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C# Atom类代码示例

本文整理汇总了C#中Atom的典型用法代码示例。如果您正苦于以下问题:C# Atom类的具体用法?C# Atom怎么用?C# Atom使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


Atom类属于命名空间,在下文中一共展示了Atom类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Execute

		public static void Execute(Atom parent)
		{

			var nb =new NavList ();

			nb.Add ("Tables");
			nb.Add ("Forms");
			nb.Add ("Modals");
			nb.Add ("Panels");
			nb.AddDivider ();
			nb.Add ("Exit");


			var log = new Div ();
			var code = new Div ();

			new Div (d=>{
				d.ClassName="bs-docs-example";
				d.JQuery.Append(nb).Append(log).Append("C# code".Header(4)).Append(code);
				parent.Append(d);
			});

			nb.Selected += (e) => {
				var i = e.CurrentTarget.As<NavItem> ();
				log.Text=  "{0} Clicked".Fmt(i.Text); 
			};

			var rq =jQuery.GetData<string> ("code/demonavlist.html");
			rq.Done (s=> code.Text=s);

		}
开发者ID:aicl,项目名称:Cayita.Javascript,代码行数:31,代码来源:DemoNavlist.cs

示例2: Execute

		public static void Execute (Atom parent){

			var nb =new NavList ();
					
			nb.Add ("Simple Bootbox Dialog", handler: e=> Bootbox.Dialog("cayita is awesome"));
			nb.Add ("Custom Bootbox.Dialog I", handler:  CustomDialog_1);
			nb.Add ("Custom Bootbox.Dialog 2", handler:  CustomDialog_2);
			nb.Add ("Custom Bootbox.Dialog 3", handler:  CustomDialog_3);
			nb.AddDivider ();

			nb.Add ("Alert", handler: e=> Bootbox.Alert("Alert!",()=> "Alert callback...".LogInfo()));
			nb.Add ("Confirm", handler: e=> Bootbox.Confirm("Confirm...",(c)=> ("Confirm callback "+c).LogInfo()));
			nb.Add ("Prompt", handler: e=> Bootbox.Prompt("Pormpt...",(s)=> ("Prompt callback "+s).LogInfo()));

			var code = new Div ();

			new Div (d=>{
				d.ClassName="bs-docs-example";
				d.JQuery.Append(nb).Append("C# code".Header(4)).Append(code);
				parent.Append(d);
			});

			var rq =jQuery.GetData<string> ("code/demomodals.html");
			rq.Done (s=> code.InnerHTML=s);

		}
开发者ID:aicl,项目名称:Cayita.Javascript,代码行数:26,代码来源:DemoModals.cs

示例3: SetUp

        public void SetUp()
        {
            var atom = new Atom(
                "atom",
                new[] { new Property("property-name", "property-type", new InheritedPropertyValue("property-alias")) });

            var containerSpecification = new ContainerSpecification("container");
            var container = containerSpecification.Create();
            container.Insert(0, atom);

            var widgetSpecification = new WidgetSpecification(
                "widget",
                new[] { new PropertySpecification("property-alias", "property-type", string.Empty) },
                new[] { container });

            var buildContext = new BuildData(Enumerable.Empty<IContextItem>());

            var widget = widgetSpecification.Create();
            widget.FindOrCreateProperty(new PropertySpecification("property-alias", "property-type", string.Empty));
            widget.Properties.Single().Value = new FixedPropertyValue("property-value");

            var builder = new Builder(RenderingInstructions.BuildForPreview(), w => widgetSpecification, null);

            this.instance = widget.Build(builder, new[] { 0 }, buildContext);
        }
开发者ID:mr-sandy,项目名称:kola,代码行数:25,代码来源:WhenInheritingPropertyValuesFromAWidgetGrandparent.cs

