本文整理汇总了C#中ChessGame.ApplyMove方法的典型用法代码示例。如果您正苦于以下问题:C# ChessGame.ApplyMove方法的具体用法?C# ChessGame.ApplyMove怎么用?C# ChessGame.ApplyMove使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ChessGame
的用法示例。
在下文中一共展示了ChessGame.ApplyMove方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TestAfter1c5
public static void TestAfter1c5()
{
ChessGame game = new ChessGame();
game.ApplyMove(new Move("E2", "E4", Player.White), true);
game.ApplyMove(new Move("C7", "C5", Player.Black), true);
string fen = game.GetFen();
Assert.AreEqual("rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2", fen);
}
示例2: TestMovingWhiteKingLosingCastlingRights
public static void TestMovingWhiteKingLosingCastlingRights()
{
ChessGame game = new ChessGame();
game.ApplyMove(new Move("E2", "E4", Player.White), true);
game.ApplyMove(new Move("C7", "C5", Player.Black), true);
game.ApplyMove(new Move("E1", "E2", Player.White), true);
string fen = game.GetFen();
Assert.AreEqual("rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPPKPPP/RNBQ1BNR b kq - 1 2", fen);
}
示例3: TestMovingBlackKingLosingCastlingRights
public static void TestMovingBlackKingLosingCastlingRights()
{
ChessGame game = new ChessGame();
game.ApplyMove(new Move("E2", "E4", Player.White), true);
game.ApplyMove(new Move("E7", "E5", Player.Black), true);
game.ApplyMove(new Move("G1", "F3", Player.White), true);
game.ApplyMove(new Move("E8", "E7", Player.Black), true);
string fen = game.GetFen();
Assert.AreEqual("rnbq1bnr/ppppkppp/8/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R w KQ - 2 3", fen);
}
示例4: TestAfter1e4
public static void TestAfter1e4()
{
ChessGame game = new ChessGame();
game.ApplyMove(new Move("E2", "E4", Player.White), true);
string fen = game.GetFen();
Assert.AreEqual("rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1", fen);
}
示例5: TestValidMoveBlackPawn_Capture
public static void TestValidMoveBlackPawn_Capture()
{
ChessGame cb = new ChessGame();
Move move1 = new Move(new Position(File.A, Rank.Two), new Position(File.A, Rank.Three), Player.White);
Move move2 = new Move(new Position(File.E, Rank.Seven), new Position(File.E, Rank.Five), Player.Black);
Move move3 = new Move(new Position(File.D, Rank.Two), new Position(File.D, Rank.Four), Player.White);
Move move4 = new Move(new Position(File.E, Rank.Five), new Position(File.D, Rank.Four), Player.Black);
cb.ApplyMove(move1, true);
cb.ApplyMove(move2, true);
cb.ApplyMove(move3, true);
Assert.True(cb.IsValidMove(move4));
}
示例6: TestInvalidMoveWhiteKing_QueensideCastling_KingMoved
public static void TestInvalidMoveWhiteKing_QueensideCastling_KingMoved()
{
ChessPiece[][] board = new ChessPiece[8][]
{
new[] { o, kb, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { rw, o, o, o, kw, o, o, o }
};
ChessGame cb = new ChessGame(board, Player.White);
Move move1 = new Move(new Position(File.E, Rank.One), new Position(File.D, Rank.One), Player.White);
Move move2 = new Move(new Position(File.B, Rank.Eight), new Position(File.B, Rank.Seven), Player.Black);
Move move3 = new Move(new Position(File.D, Rank.One), new Position(File.B, Rank.One), Player.White);
cb.ApplyMove(move1, true);
cb.ApplyMove(move2, true);
Assert.False(cb.IsValidMove(move3), "move3 should be invalid");
}
示例7: TestValidMoveWhiteQueenHorizontal
public static void TestValidMoveWhiteQueenHorizontal()
