本文整理汇总了C#中Base.occupyLivingSpace方法的典型用法代码示例。如果您正苦于以下问题:C# Base.occupyLivingSpace方法的具体用法?C# Base.occupyLivingSpace怎么用?C# Base.occupyLivingSpace使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Base
的用法示例。
在下文中一共展示了Base.occupyLivingSpace方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnGUI
//.........这里部分代码省略.........
gameManager.Instance.updateMoney (gameManager.Instance.getMoney () + salary);
}
}
GUI.skin=employeeSkin;
}
createAfhSoldiers();
Soldier[] tempArray2=new Soldier[afhSoldiers.Count];
afhSoldiers.CopyTo (tempArray2,0);
for(int i = 0;i<tempArray2.Length;i++){
if(tempArray2[i].getId()==selectedSoldier){
GUI.skin = selectedEmployeeSkin;
}else{
GUI.skin = employeeSkin;
}
if(GUI.Button (new Rect(Screen.width/2*0.1f,Screen.height*0.10f+(60*hired.Count)+(60*i),Screen.width/4*0.90f,50), tempArray2[i].getName())){
selectedSoldier=tempArray2[i].getId();
selectionSoldierExist = true;
}
GUI.skin = unselectedEmployee;
if(GUI.Button(new Rect(Screen.width/2*0.60f,Screen.height*0.10f+(60*hired.Count)+(60*i),30,30),"")){
if((curBase.getLivingSpace()-curBase.getOccupiedLivingSpace())<=0){
popUpWindow=true;
moreLivingQuarters=true;
}else{
DateTime temp1 = gameManager.Instance.getTime (),temp2 = new DateTime(temp1.Year+1,1,1);
TimeSpan span= temp2.Subtract(temp1);
int salary = (int)((Double)SALARIES[tempArray2[i].getRank ()] * span.TotalDays/365.242199);
if((gameManager.Instance.getMoney () - salary) <0){
popUpWindow=true;
notEnoughMoney=true;
}else{
curBase.addHiredSoldier (tempArray2[i]);
removeAfhSoldier(tempArray2[i]);
curBase.occupyLivingSpace();
gameManager.Instance.updateMoney (gameManager.Instance.getMoney () - salary);
}
}
}
GUI.skin=employeeSkin;
}
scrollbarSize = (afhSoldiers.Count+hired.Count)*70;
}else if(scientistToggle){
LinkedList<string> hired = curBase.getHiredScientists();
string[] tempArray1=new string[hired.Count];
hired.CopyTo (tempArray1,0);
for(int i = 0;i<hired.Count;i++){
if(tempArray1[i]==nameSelectedEmployee){
GUI.skin = selectedEmployeeSkin;
}else{
GUI.skin = employeeSkin;
}
if(GUI.Button (new Rect(Screen.width/2*0.1f,Screen.height*0.10f+(60*i),Screen.width/4*0.90f,50), tempArray1[i])){
nameSelectedEmployee=tempArray1[i];
selectionNameExist = true;
}
GUI.skin = selectedEmployee;
if(GUI.Button(new Rect(Screen.width/2*0.60f,Screen.height*0.10f+(60*i),30,30),"")){
if(tempArray1.Length-1<curBase.getOccupiedScientists()){
popUpWindow=true;
scientistsWorking=true;
}else{
afhScientists.AddLast (tempArray1[i]);
curBase.removeHiredScientist (tempArray1[i]);
curBase.freeLivingSpace();
DateTime temp1 = gameManager.Instance.getTime (),temp2 = new DateTime(temp1.Year+1,1,1);