示例4: Execute

		public static void Execute(Atom parent)
		{
			var nb =new NavBar ();
			nb.BrandText="App Title";
			nb.Add ("Home");
			nb.Add ("License");
			nb.Add ("Contact");

			var dd = new DropdownMenu ();
			dd.Text = "Config";
			dd.Nav.Add ("Users");
			dd.Nav.Add ("Groups");

			nb.Add (dd);

			var log = new Div ();
			var code = new Div ();

			new Div (d=>{
				d.ClassName="bs-docs-example";
				d.JQuery.Append(nb).Append(log).Append("C# code".Header(4)).Append(code);
				parent.Append(d);
			});

			nb.Selected += (e) => {
				var i = e.CurrentTarget.As<NavItem> ();
				log.Text=  "{0} Clicked".Fmt(i.Text); 
			};

			var rq =jQuery.GetData<string> ("code/demonavbar.html");
			rq.Done (s=> code.Text=s);

		}
开发者ID:aicl,项目名称:Cayita.Javascript,代码行数:33,代码来源:DemoNavbar.cs

示例5: displayAtom

    public void displayAtom(Atom a,float scale)
    {
        a.Gameobject[frame] = (GameObject)Instantiate (Resources.Load("Prefabs/Atom") as GameObject, a.Location[frame], Quaternion.identity);
        a.Gameobject[frame].name = a.AtomFullName;
        a.Gameobject[frame].transform.localScale = new Vector3(scale,scale,scale);

        /* cut sphere
        Vector3[] vertices =a.Gameobject.GetComponent<MeshFilter>().mesh.vertices;
        List<int> indices = new List<int>(a.Gameobject.GetComponent<MeshFilter>().mesh.triangles);
        int count = indices.Count / 3;
        Vector3 norm = a.Gameobject.transform.position.normalized;
        float d = 0.1f;
            for (int j = count-1; j >= 0; j--)
            {
                Vector3 V1 = vertices[indices[j*3 + 0]];
                Vector3 V2 = vertices[indices[j*3 + 1]];
                Vector3 V3 = vertices[indices[j*3 + 2]];
                float t1 = V1.x*norm.x+V1.y*norm.y+V1.z*norm.z;
                float t2 = V2.x*norm.x+V2.y*norm.y+V2.z*norm.z;
                float t3 = V3.x*norm.x+V3.y*norm.y+V3.z*norm.z;
                if(norm != Vector3.zero){
                    if (t1 < d && t2 < d && t3 < d)
                        indices.RemoveRange(j*3, 3);

                }
            }

        a.Gameobject.GetComponent<MeshFilter>().mesh.triangles = indices.ToArray();
        */

        a.Gameobject[frame].GetComponent<Renderer>().material = setMaterialAtm(a,color);
    }
开发者ID:sams28,项目名称:Dock-Hap,代码行数:32,代码来源:DisplayUnityObj.cs

示例6: evaluate

    /**
     * Evaluates a CTL-FO+ formula by replacing an atom by another in it. You
     * can actually replace an atom by a whole formula.
     * <p>
     * In the case of a Minus operator, evaluates the subtraction if both sides
     * are numerical. Otherwise, the operation cannot be resolved to a constant
     * and is returned partially evaluated.
     * <p>
     * The values in the left- and right-hand side are first evaluated as
     * numbers (floats), if they can both be parsed as numbers. Otherwise, they
     * are compared using alphabetical order.
     *
     * @param variable
     *            The atom to look for.
     * @param value
     *            The value to replace it with.
     * @return The evaluated formula
     */
    public override Operator evaluate(Atom variable, Operator val)
    {
        Operator leftPart = m_left.evaluate(variable, val);
        Operator rightPart = m_right.evaluate(variable, val);
        float num_left = 0.0f, num_right = 0.0f;

        if (leftPart.GetType() == (new Constant()).GetType() &&
            rightPart.GetType() == (new Constant()).GetType())
        {
            try
            {
                num_left = float.Parse(leftPart.ToString());
                num_right = float.Parse(rightPart.ToString());

                return new Constant(((float)(num_left - num_right)).ToString());
            }

            catch (System.FormatException fe)
            {
                System.Diagnostics.Debug.Print (fe.ToString());
            }

