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C# Base.removeHiredSoldier方法代码示例

本文整理汇总了C#中Base.removeHiredSoldier方法的典型用法代码示例。如果您正苦于以下问题:C# Base.removeHiredSoldier方法的具体用法?C# Base.removeHiredSoldier怎么用?C# Base.removeHiredSoldier使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Base的用法示例。


在下文中一共展示了Base.removeHiredSoldier方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnGUI


//.........这里部分代码省略.........
        GUI.skin = employeeSkin;
        // Everything under here will be inside the ScollGui View
        if(soldierToggle){
        //GUI for left side of screen
            LinkedList<Soldier> hired = curBase.getHiredSoldiers();
            Soldier[] tempArray1=new Soldier[hired.Count];
            hired.CopyTo (tempArray1,0);
            for(int i = 0;i<hired.Count;i++){
                if(tempArray1[i].getId()==selectedSoldier){
                    GUI.skin = selectedEmployeeSkin;
                }else{
                    GUI.skin = employeeSkin;
                }
                if(GUI.Button (new Rect(Screen.width/2*0.1f,Screen.height*0.10f+(60*i),Screen.width/4*0.90f,50), tempArray1[i].getName ())){
                    selectedSoldier=tempArray1[i].getId ();
                    selectionSoldierExist = true;
                }
                GUI.skin = selectedEmployee;
                if(GUI.Button(new Rect(Screen.width/2*0.60f,Screen.height*0.10f+(60*i),30,30),"")){
                    if(curBase.isSoldierInAircraft(tempArray1[i])){
                        popUpWindow=true;
                        soldierInAircraft=true;
                    }else{
                        // dequip soldier's weapon and armor
                        if (tempArray1[i].getWeapon() != null) {
                            gameManager.Instance.getCurrentBase().dequip(tempArray1[i].getWeapon());
                            tempArray1[i].setWeapon (null);
                        }
                        if (tempArray1[i].getArmor() != null) {
                            gameManager.Instance.getCurrentBase().dequip(tempArray1[i].getArmor());
                            tempArray1[i].setArmor(null);
                        }
                        afhSoldiers.AddLast (tempArray1[i]);
                        curBase.removeHiredSoldier (tempArray1[i]);
                        curBase.freeLivingSpace();
                        DateTime temp1 = gameManager.Instance.getTime (),temp2 = new DateTime(temp1.Year+1,1,1);
                        TimeSpan span= temp2.Subtract(temp1);
                        int salary = (int)((Double)SALARIES[tempArray1[i].getRank ()] * span.TotalDays/365.242199);
                        gameManager.Instance.updateMoney (gameManager.Instance.getMoney () + salary);
                    }
                }
                GUI.skin=employeeSkin;
            }
            createAfhSoldiers();
            Soldier[] tempArray2=new Soldier[afhSoldiers.Count];
            afhSoldiers.CopyTo (tempArray2,0);
            for(int i = 0;i<tempArray2.Length;i++){
                if(tempArray2[i].getId()==selectedSoldier){
                    GUI.skin = selectedEmployeeSkin;
                }else{
                    GUI.skin = employeeSkin;
                }
                if(GUI.Button (new Rect(Screen.width/2*0.1f,Screen.height*0.10f+(60*hired.Count)+(60*i),Screen.width/4*0.90f,50), tempArray2[i].getName())){
                    selectedSoldier=tempArray2[i].getId();
                    selectionSoldierExist = true;
                }
                GUI.skin = unselectedEmployee;
                if(GUI.Button(new Rect(Screen.width/2*0.60f,Screen.height*0.10f+(60*hired.Count)+(60*i),30,30),"")){
                    if((curBase.getLivingSpace()-curBase.getOccupiedLivingSpace())<=0){
                        popUpWindow=true;
                        moreLivingQuarters=true;
                    }else{
                        DateTime temp1 = gameManager.Instance.getTime (),temp2 = new DateTime(temp1.Year+1,1,1);
                        TimeSpan span= temp2.Subtract(temp1);
                        int salary = (int)((Double)SALARIES[tempArray2[i].getRank ()] * span.TotalDays/365.242199);
                        if((gameManager.Instance.getMoney () - salary) <0){
开发者ID:jshamash,项目名称:psalmon-xcom,代码行数:67,代码来源:EmployeeScript.cs


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