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C# BitWriter.WriteInt32方法代码示例

本文整理汇总了C#中BitWriter.WriteInt32方法的典型用法代码示例。如果您正苦于以下问题:C# BitWriter.WriteInt32方法的具体用法?C# BitWriter.WriteInt32怎么用?C# BitWriter.WriteInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BitWriter的用法示例。


在下文中一共展示了BitWriter.WriteInt32方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Write

        public void Write(BitWriter writer)
        {
            var alm = InfoManager.AssetLibraryManager;

            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponTypes, this.Type);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.BalanceDefs, this.Balance);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.Manufacturers, this.Manufacturer);
            writer.WriteInt32(this.ManufacturerGradeIndex, 7);
            writer.WriteInt32(this.GameStage, 7);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.BodyPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.GripPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.BarrelPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.SightPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.StockPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.ElementalPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.Accessory1Part);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.Accessory2Part);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.MaterialPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.PrefixPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.WeaponParts, this.TitlePart);
        }
开发者ID:XxRaPiDK3LLERxX,项目名称:nucleuscoop,代码行数:21,代码来源:BaseWeapon.cs

示例2: Write

        public void Write(BitWriter writer)
        {
            var alm = InfoManager.AssetLibraryManager;

            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemTypes, this.Type);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.BalanceDefs, this.Balance);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.Manufacturers, this.Manufacturer);
            writer.WriteInt32(this.ManufacturerGradeIndex, 7);
            writer.WriteInt32(this.GameStage, 7);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.AlphaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.BetaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.GammaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.DeltaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.EpsilonPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.ZetaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.EtaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.ThetaPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.MaterialPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.PrefixPart);
            alm.Encode(writer, this.AssetLibrarySetId, AssetGroup.ItemParts, this.TitlePart);
        }
开发者ID:XxRaPiDK3LLERxX,项目名称:nucleuscoop,代码行数:21,代码来源:BaseItem.cs


注:本文中的BitWriter.WriteInt32方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。