            // We are here: LHS and RHS are not both numbers
            // (Do nothing)
        }

        return new OperatorMinus(leftPart, rightPart);
    }
开发者ID:sylvainhalle,项目名称:BeepBeepCSharp,代码行数:46,代码来源:OperatorMinus.cs

示例7: SensingProcess

        protected override bool SensingProcess(Character sensor, Atom sensed, int CD)
        {
            var res = Dice.Throws(20)
                        + sensor.Stats[StatsType.Mental].ModifierOfStat()
                        + sensor.TempModifiers.GetBonus<int>(TemporaryModifier.ModFor.SpotPerception,
                                                                (a, b) => a + b); ;

            var isSensed = res >= CD;

            var sensorType = sensor.GetType();
            var pgType = typeof(Pg);
            var sensedType = sensed.GetType();

            if (isSensed)
            {
                if (typeof(HiddenAtom).IsAssignableFrom(sensedType))
                {
                    var _sensed = (HiddenAtom)sensed;
                    if (_sensed.Hidden)
                    {
                        _sensed.NotifyIndividuation();
                    }
                }
                else
                {
                    if (sensorType == pgType || sensorType.IsSubclassOf(pgType))
                    {
                        var msg = "Noises in the area...";
                        sensor.NotifyListeners(msg);
                    }
                }
            }

            return isSensed;
        }
开发者ID:Fux90,项目名称:GodsWill_ASCIIRPG,代码行数:35,代码来源:SpotPerception.cs

示例8: GetProperMoleculeDescription

        protected override string GetProperMoleculeDescription(Atom[] atoms)
        {
            string content = "";

            int atomsInLine = 0;
            foreach (var atom in atoms)
            {
                content += String.Format("{0,-3}", atom.Element);

                atomsInLine = (atomsInLine + 1) % 26;
                if (atomsInLine == 0)
                    content += Environment.NewLine;
            }

            bool even = false;
            foreach (var atom in atoms)
            {
                if (!even)
                    content += Environment.NewLine;

                content += String.Format(CultureInfo.InvariantCulture, "{0,10:F5}{1,10:F5}{2,10:F5}",
                    atom.X, atom.Y, atom.Z);

                even = !even;
            }

            return content.Trim();
        }
开发者ID:kbochenina,项目名称:Kraken,代码行数:28,代码来源:SempAdapter.cs

示例9: Rule

        public static void Rule(Term lhs, Atom atom, OptionalTermBody optionalTermBody)
        {
            CodeCompoundTerm codeCompoundTerm;

            if (optionalTermBody.CodeTerms == null)
            {
                CodeFunctor codeFunctor = new CodeFunctor(atom.Text);

                codeCompoundTerm = new CodeCompoundTerm(codeFunctor);
            }
            else
            {
                CodeFunctor codeFunctor = new CodeFunctor(atom.Text, optionalTermBody.CodeTerms.Count);

                if (codeFunctor.Arity == 0)
                {
                    codeCompoundTerm = new CodeCompoundTerm(codeFunctor);
                }
                else
                {
                    codeCompoundTerm = new CodeCompoundTerm(codeFunctor, optionalTermBody.CodeTerms);
                }
            }

            lhs.CodeCompoundTerm = codeCompoundTerm;
        }
开发者ID:wallymathieu,项目名称:Prolog.NET,代码行数:26,代码来源:Term.cs

