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C# CardCollection.RemoveAt方法代码示例

本文整理汇总了C#中CardCollection.RemoveAt方法的典型用法代码示例。如果您正苦于以下问题:C# CardCollection.RemoveAt方法的具体用法?C# CardCollection.RemoveAt怎么用?C# CardCollection.RemoveAt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CardCollection的用法示例。


在下文中一共展示了CardCollection.RemoveAt方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: TestAlternatingColors

		public void TestAlternatingColors( )
		{
			CardCollection coll = new CardCollection( );

			// An empty one is also alternating:
			Assert.AreEqual( coll.IsAlternatingColors( ), true );
			coll.Add( new Card( Suit.Clubs, 10, true, null ) );

			// So is a collection of only one element:
			Assert.AreEqual( coll.IsAlternatingColors( ), true );

			// Then, add a few cards of alternating colors:
			coll.Add( new Card( Suit.Diamonds, 11, true, null ) );
			coll.Add( new Card( Suit.Clubs, 7, true, null ) );
			coll.Add( new Card( Suit.Diamonds, 11, true, null ) );
			coll.Add( new Card( Suit.Spades, 7, true, null ) );
			coll.Add( new Card( Suit.Hearts, 11, true, null ) );
			coll.Add( new Card( Suit.Clubs, 7, true, null ) );

			// This should hold:
			Assert.AreEqual( coll.IsAlternatingColors( ), true );

			// Finally, remove a card in the middle:

			coll.RemoveAt( 2 );

			// ... which should make it no longer alternating:
			Assert.AreEqual( coll.IsAlternatingColors( ), false );
		}
开发者ID:VictorGressier,项目名称:skul,代码行数:29,代码来源:CardCollectionTest.cs

示例2: GetSelectableCards

		private CardCollection GetSelectableCards(CleaningUpEventArgs e)
		{
			CardCollection allInPlayCards = new CardCollection();
			allInPlayCards.AddRange(e.CardsMovements.Where(cm =>
				((cm.Card.Category & Cards.Category.Action) == Cards.Category.Action) &&
				cm.CurrentLocation == DeckLocation.InPlay &&
				(cm.Destination == DeckLocation.SetAside || cm.Destination == DeckLocation.Discard)).Select(cm => cm.Card));

			// This is used to separate the In Play from the Set Aside for the Choice.MakeChoice call
			allInPlayCards.Add(new Universal.Dummy());

			allInPlayCards.AddRange(e.CardsMovements.Where(cm =>
				((cm.Card.Category & Cards.Category.Action) == Cards.Category.Action) &&
				cm.CurrentLocation == DeckLocation.SetAside &&
				cm.Destination == DeckLocation.Discard).Select(cm => cm.Card));

			if (allInPlayCards.FirstOrDefault() is Universal.Dummy)
				allInPlayCards.RemoveAt(0);
			if (allInPlayCards.LastOrDefault() is Universal.Dummy)
				allInPlayCards.RemoveAt(allInPlayCards.Count - 1);

			return allInPlayCards;
		}
开发者ID:micahpaul,项目名称:dominion_net_multi,代码行数:23,代码来源:Hinterlands.cs


注:本文中的CardCollection.RemoveAt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。