本文整理汇总了C++中xml::Node::GetChild方法的典型用法代码示例。如果您正苦于以下问题:C++ Node::GetChild方法的具体用法?C++ Node::GetChild怎么用?C++ Node::GetChild使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类xml::Node
的用法示例。
在下文中一共展示了Node::GetChild方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ProtoDeSerialize
void GearConstraint::ProtoDeSerialize(const XML::Node& OneNode)
{
if ( Mezzanine::String(OneNode.Name())==this->GearConstraint::SerializableName() )
{
if(OneNode.GetAttribute("Version").AsInt() == 1)
{
this->Constraint::ProtoDeSerialize(OneNode.GetChild("Constraint"));
this->SetRotationRatio(OneNode.GetAttribute("Ratio").AsReal());
XML::Node ActorANode = OneNode.GetChild("ActorA");
if(!ActorANode)
{ DeSerializeError("Could not find ActorA axis",SerializableName()); }
XML::Node ActorBNode = OneNode.GetChild("ActorB");
if(!ActorBNode)
{ DeSerializeError("Could not find ActorB axis",SerializableName()); }
Vector3 temp;
temp.ProtoDeSerialize(ActorANode.GetFirstChild());
this->SetAxisA(temp);
temp.ProtoDeSerialize(ActorBNode.GetFirstChild());
this->SetAxisB(temp);
}else{
DeSerializeError("find usable serialization version",SerializableName());
}
}else{
DeSerializeError(String("find correct class to deserialize, found a ")+OneNode.Name(),SerializableName());
}
}
示例2: ProtoDeSerialize
void Transform::ProtoDeSerialize(const XML::Node& OneNode)
{
if ( Mezzanine::String(OneNode.Name())==Mezzanine::String(SerializableName()) )
{
if(OneNode.GetAttribute("Version").AsInt() == 1)
{
this->Location.ProtoDeSerialize(OneNode.GetChild("Vector3"));
this->Rotation.ProtoDeSerialize(OneNode.GetChild("Quaternion"));
}else{
MEZZ_EXCEPTION(Exception::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + SerializableName() + ": Not Version 1.");
}
}else{
MEZZ_EXCEPTION(Exception::II_IDENTITY_INVALID_EXCEPTION,"Attempting to deserialize a " + SerializableName() + ", found a " + String(OneNode.Name()));
}
}
示例3: ProtoDeSerialize
void WorldObject::ProtoDeSerialize(const XML::Node& OneNode)
{
if ( Mezzanine::String(OneNode.Name())==this->WorldObject::SerializableName() )
{
if(OneNode.GetAttribute("Version").AsInt() == 1)
{
Vector3 TempVec;
XML::Node LocationNode = OneNode.GetChild("Location").GetFirstChild();
if(!LocationNode)
{ DeSerializeError("locate Location node",SerializableName()); }
TempVec.ProtoDeSerialize(LocationNode);
this->SetLocation(TempVec);
XML::Node GraphicsSettingsNode = OneNode.GetChild(this->GraphicsSettingsSerializableName());
if(!GraphicsSettingsNode)
{ DeSerializeError("locate Graphics Settings node",SerializableName()); }
this->GetGraphicsSettings()->ProtoDeSerialize(GraphicsSettingsNode);
XML::Node PhysicsSettingsNode = OneNode.GetChild(this->PhysicsSettingsSerializableName());
if(!PhysicsSettingsNode)
{ DeSerializeError(String("locate Physics Settings node, ")+this->PhysicsSettingsSerializableName()+", ",SerializableName()); }
this->GetPhysicsSettings()->ProtoDeSerialize(PhysicsSettingsNode);
XML::Node ScalingNode = OneNode.GetChild("Scaling").GetFirstChild();
if(!ScalingNode)
{ DeSerializeError("locate Scaling node",SerializableName()); }
TempVec.ProtoDeSerialize(ScalingNode);
this->SetScaling(TempVec);
if( this->IsInWorld() != OneNode.GetAttribute("IsInWorld").AsBool() )
{
if(this->IsInWorld())
{ this->RemoveFromWorld(); }
else
{ this->AddToWorld(); }
}
/*if( 0!=OneNode.GetAttribute("SoundSet") && ""!=OneNode.GetAttribute("SoundSet").AsString())
{ this->ObjectSounds = Audio::AudioManager::GetSingletonPtr()->GetSoundSet(OneNode.GetAttribute("SoundSet").AsString()); }
else
{ this->ObjectSounds = 0; }//*/
}else{
DeSerializeError("find usable serialization version",SerializableName());
}
}else{