{
ChessGame cb = new ChessGame();
Move move1 = new Move(new Position(File.B, Rank.One), new Position(File.C, Rank.Three), Player.White);
Move move2 = new Move(new Position(File.A, Rank.Seven), new Position(File.A, Rank.Six), Player.Black);
Move move3 = new Move(new Position(File.D, Rank.Two), new Position(File.D, Rank.Three), Player.White);
Move move4 = new Move(new Position(File.B, Rank.Seven), new Position(File.B, Rank.Six), Player.Black);
Move move5 = new Move(new Position(File.C, Rank.One), new Position(File.D, Rank.Two), Player.White);
Move move6 = new Move(new Position(File.C, Rank.Seven), new Position(File.C, Rank.Six), Player.Black);
Move move7 = new Move(new Position(File.D, Rank.One), new Position(File.C, Rank.One), Player.White);
Move move8 = new Move(new Position(File.D, Rank.One), new Position(File.B, Rank.One), Player.White);
cb.ApplyMove(move1, true);
cb.ApplyMove(move2, true);
cb.ApplyMove(move3, true);
cb.ApplyMove(move4, true);
cb.ApplyMove(move5, true);
cb.ApplyMove(move6, true);
Assert.True(cb.IsValidMove(move7), "move7 should be valid");
Assert.True(cb.IsValidMove(move8), "move8 should be valid");
}
示例8: TestInvalidMoveWhitePawn_NoCapture
public static void TestInvalidMoveWhitePawn_NoCapture()
{
ChessGame cb = new ChessGame();
Move move1 = new Move(new Position(File.E, Rank.Two), new Position(File.E, Rank.Four), Player.White);
Move move2 = new Move(new Position(File.D, Rank.Seven), new Position(File.D, Rank.Six), Player.Black);
Move move3 = new Move(new Position(File.E, Rank.Four), new Position(File.D, Rank.Five), Player.White);
cb.ApplyMove(move1, true);
cb.ApplyMove(move2, true);
Assert.False(cb.IsValidMove(move3));
}
示例9: TestBlackNotStalematedAfterApplyMove
public static void TestBlackNotStalematedAfterApplyMove()
{
ChessPiece[][] board = new ChessPiece[8][]
{
new[] { o, o, kw, o, o, o, o, o },
new[] { kb, o, qw, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o }
};
ChessGame cb = new ChessGame(board, Player.Black);
Assert.True(cb.ApplyMove(new Move("A7", "A8", Player.Black), false));
Assert.AreEqual(GameEvent.None, cb.Status.Event);
Assert.AreEqual(Player.None, cb.Status.PlayerWhoCausedEvent);
Assert.AreEqual("No special event", cb.Status.EventExplanation);
}
示例10: TestGetValidMovesBlackStartingPosition
public static void TestGetValidMovesBlackStartingPosition()
{
ChessGame cb = new ChessGame();
cb.ApplyMove(new Move(new Position(File.A, Rank.Two), new Position(File.A, Rank.Three), Player.White), true);
ReadOnlyCollection<Move> actual = cb.GetValidMoves(Player.Black);
List<Move> expected = new List<Move>()
{
new Move("A7", "A6", Player.Black),
new Move("A7", "A5", Player.Black),
new Move("B7", "B6", Player.Black),
new Move("B7", "B5", Player.Black),
new Move("C7", "C6", Player.Black),
new Move("C7", "C5", Player.Black),
new Move("D7", "D6", Player.Black),
new Move("D7", "D5", Player.Black),
new Move("E7", "E6", Player.Black),
new Move("E7", "E5", Player.Black),
new Move("F7", "F6", Player.Black),
new Move("F7", "F5", Player.Black),
new Move("G7", "G6", Player.Black),
new Move("G7", "G5", Player.Black),
new Move("H7", "H6", Player.Black),
new Move("H7", "H5", Player.Black),
new Move("B8", "A6", Player.Black),
new Move("B8", "C6", Player.Black),
new Move("G8", "F6", Player.Black),
