramFOX,项目名称:Chess.NET,代码行数:19,代码来源:FenConvertTests.cs


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