DeSerializeError(String("find correct class to deserialize, found a ")+OneNode.Name(),SerializableName());
}
}
示例4: ProtoDeSerializeEvents
void Widget::ProtoDeSerializeEvents(const XML::Node& SelfRoot)
{
this->RemoveAllEvents();
XML::Attribute CurrAttrib;
XML::Node EventsNode = SelfRoot.GetChild( "Events" );
if( !EventsNode.Empty() ) {
if( EventsNode.GetAttribute("Version").AsInt() == 1 ) {
for( XML::NodeIterator EvNodeIt = EventsNode.begin() ; EvNodeIt != EventsNode.end() ; ++EvNodeIt )
{
if( (*EvNodeIt).GetAttribute("Version").AsInt() == 1 ) {
String EvName;
CurrAttrib = (*EvNodeIt).GetAttribute("Name");
if( !CurrAttrib.Empty() )
EvName = CurrAttrib.AsString();
if( !EvName.empty() ) {
this->AddEvent(EvName);
}
}else{
MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("Events") + ": Not Version 1.");
}
}
}else{
MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("Events") + ": Not Version 1.");
}
}
}
示例5: ProtoDeSerializeProperties
void GravityWell::ProtoDeSerializeProperties(const XML::Node& SelfRoot)
{
this->AreaEffect::ProtoDeSerializeProperties(SelfRoot);
XML::Attribute CurrAttrib;
XML::Node PropertiesNode = SelfRoot.GetChild( GravityWell::GetSerializableName() + "Properties" );
if( !PropertiesNode.Empty() ) {
if(PropertiesNode.GetAttribute("Version").AsInt() == 1) {
CurrAttrib = PropertiesNode.GetAttribute("AttenAmount");
if( !CurrAttrib.Empty() )
this->SetAttenuationAmount( CurrAttrib.AsReal() );
CurrAttrib = PropertiesNode.GetAttribute("AttenStyle");
if( !CurrAttrib.Empty() )
this->SetAttenuationStyle( static_cast<Mezzanine::AttenuationStyle>( CurrAttrib.AsWhole() ) );
CurrAttrib = PropertiesNode.GetAttribute("Strength");
if( !CurrAttrib.Empty() )
this->SetFieldStrength( CurrAttrib.AsReal() );
CurrAttrib = PropertiesNode.GetAttribute("AllowWorldGravity");
if( !CurrAttrib.Empty() )
this->SetAllowWorldGravity( StringTools::ConvertToBool( CurrAttrib.AsString() ) );
}else{
MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + (GravityWell::GetSerializableName() + "Properties" ) + ": Not Version 1.");
}
}else{
MEZZ_EXCEPTION(ExceptionBase::II_IDENTITY_NOT_FOUND_EXCEPTION,GravityWell::GetSerializableName() + "Properties" + " was not found in the provided XML node, which was expected.");
}
}
示例6: ProtoDeSerializeCustomParameters
void ParticleAffector::ProtoDeSerializeCustomParameters(const XML::Node& SelfRoot)
{
XML::Attribute CurrAttrib;
XML::Node CustomParametersNode = SelfRoot.GetChild( ParticleAffector::GetSerializableName() + "CustomParameters" );
if( !CustomParametersNode.Empty() ) {
if(CustomParametersNode.GetAttribute("Version").AsInt() == 1) {
String ParamName, ParamValue;
for( XML::NodeIterator ParamIt = CustomParametersNode.begin() ; ParamIt != CustomParametersNode.end() ; ++ParamIt )
{
if( !(*ParamIt).Empty() ) {
if((*ParamIt).GetAttribute("Version").AsInt() == 1) {
CurrAttrib = (*ParamIt).GetAttribute("ParamName");
if( !CurrAttrib.Empty() )
ParamName = CurrAttrib.AsString();
CurrAttrib = (*ParamIt).GetAttribute("ParamValue");
if( !CurrAttrib.Empty() )
ParamValue = CurrAttrib.AsString();
if( !ParamName.empty() && !ParamValue.empty() ) {
this->SetCustomParam(ParamName,ParamValue);
}
}
}
}
}else{
MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + (ParticleAffector::GetSerializableName() + "CustomParameters" ) + ": Not Version 1.");
}
}else{
MEZZ_EXCEPTION(ExceptionBase::II_IDENTITY_NOT_FOUND_EXCEPTION,ParticleAffector::GetSerializableName() + "CustomParameters" + " was not found in the provided XML node, which was expected.");
}
}
示例7: Name_
CapsuleCollisionShape::CapsuleCollisionShape(XML::Node OneNode)
{
if(OneNode.GetAttribute("Version").AsInt() == 1)
{
XML::Attribute OneName = OneNode.GetChild("PrimitiveCollisionShape").GetChild("CollisionShape").GetAttribute("Name"); // get name
