本文整理汇总了C#中Action.getEffects方法的典型用法代码示例。如果您正苦于以下问题:C# Action.getEffects方法的具体用法?C# Action.getEffects怎么用?C# Action.getEffects使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Action
的用法示例。
在下文中一共展示了Action.getEffects方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: endElement
/*
* (non-Javadoc)
*
* @see es.eucm.eadventure.engine.loader.subparsers.SubParser#endElement(java.lang.string, java.lang.string,
* java.lang.string)
*/
public override void endElement(string namespaceURI, string sName, string qName)
{
// If no element is being subparsed
if (subParsing == SUBPARSING_NONE)
{
// If it is a character tag, store the character in the game data
if (qName.Equals("character"))
{
chapter.addCharacter(npc);
}
// If it is a documentation tag, hold the documentation in the character
else if (qName.Equals("documentation"))
{
if (reading == READING_NONE)
npc.setDocumentation(currentstring.ToString().Trim());
else if (reading == READING_CONVERSATION_REFERENCE)
conversationReference.setDocumentation(currentstring.ToString().Trim());
}
// If it is a resources tag, add the resources in the character
else if (qName.Equals("resources"))
{
npc.addResources(currentResources);
reading = READING_NONE;
}
// If it is a conversation reference tag, add the reference to the character
else if (qName.Equals("conversation-ref"))
{
//npc.addConversationReference( conversationReference );
Action action = new Action(Action.TALK_TO);
action.setConditions(conversationReference.getConditions());
action.setDocumentation(conversationReference.getDocumentation());
TriggerConversationEffect effect = new TriggerConversationEffect(conversationReference.getTargetId());
action.getEffects().add(effect);
npc.addAction(action);
reading = READING_NONE;
}
// Reset the current string
currentstring = "";
}
// If a condition is being subparsed
else if (subParsing == SUBPARSING_CONDITION)
{
// Spread the end element call
subParser.endElement(namespaceURI, sName, qName);
// If the condition is being closed
if (qName.Equals("condition"))
{
// Add the condition to the resources
if (reading == READING_RESOURCES)
currentResources.setConditions(currentConditions);
// Add the condition to the conversation reference
if (reading == READING_CONVERSATION_REFERENCE)
conversationReference.setConditions(currentConditions);
// Stop subparsing
subParsing = SUBPARSING_NONE;
}
}
else if (subParsing == SUBPARSING_ACTIONS)
{
subParser.endElement(namespaceURI, sName, qName);
if (qName.Equals("actions"))
{
subParsing = SUBPARSING_NONE;
}
}
// If it is a description tag, create the new description (with its id)
else if (subParsing == SUBPARSING_DESCRIPTION)
{
// Spread the call
subParser.endElement(namespaceURI, sName, qName);
if (qName.Equals("description"))
{
this.descriptions.Add(description);
subParsing = SUBPARSING_NONE;
}
}
}
示例2: ParseElement
//.........这里部分代码省略.........
}
frontcolors = el.SelectNodes("frontcolor");
foreach (XmlElement ell in frontcolors)
{
string color = "";
tmpArgVal = ell.GetAttribute("color");
if (!string.IsNullOrEmpty(tmpArgVal))
{
color = tmpArgVal;
}
npc.setTextFrontColor(color);
}
bordercolors = el.SelectNodes("bordercolor");
foreach (XmlElement ell in bordercolors)
{
string color = "";
tmpArgVal = ell.GetAttribute("color");
if (!string.IsNullOrEmpty(tmpArgVal))
{
color = tmpArgVal;
}
npc.setTextBorderColor(color);
}
}
foreach (XmlElement el in conversationsref)
{
string idTarget = "";
tmpArgVal = el.GetAttribute("idTarget");
if (!string.IsNullOrEmpty(tmpArgVal))
{
idTarget = tmpArgVal;
}
conversationReference = new ConversationReference(idTarget);
conditions = el.SelectNodes("condition");
foreach (XmlElement ell in conditions)
{
currentConditions = new Conditions();
new ConditionSubParser_(currentConditions, chapter).ParseElement(ell);
conversationReference.setConditions(currentConditions);
}
conversationReference.setDocumentation(el.SelectSingleNode("documentation").InnerText);
Action action = new Action(Action.TALK_TO);
action.setConditions(conversationReference.getConditions());
action.setDocumentation(conversationReference.getDocumentation());
TriggerConversationEffect effect = new TriggerConversationEffect(conversationReference.getTargetId());
action.getEffects().add(effect);
npc.addAction(action);
}
foreach (XmlElement el in voices)
{
string voice = "";
string response;
bool alwaysSynthesizer = false;
tmpArgVal = el.GetAttribute("name");
if (!string.IsNullOrEmpty(tmpArgVal))
{
voice = tmpArgVal;
}
tmpArgVal = el.GetAttribute("synthesizeAlways");
if (!string.IsNullOrEmpty(tmpArgVal))
{
response = tmpArgVal;
if (response.Equals("yes"))
alwaysSynthesizer = true;
}
npc.setAlwaysSynthesizer(alwaysSynthesizer);
npc.setVoice(voice);
}
foreach (XmlElement el in actionss)
{
new ActionsSubParser_(chapter, npc).ParseElement(el);
}
foreach (XmlElement el in descriptionss)
{
description = new Description();
new DescriptionsSubParser_(description, chapter).ParseElement(el);
this.descriptions.Add(description);
}
chapter.addCharacter(npc);
}
示例3: CustomAction
/**
* Constructor that uses a default action
*
* @param action
* a normal action
*/
public CustomAction(Action action)
: base(action.getType(), action.getTargetId(), action.getConditions(), action.getEffects(), action.getNotEffects(),
action.getClickEffects())
{
resources = new List<ResourcesUni>();
}