new Move("G8", "H6", Player.Black)
};
Assert.AreEqual(expected.Count, actual.Count);
foreach (Move move in expected)
{
Assert.True(actual.Contains(move), "Actual does not contain " + move.ToString());
}
}
示例11: TestInvalidMoveBlackPawn_TwoStepsNotOnRankSeven
public static void TestInvalidMoveBlackPawn_TwoStepsNotOnRankSeven()
{
ChessGame cb = new ChessGame();
Move move1 = new Move(new Position(File.A, Rank.Two), new Position(File.A, Rank.Three), Player.White);
Move move2 = new Move(new Position(File.E, Rank.Seven), new Position(File.E, Rank.Six), Player.Black);
Move move3 = new Move(new Position(File.H, Rank.Two), new Position(File.H, Rank.Three), Player.White);
Move move4 = new Move(new Position(File.E, Rank.Six), new Position(File.E, Rank.Four), Player.Black);
cb.ApplyMove(move1, true);
cb.ApplyMove(move2, true);
cb.ApplyMove(move3, true);
Assert.False(cb.IsValidMove(move4), "move4 should be invalid");
}
示例12: TestValidMoveBlackPawn_EnPassant
public static void TestValidMoveBlackPawn_EnPassant()
{
ChessGame cb = new ChessGame();
Move move1 = new Move(new Position(File.B, 1), new Position(File.A, 3), Player.White);
Move move2 = new Move(new Position(File.E, 7), new Position(File.E, 5), Player.Black);
Move move3 = new Move(new Position(File.E, 2), new Position(File.E, 3), Player.White);
Move move4 = new Move(new Position(File.E, 5), new Position(File.E, 4), Player.Black);
Move move5 = new Move(new Position(File.D, 2), new Position(File.D, 4), Player.White);
Move move6 = new Move(new Position(File.E, 4), new Position(File.D, 3), Player.Black);
cb.ApplyMove(move1, true);
cb.ApplyMove(move2, true);
cb.ApplyMove(move3, true);
cb.ApplyMove(move4, true);
cb.ApplyMove(move5, true);
Assert.True(cb.IsValidMove(move6));
}
示例13: TestValidMoveBlackPawn_2Steps
public static void TestValidMoveBlackPawn_2Steps()
{
ChessGame cb = new ChessGame();
cb.ApplyMove(new Move(new Position(File.A, 2), new Position(File.A, 3), Player.White), true);
Move move1 = new Move(new Position(File.D, 7), new Position(File.D, 5), Player.Black);
Assert.True(cb.IsValidMove(move1), "move1 should be valid");
}
示例14: TestInvalidMoveWhiteKing_KingsideCastling_KingMoved
public static void TestInvalidMoveWhiteKing_KingsideCastling_KingMoved()
{
Piece[][] board = new Piece[8][]
{
new[] { o, kb, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, kw, o, o, rw }
};
ChessGame cb = new ChessGame(board, Player.White);
Move move1 = new Move(new Position(File.E, 1), new Position(File.D, 1), Player.White);
Move move2 = new Move(new Position(File.B, 8), new Position(File.B, 7), Player.Black);
Move move3 = new Move(new Position(File.D, 1), new Position(File.F, 1), Player.White);
cb.ApplyMove(move1, true);
cb.ApplyMove(move2, true);
Assert.False(cb.IsValidMove(move3), "move3 should be invalid");
}
示例15: TestValidMoveWhiteKingVertical
public static void TestValidMoveWhiteKingVertical()
{
ChessGame cb = new ChessGame();
Move move1 = new Move(new Position(File.E, 2), new Position(File.E, 3), Player.White);
Move move2 = new Move(new Position(File.A, 7), new Position(File.A, 6), Player.Black);
Move move3 = new Move(new Position(File.E, 1), new Position(File.E, 2), Player.White);
cb.ApplyMove(move1, true);
cb.ApplyMove(move2, true);
Assert.True(cb.IsValidMove(move3), "move3 should be valid");
}