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C# CharacterState.SetIsWaiting方法代码示例

本文整理汇总了C#中CharacterState.SetIsWaiting方法的典型用法代码示例。如果您正苦于以下问题:C# CharacterState.SetIsWaiting方法的具体用法?C# CharacterState.SetIsWaiting怎么用?C# CharacterState.SetIsWaiting使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CharacterState的用法示例。


在下文中一共展示了CharacterState.SetIsWaiting方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: handleSelection

    /* Handles the selection of the option selected from the action based on the current selectIndex. */
    void handleSelection()
    {
        switch (selectIndex)
        {
            /* If "Move" is chosen, then... */
            case 0: cursorSel.SetMoveModeState(true);
                    moveChoosen = true;
                    cursorMove.SetPrevRow(cursorMove.GetCurrentRow());
                    cursorMove.SetPrevCol(cursorMove.GetCurrentCol());
                    gameController.SetPreviousMenu("action");
                    showCharActionMenu = false;
                    break;

            /* If "Attack" is chosen, then... */
            case 1: PlayerAttack playerAttack = GameObject.Find(cursorSel.GetSelectedPlayerCharName()).GetComponent<PlayerAttack>();
                    gameController.SetAttackModeState(true);
                    gameController.SetDisplayAttackRangeState(true);
                    playerAttack.SetCalculateAttackRange(true);
                    gameController.SetPreviousMenu("action");
                    showCharActionMenu = false;
                    break;

            /* If "Items" is chosen, then... */
            case 2: Debug.Log(selectIndex + " - " + actionMenuOptions[selectIndex] + " was choosen");
                    break;

            /* If "Wait" is chosen, then... */
            case 3: //Debug.Log(selectIndex + " - " + actionMenuOptions[selectIndex] + " was choosen");
                    showCharActionMenu = false;
                    waitChoosen = true;
                    charState = GameObject.Find(cursorSel.GetSelectedPlayerCharName()).GetComponent<CharacterState>();
                    charState.SetIsWaiting(true);
                    break;
        }
    }
开发者ID:RichardMChen,项目名称:CSharp,代码行数:36,代码来源:ActionMenu.cs


注:本文中的CharacterState.SetIsWaiting方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。