示例10: Execute

		public static void Execute(Atom parent)
		{

			var fp = new Div ("bs-docs-example");
			var ff = new FileField (fp);
			var ufb = CreateUploadButton (fp);
			var logf = new Div (fp);

			var imp = new Div ("bs-docs-example");
			var imf = new ImgField (imp);
			var imb = CreateUploadButton (imp);
			var logim = new Div (imp);

			parent.JQuery
				.Append ("File Upload".Header(3))
					.Append (fp)
					.Append ("Image Upload".Header(3))
					.Append (imp);


			var rq =jQuery.GetData<string> ("code/demofileupload.html");
			rq.Done (s=> {
				var code=new Div();
				code.InnerHTML= s;
				parent.JQuery.Append ("C# code".Header(3)).Append(code);
			});



			ff.Changed+= (e) => ShowFileInfo(ufb, logf,ff.Input);
			imf.Changed+= (e) => ShowFileInfo(imb, logim, imf.Input);

			ufb.Clicked+= (e) => SendFile(ufb, ff.Input);
			imb.Clicked+= (e) => SendFile(imb, imf.Input);
		}
开发者ID:aicl,项目名称:Cayita.Javascript,代码行数:35,代码来源:DemoFileUpload.cs

示例11: deltaPosition

    public override Vector3 deltaPosition(Atom firstAtom, Atom secondAtom)
    {
        Vector3 boxDimension = new Vector3 (CreateEnvironment.myEnvironment.width-2.0f * CreateEnvironment.myEnvironment.errorBuffer, CreateEnvironment.myEnvironment.height-2.0f * CreateEnvironment.myEnvironment.errorBuffer , CreateEnvironment.myEnvironment.depth-2.0f * CreateEnvironment.myEnvironment.errorBuffer);

        Vector3 deltaR = firstAtom.position - secondAtom.position;
        if (Mathf.Abs(deltaR.x) > boxDimension.x / 2.0f)
        {
            float sign = Mathf.Sign(deltaR.x);
            deltaR.x = deltaR.x - sign * boxDimension.x;
        }

        if (Mathf.Abs(deltaR.y) > boxDimension.y / 2.0f)
        {
            float sign = Mathf.Sign(deltaR.y);
            deltaR.y = deltaR.y- sign * boxDimension.y;
        }

        if (Mathf.Abs(deltaR.z) > boxDimension.z / 2.0f)
        {
            float sign = Mathf.Sign(deltaR.z);
            deltaR.z = deltaR.z- sign * boxDimension.z;
        }

        return deltaR;
    }
开发者ID:fielddaylab,项目名称:atomtouch,代码行数:25,代码来源:PeriodicBoundaryCondition.cs

示例12: WriteAsync

 static public async Task WriteAsync(this Stream stream, Atom atom, CancellationToken cancel_token)
 {
   var bufstream = new MemoryStream();
   bufstream.Write(atom);
   var buf = bufstream.ToArray();
   await stream.WriteAsync(buf, 0, buf.Length, cancel_token);
 }
开发者ID:kumaryu,项目名称:peercaststation,代码行数:7,代码来源:StreamExtension.cs

示例13: Visit

 public void Visit(Atom atom)
 {
     var specification = this.componentLibrary.Lookup(atom.Name);
     foreach (var propertySpecification in specification.Properties)
     {
         atom.FindOrCreateProperty(propertySpecification);
     }
 }
开发者ID:mr-sandy,项目名称:kola,代码行数:8,代码来源:ComponentRefreshingVisitor.cs

示例14: CreateUploadButton

		static ButtonIcon CreateUploadButton(Atom parent){
			return  new ButtonIcon (parent, imb=>{ 
				imb.IconClass="icon-upload";
				imb.Text = "Upload";
				imb.AddClass ("btn-info"); 
				imb.Disabled=true;
			});
		}
开发者ID:aicl,项目名称:Cayita.Javascript,代码行数:8,代码来源:DemoFileUpload.cs

示例15: Bound

 protected void Bound(Atom[] args) 
 { 
     float f1 = (float)args[0];
     float f2 = (float)args[1];
     
     this.i_down = (int)((f1<f2)?f1:f2);
     this.i_up = (int)((f1>f2)?f1:f2);
 }
开发者ID:ma4u,项目名称:pd-macambira,代码行数:8,代码来源:Counter.cs


注:本文中的Atom类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。