本文整理汇总了C#中Base.getNumbWorkers方法的典型用法代码示例。如果您正苦于以下问题:C# Base.getNumbWorkers方法的具体用法?C# Base.getNumbWorkers怎么用?C# Base.getNumbWorkers使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Base
的用法示例。
在下文中一共展示了Base.getNumbWorkers方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnGUI
//.........这里部分代码省略.........
/*
if(GUI.Button (new Rect(Screen.width/2*1.5f,Screen.height*0.3f+(25)*12,Screen.width/4,Screen.height*0.1f),"Equip Soldier")){
//OPEN MENU FOR EQUIPPING SOLDIERS
equipMenu = true;
}
*/
GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.3f,Screen.width/2*0.8f,20),"Health: "+tempSoldier.getHealth());
GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.3f+(25),Screen.width/2*0.8f,20),"Accuracy: "+tempSoldier.getAccuracy());
GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.3f+(25)*2,Screen.width/2*0.8f,20),"Mind state: "+tempSoldier.getMind());
GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.3f+(25)*3,Screen.width/2*0.8f,20),"Sniping Skills: "+tempSoldier.getSnipePower());
GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.3f+(25)*4,Screen.width/2*0.8f,20),"Assault Skills: "+tempSoldier.getAssaultPower());
GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.3f+(25)*5,Screen.width/2*0.8f,20),"Close Combat Skills: "+tempSoldier.getCloseCombatPower());
GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.3f+(25)*6,Screen.width/2*0.8f,20),"Number of Aliens Killed: "+tempSoldier.getAliens());
GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.3f+(25)*7,Screen.width/2*0.8f,20),"Number of Missions done: "+tempSoldier.getMissions());
GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.3f+(25)*8,Screen.width/2*0.8f,20),"Rank: "+ranks[tempSoldier.getRank ()]);
GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.3f+(25)*10,Screen.width/2*0.8f,20),"Yearly Salary: $"+SALARIES[tempSoldier.getRank ()]);
DateTime temp1 = gameManager.Instance.getTime (),temp2 = new DateTime(temp1.Year+1,1,1);
TimeSpan span= temp2.Subtract(temp1);
int salary = (int)((Double)SALARIES[tempSoldier.getRank ()] * span.TotalDays/365.242199);
GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.5f+(25)*11,Screen.width/2*0.8f,20),"Cost of hiring till end of current year: $"+salary);
//GUI.Label (new Rect(Screen.width/2*1.2f,Screen.height*0.5f+(25)*10,Screen.width/2*0.8f,20),"Date: "+salary);
}
}
//Show # of employees person can hire in current base and # of soldiers/cientists/workers/pilots hired
GUI.skin = toggleSkin;
GUI.Label (new Rect(Screen.width/2,Screen.height*0.1f,Screen.width/10,Screen.height*0.1f),"Occupation: "
+curBase.getOccupiedLivingSpace()+"/"+curBase.getLivingSpace());
GUI.Label (new Rect(Screen.width/2+Screen.width/10,Screen.height*0.1f,Screen.width/10,Screen.height*0.1f),"Soldiers Hired: "
+curBase.getNumbSoldiers());
GUI.Label (new Rect(Screen.width/2+Screen.width*2/10,Screen.height*0.1f,Screen.width/10,Screen.height*0.1f),"Scientists Hired: "
+curBase.getNumbScientists());
GUI.Label (new Rect(Screen.width/2+Screen.width*3/10,Screen.height*0.1f,Screen.width/10,Screen.height*0.1f),"Workers Hired: "
+curBase.getNumbWorkers());
GUI.Label (new Rect(Screen.width/2+Screen.width*4/10,Screen.height*0.1f,Screen.width/10,Screen.height*0.1f),"Pilots Hired: "
+curBase.getNumbPilots());
GUI.skin = null;
//An absolute-positioned example: We make a scrollview that has a really large client
// rect and put it in a small rect on the screen.
scrollPosition = GUI.BeginScrollView (new Rect (0,Screen.height*0.1f,Screen.width/2,Screen.height*0.9f),scrollPosition, new Rect (0, 0, Screen.width/2, scrollbarSize));
GUI.skin = employeeSkin;
// Everything under here will be inside the ScollGui View
if(soldierToggle){
//GUI for left side of screen
LinkedList<Soldier> hired = curBase.getHiredSoldiers();
Soldier[] tempArray1=new Soldier[hired.Count];
hired.CopyTo (tempArray1,0);
for(int i = 0;i<hired.Count;i++){
if(tempArray1[i].getId()==selectedSoldier){
GUI.skin = selectedEmployeeSkin;
}else{
GUI.skin = employeeSkin;
}
if(GUI.Button (new Rect(Screen.width/2*0.1f,Screen.height*0.10f+(60*i),Screen.width/4*0.90f,50), tempArray1[i].getName ())){
selectedSoldier=tempArray1[i].getId ();
selectionSoldierExist = true;
}
GUI.skin = selectedEmployee;
if(GUI.Button(new Rect(Screen.width/2*0.60f,Screen.height*0.10f+(60*i),30,30),"")){
if(curBase.isSoldierInAircraft(tempArray1[i])){
popUpWindow=true;
soldierInAircraft=true;
}else{
// dequip soldier's weapon and armor
if (tempArray1[i].getWeapon() != null) {