if(!OneName) {
MEZZ_EXCEPTION(ExceptionBase::PARAMETERS_EXCEPTION,"Could not find Name Attribute on CollsionShape Node during preparation for deserialization");
}
String Name_(OneName.AsString());
XML::Attribute Axis = OneNode.GetAttribute("Axis");
if (!Axis) {
DeSerializeError("find Axis Attribute",CapsuleCollisionShape::GetSerializableName());
}
/*
XML::Attribute Radius = OneNode.GetAttribute("Radius");
if (!Radius) { DeSerializeError("find Radius Attribute",CapsuleCollisionShape::GetSerializableName()); }
XML::Attribute Height = OneNode.GetAttribute("Height");
if (!Height) { DeSerializeError("find Height Attribute",CapsuleCollisionShape::GetSerializableName()); }
//SetPointers(new CapsuleCollisionShape(Name_,Radius.AsReal(),Height.AsReal(), (StandardAxis)Axis.AsInteger()); // make and deserialize the shape
this->Construct(Name_,Radius.AsReal(),Height.AsReal(),(StandardAxis)Axis.AsInteger());
*/
this->Construct(Name_,0,0,(StandardAxis)Axis.AsInteger());
this->ProtoDeSerialize(OneNode);
} else {
DeSerializeError("find usable serialization version",CapsuleCollisionShape::GetSerializableName());
}
}
示例8: cheats_code_raw_add
void cheats_code_raw_add(Xml::Node node) {
// Add a Raw code
Cheats cheats(emulator);
Cheats::Code code;
code.useCompare = false;
code.address = node.GetChild(L"address").GetUnsignedValue();
if (node.GetChild(L"value")) {
code.value = node.GetChild(L"value").GetUnsignedValue();
}
if (node.GetChild(L"compare")) {
code.compare = node.GetChild(L"compare").GetUnsignedValue();
code.useCompare = true;
}
cheats.SetCode(code);
}
示例9: ProtoDeSerialize
void AreaEffect::ProtoDeSerialize(const XML::Node& OneNode)
{
if ( Mezzanine::String(OneNode.Name())==this->AreaEffect::SerializableName() )
{
if(OneNode.GetAttribute("Version").AsInt() == 1)
{
NonStaticWorldObject::ProtoDeSerialize(OneNode.GetChild(this->NonStaticWorldObject::SerializableName()));
}
}
}
示例10: ProtoDeSerialize
void CapsuleCollisionShape::ProtoDeSerialize(const XML::Node& OneNode)
{
if ( Mezzanine::String(OneNode.Name())==this->CapsuleCollisionShape::SerializableName() )
{
if(OneNode.GetAttribute("Version").AsInt() == 1)
{
XML::Node CollisionNode = OneNode.GetChild(this->PrimitiveCollisionShape::SerializableName());
if(!CollisionNode)
{ DeSerializeError("locate PrimitiveCollisionShape node",SerializableName()); }
this->PrimitiveCollisionShape::ProtoDeSerialize(CollisionNode);
}else{
DeSerializeError("find usable serialization version",SerializableName());
}
}else{
DeSerializeError(String("find correct class to deserialize, found a ")+OneNode.Name(),SerializableName());
}
}
示例11: ProtoDeSerializeButtonBindings
void TabSet::ProtoDeSerializeButtonBindings(const XML::Node& SelfRoot)
{
this->SubSetBindings.clear();
XML::Attribute CurrAttrib;
XML::Node BindingsNode = SelfRoot.GetChild( "SubSetBindings" );
if( !BindingsNode.Empty() ) {
if( BindingsNode.GetAttribute("Version").AsInt() == 1 ) {
for( XML::NodeIterator BindingNodeIt = BindingsNode.begin() ; BindingNodeIt != BindingsNode.end() ; ++BindingNodeIt )
{
if( (*BindingNodeIt).GetAttribute("Version").AsInt() == 1 ) {
UInt16 ConfigID = 0;
String ButtonName;
CurrAttrib = (*BindingNodeIt).GetAttribute("ConfigID");
if( !CurrAttrib.Empty() )
ConfigID = static_cast<UInt16>( CurrAttrib.AsUint() );
CurrAttrib = (*BindingNodeIt).GetAttribute("ButtonName");
if( !CurrAttrib.Empty() )
ButtonName = CurrAttrib.AsString();
if( !ButtonName.empty() ) {
Widget* NamedButton = this->ParentScreen->GetWidget(ButtonName);
if( NamedButton != NULL && NamedButton->GetTypeName() == StackButton::TypeName ) {
this->SetButtonConfig(ConfigID,static_cast<StackButton*>(NamedButton));
