本文整理汇总了C#中BitPack.WriteTransportGuidBytes方法的典型用法代码示例。如果您正苦于以下问题:C# BitPack.WriteTransportGuidBytes方法的具体用法?C# BitPack.WriteTransportGuidBytes怎么用?C# BitPack.WriteTransportGuidBytes使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BitPack
的用法示例。
在下文中一共展示了BitPack.WriteTransportGuidBytes方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: HandleMoveTeleport
public static void HandleMoveTeleport(ref WorldClass session, Vector4 vector)
{
bool IsTransport = false;
bool Unknown = false;
PacketWriter moveTeleport = new PacketWriter(JAMCMessage.MoveTeleport);
BitPack BitPack = new BitPack(moveTeleport, session.Character.Guid);
moveTeleport.WriteUInt32(0);
moveTeleport.WriteFloat(vector.X);
moveTeleport.WriteFloat(vector.Y);
moveTeleport.WriteFloat(vector.Z);
moveTeleport.WriteFloat(vector.W);
BitPack.WriteGuidMask(3, 1, 7);
BitPack.Write(Unknown);
BitPack.WriteGuidMask(6);
// Unknown bits
if (Unknown)
{
BitPack.Write(false);
BitPack.Write(false);
}
BitPack.WriteGuidMask(0, 4);
BitPack.Write(IsTransport);
BitPack.WriteGuidMask(2);
// Transport guid
if (IsTransport)
BitPack.WriteTransportGuidMask(7, 5, 2, 1, 0, 4, 3, 6);
BitPack.WriteGuidMask(5);
BitPack.Flush();
if (IsTransport)
BitPack.WriteTransportGuidBytes(1, 5, 7, 0, 3, 4, 6, 2);
BitPack.WriteGuidBytes(3);
if (Unknown)
moveTeleport.WriteUInt8(0);
BitPack.WriteGuidBytes(2, 1, 7, 5, 6, 4, 0);
session.Send(moveTeleport);
}
示例2: HandleMoveTeleport
public static void HandleMoveTeleport(ref WorldClass session, Vector4 vector)
{
bool IsTransport = false;
bool Unknown = false;
PacketWriter moveTeleport = new PacketWriter(ServerMessage.MoveTeleport);
BitPack BitPack = new BitPack(moveTeleport, session.Character.Guid);
BitPack.WriteGuidMask(7);
BitPack.Write(Unknown);
BitPack.WriteGuidMask(2, 0);
if (Unknown)
{
BitPack.Write(0);
BitPack.Write(0);
}
BitPack.Write(IsTransport);
if (IsTransport)
BitPack.WriteTransportGuidMask(4, 3, 5, 7, 0, 2, 6, 1);
BitPack.WriteGuidMask(5, 1, 3, 6, 4);
BitPack.Flush();
BitPack.WriteGuidBytes(0);
if (IsTransport)
BitPack.WriteTransportGuidBytes(7, 6, 0, 2, 3, 1, 5, 4);
BitPack.WriteGuidBytes(6, 1);
moveTeleport.WriteUInt32(0);
BitPack.WriteGuidBytes(7, 5);
moveTeleport.WriteFloat(vector.X);
BitPack.WriteGuidBytes(4, 3, 2);
moveTeleport.WriteFloat(vector.Y);
moveTeleport.WriteFloat(vector.O);
moveTeleport.WriteFloat(vector.Z);
if (Unknown)
moveTeleport.WriteUInt8(0);
session.Send(ref moveTeleport);
}
示例3: HandleMoveTeleport
public static void HandleMoveTeleport(ref WorldClass session, Vector4 vector)
{
bool isTransport = false;
bool unknown = false;
PacketWriter moveTeleport = new PacketWriter(ServerMessage.MoveTeleport);
BitPack BitPack = new BitPack(moveTeleport, session.Character.Guid);
moveTeleport.WriteFloat(vector.Y);
moveTeleport.WriteFloat(vector.O);
moveTeleport.WriteFloat(vector.Z);
moveTeleport.WriteUInt32(0);
moveTeleport.WriteFloat(vector.X);
BitPack.WriteGuidMask(5, 4, 6, 7, 3, 0);
BitPack.Write(isTransport);
if (isTransport)
BitPack.WriteTransportGuidMask(6, 4, 2, 5, 3, 0, 7, 1);
BitPack.Write(unknown);
BitPack.WriteGuidMask(1);
if (unknown)
{
BitPack.Write(0);
BitPack.Write(0);
}
BitPack.WriteGuidMask(2);
BitPack.Flush();
BitPack.WriteGuidBytes(2, 5);
if (isTransport)
BitPack.WriteTransportGuidBytes(2, 1, 4, 0, 6, 5, 7, 3);
BitPack.WriteGuidBytes(0, 4);
if (unknown)
moveTeleport.WriteUInt8(0);
BitPack.WriteGuidBytes(3, 6, 1, 7);
session.Send(ref moveTeleport);
}