}else{
StringStream ExceptionStream;
ExceptionStream << "Named StackButton \"" << ButtonName << "\" not found when deserializing Widget named \"" << this->GetName() << "\".";
MEZZ_EXCEPTION(ExceptionBase::PARAMETERS_EXCEPTION,ExceptionStream.str());
}
}
}else{
MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("SubSetBindings") + ": Not Version 1.");
}
}
}else{
MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("SubSetBindings") + ": Not Version 1.");
}
}
}
示例12: ProtoDeSerializeStateGroupBindings
void Widget::ProtoDeSerializeStateGroupBindings(const XML::Node& SelfRoot)
{
this->StateGroupBindings.clear();
XML::Attribute CurrAttrib;
XML::Node BindingsNode = SelfRoot.GetChild( "StateGroupBindings" );
if( !BindingsNode.Empty() ) {
if( BindingsNode.GetAttribute("Version").AsInt() == 1 ) {
for( XML::NodeIterator BindingNodeIt = BindingsNode.begin() ; BindingNodeIt != BindingsNode.end() ; ++BindingNodeIt )
{
if( (*BindingNodeIt).GetAttribute("Version").AsInt() == 1 ) {
UInt32 StateID = 0;
CurrAttrib = (*BindingNodeIt).GetAttribute("StateID");
if( !CurrAttrib.Empty() )
StateID = CurrAttrib.AsUint();
CurrAttrib = (*BindingNodeIt).GetAttribute("LayerGroupID");
if( !CurrAttrib.Empty() ) {
UInt16 LayerGroupID = CurrAttrib.AsUint();
RenderLayerGroup* NamedGroup = this->GetRenderLayerGroup( LayerGroupID );
if( NamedGroup != NULL ) {
this->StateGroupBindings.insert( std::pair<UInt32,RenderLayerGroup*>(StateID,NamedGroup) );
}else{
StringStream ExceptionStream;
ExceptionStream << "Named RenderLayerGroup \"" << LayerGroupID << "\" not found when deserializing Widget named \"" << this->GetName() << "\".";
MEZZ_EXCEPTION(ExceptionBase::PARAMETERS_EXCEPTION,ExceptionStream.str());
}
}
}else{
MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("StateGroupBindings") + ": Not Version 1.");
}
}
}else{
MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("StateGroupBindings") + ": Not Version 1.");
}
}
}
示例13: ProtoDeSerializeGroupButtons
void RadioButton::ProtoDeSerializeGroupButtons(const XML::Node& SelfRoot)
{
this->RemoveFromButtonGroup();
XML::Attribute CurrAttrib;
XML::Node ButtonsNode = SelfRoot.GetChild( "GroupButtons" );
if( !ButtonsNode.Empty() ) {
if( ButtonsNode.GetAttribute("Version").AsInt() == 1 ) {
for( XML::NodeIterator ButtonNodeIt = ButtonsNode.begin() ; ButtonNodeIt != ButtonsNode.end() ; ++ButtonNodeIt )
{
if( (*ButtonNodeIt).GetAttribute("Version").AsInt() == 1 ) {
String GroupButtonName;
CurrAttrib = (*ButtonNodeIt).GetAttribute("GroupButtonName");
if( !CurrAttrib.Empty() )
GroupButtonName = CurrAttrib.AsString();
if( !GroupButtonName.empty() ) {
Widget* NamedButton = this->ParentScreen->GetWidget(GroupButtonName);
if( NamedButton != NULL && NamedButton->GetTypeName() == RadioButton::TypeName ) {
this->AddToButtonGroup( static_cast<RadioButton*>( NamedButton ) );
}else{
StringStream ExceptionStream;
ExceptionStream << "Named Widget \"" << GroupButtonName << "\" not found or not a RadioButton when deserializing Widget named \"" << this->GetName() << "\".";
MEZZ_EXCEPTION(ExceptionBase::PARAMETERS_EXCEPTION,ExceptionStream.str());
}
}
}else{
MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("GroupButtons") + ": Not Version 1.");
}
}
}else{
MEZZ_EXCEPTION(ExceptionBase::INVALID_VERSION_EXCEPTION,"Incompatible XML Version for " + String("GroupButtons") + ": Not Version 1.");
}
}
}
示例14: ConstructFromXML
void Entresol::ConstructFromXML(const String& EngineDataPath, const Mezzanine::ArchiveType ArchType, const String& InitializerFile)
{
//Add default manager factories
AddAllEngineDefaultManagerFactories();
//Set some sane Defaults for some values.
this->ManualLoopBreak = false;
// Create Ogre.
SetupOgre();
// Load the necessary plugins.
SubSystemParticleFXPlugin = new Ogre::ParticleFXPlugin();
Ogre::Root::getSingleton().installPlugin(SubSystemParticleFXPlugin);
// Set up the data we'll be populating.
XML::Attribute CurrAttrib;
String GUIInit, ResourceInit, PluginsInit, LogFileName;
String PluginExtension, PluginPath;
// Create or set the resource manager.
/// @todo This currently forces our default resource manager to be constructed, which isn't in line with our factory/initiailzation design.
/// This should be addressed somehow.
if(ResourceManager::SingletonValid())
{ AddManager(ResourceManager::GetSingletonPtr()); }
else
{ AddManager(new ResourceManager(EngineDataPath, ArchType)); }
// Open and load the initializer doc.
ResourceManager* ResourceMan = GetResourceManager();
/// @todo Replace this stack allocated stream for one initialized from the Resource Manager, after the system is ready.
Resource::FileStream InitStream(InitializerFile,EngineDataPath);
XML::Document InitDoc;
XML::ParseResult DocResult = InitDoc.Load(InitStream);
if( DocResult.Status != XML::StatusOk )
{
StringStream ExceptionStream;
ExceptionStream << "Failed to parse XML file \"" << InitializerFile << "\".";
MEZZ_EXCEPTION(Exception::SYNTAX_ERROR_EXCEPTION_XML,ExceptionStream.str());
}
XML::Node InitRoot = InitDoc.GetChild("InitializerRoot");
if( InitRoot.Empty() )
{
StringStream ExceptionStream;
ExceptionStream << "Failed to find expected Root node in \"" << InitializerFile << "\".";
MEZZ_EXCEPTION(Exception::SYNTAX_ERROR_EXCEPTION_XML,ExceptionStream.str());
}
// Get the world settings and set them.
XML::Node WorldSettings = InitRoot.GetChild("WorldSettings");
for( XML::NodeIterator SetIt = WorldSettings.begin() ; SetIt != WorldSettings.end() ; ++SetIt )
{
String SecName = (*SetIt).Name();
if( "FrameSettings" == SecName )
{
CurrAttrib = (*SetIt).GetAttribute("TargetFrameRate");
if(CurrAttrib.Empty())
{
CurrAttrib = (*SetIt).GetAttribute("TargetFrameTime");
if(!CurrAttrib.Empty())
SetTargetFrameTimeMicroseconds(CurrAttrib.AsWhole());
}else{
this->SetTargetFrameRate(CurrAttrib.AsWhole());
}
}
else
{
MEZZ_EXCEPTION(Exception::SYNTAX_ERROR_EXCEPTION_XML,String("Unknown WorldSetting ")+SecName);
}
}
SetupLogging(LogFileName);
// Get the other initializer files we'll be using, since we'll need the plugins initializer.
XML::Node InitFiles = InitRoot.GetChild("OtherInitializers");
for( XML::NodeIterator InitIt = InitFiles.begin() ; InitIt != InitFiles.end() ; ++InitIt )
{
String InitFileName = (*InitIt).Name();
if( "PluginInit" == InitFileName )
{
CurrAttrib = (*InitIt).GetAttribute("FileName");
if(!CurrAttrib.Empty())
PluginsInit = CurrAttrib.AsString();
}
else if( "ResourceInit" == InitFileName )
{
CurrAttrib = (*InitIt).GetAttribute("FileName");
if(!CurrAttrib.Empty())
ResourceInit = CurrAttrib.AsString();
}
else if( "GUIInit" == InitFileName )
{
CurrAttrib = (*InitIt).GetAttribute("FileName");
if(!CurrAttrib.Empty())
GUIInit = CurrAttrib.AsString();
}
}
// Load additional resource groups
/*if(!ResourceInit.empty())
//.........这里部分代码省略.........