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C++ Pointer::getNumberOfVertices方法代码示例

本文整理汇总了C++中trianglegeom::Pointer::getNumberOfVertices方法的典型用法代码示例。如果您正苦于以下问题:C++ Pointer::getNumberOfVertices方法的具体用法?C++ Pointer::getNumberOfVertices怎么用?C++ Pointer::getNumberOfVertices使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在trianglegeom::Pointer的用法示例。


在下文中一共展示了Pointer::getNumberOfVertices方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: writeNodes

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
int32_t AbaqusSurfaceMeshWriter::writeNodes(FILE* f)
{
  TriangleGeom::Pointer triangleGeom = getDataContainerArray()->getDataContainer(getSurfaceMeshFaceLabelsArrayPath().getDataContainerName())->getGeometryAs<TriangleGeom>();
  float* nodes = triangleGeom->getVertexPointer(0);

  int64_t numNodes = triangleGeom->getNumberOfVertices();
  int32_t err = 0;
  fprintf(f, "*Node,NSET=NALL\n");
  //1, 72.520433763730, 70.306420652241, 100.000000000000
  // Abaqus Starts number at 1 NOT 0(Zero).
  for (int64_t i = 1; i <= numNodes; ++i)
  {
    fprintf(f, "%lld, %0.6f, %0.6f, %0.6f\n", (long long int)i, nodes[(i - 1) * 3], nodes[(i - 1) * 3 + 1], nodes[(i - 1) * 3 + 2]);
  }

  return err;
}
开发者ID:ricortiz,项目名称:DREAM3D,代码行数:20,代码来源:AbaqusSurfaceMeshWriter.cpp

示例2: writePointData

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
int SurfaceMeshToNonconformalVtk::writePointData(FILE* vtkFile)
{
  int err = 0;
  if (NULL == vtkFile)
  {
    return -1;
  }

  DataContainer::Pointer sm = getDataContainerArray()->getDataContainer(m_SurfaceMeshNodeTypeArrayPath.getDataContainerName());

  TriangleGeom::Pointer triangleGeom = getDataContainerArray()->getDataContainer(getSurfaceMeshFaceLabelsArrayPath().getDataContainerName())->getGeometryAs<TriangleGeom>();

  //Get the Number of Vertex points in the mesh with a valid node type
  qint64 numNodes = triangleGeom->getNumberOfVertices();

  int nNodes = 0;
  // int swapped;
  for (int i = 0; i < numNodes; i++)
  {
    if (m_SurfaceMeshNodeType[i] > 0) { ++nNodes; }
    else { qDebug() << "Node Type Invalid: " << i << "::" << (int)(m_SurfaceMeshNodeType[i]) ;}
  }
  // This is the section header
  fprintf(vtkFile, "\n");
  fprintf(vtkFile, "POINT_DATA %d\n", nNodes);


  fprintf(vtkFile, "SCALARS Node_Type char 1\n");
  fprintf(vtkFile, "LOOKUP_TABLE default\n");

  for(int i = 0; i < numNodes; ++i)
  {
    if(m_SurfaceMeshNodeType[i] > 0)
    {
      if(m_WriteBinaryFile == true)
      {
        // swapped = m_SurfaceMeshNodeType[i];
        // SIMPLib::Endian::FromSystemToBig::convert(swapped);
        fwrite(m_SurfaceMeshNodeType + i, sizeof(char), 1, vtkFile);
      }
      else
      {
        fprintf(vtkFile, "%d ", m_SurfaceMeshNodeType[i]);
      }
    }
  }

  QString attrMatName = m_SurfaceMeshNodeTypeArrayPath.getAttributeMatrixName();
#if 1
  // This is from the Goldfeather Paper
  writePointVectorData<double>(sm, attrMatName, "Principal_Direction_1",
                               "double", m_WriteBinaryFile, "VECTORS", vtkFile, numNodes);
  // This is from the Goldfeather Paper
  writePointVectorData<double>(sm, attrMatName, "Principal_Direction_2",
                               "double", m_WriteBinaryFile, "VECTORS", vtkFile, numNodes);

  // This is from the Goldfeather Paper
  writePointScalarData<double>(sm, attrMatName, "Principal_Curvature_1",
                               "double", m_WriteBinaryFile, vtkFile, numNodes);

  // This is from the Goldfeather Paper
  writePointScalarData<double>(sm, attrMatName, "Principal_Curvature_2",
                               "double", m_WriteBinaryFile, vtkFile, numNodes);
#endif

  // This is from the Goldfeather Paper
  writePointVectorData<double>(sm, attrMatName, SIMPL::VertexData::SurfaceMeshNodeNormals,
                               "double", m_WriteBinaryFile, "VECTORS", vtkFile, numNodes);


  return err;
}
开发者ID:BlueQuartzSoftware,项目名称:DREAM3D,代码行数:75,代码来源:SurfaceMeshToNonconformalVtk.cpp

示例3: execute

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void SurfaceMeshToNonconformalVtk::execute()
{
  int err = 0;
  setErrorCondition(err);

  dataCheck();
  if(getErrorCondition() < 0) { return; }

  DataContainer::Pointer m = getDataContainerArray()->getDataContainer(m_SurfaceMeshFaceLabelsArrayPath.getDataContainerName());

  TriangleGeom::Pointer triangleGeom = getDataContainerArray()->getDataContainer(getSurfaceMeshFaceLabelsArrayPath().getDataContainerName())->getGeometryAs<TriangleGeom>();
  float* nodes = triangleGeom->getVertexPointer(0);
  int64_t* triangles = triangleGeom->getTriPointer(0);

  qint64 numNodes = triangleGeom->getNumberOfVertices();
  int64_t numTriangles = triangleGeom->getNumberOfTris();

  // Make sure any directory path is also available as the user may have just typed
  // in a path without actually creating the full path
  QFileInfo fi(getOutputVtkFile());
  QDir parentPath = fi.path();
  if(!parentPath.mkpath("."))
  {
    QString ss = QObject::tr("Error creating parent path '%1'").arg(parentPath.absolutePath());
    setErrorCondition(-1);
    notifyErrorMessage(getHumanLabel(), ss, getErrorCondition());
    return;
  }

  // Open the output VTK File for writing
  FILE* vtkFile = NULL;
  vtkFile = fopen(getOutputVtkFile().toLatin1().data(), "wb");
  if (NULL == vtkFile)
  {
    QString ss = QObject::tr("Error creating file '%1'").arg(getOutputVtkFile());
    setErrorCondition(-18542);
    notifyErrorMessage(getHumanLabel(), ss, getErrorCondition());
    return;
  }
  ScopedFileMonitor vtkFileMonitor(vtkFile);

  notifyStatusMessage(getHumanLabel(), "Writing Vertex Data ....");

  fprintf(vtkFile, "# vtk DataFile Version 2.0\n");
  fprintf(vtkFile, "Data set from DREAM.3D Surface Meshing Module\n");
  if (m_WriteBinaryFile)
  {
    fprintf(vtkFile, "BINARY\n");
  }
  else
  {
    fprintf(vtkFile, "ASCII\n");
  }
  fprintf(vtkFile, "DATASET POLYDATA\n");

  int numberWrittenNodes = 0;
  for (int i = 0; i < numNodes; i++)
  {
    //  Node& n = nodes[i]; // Get the current Node
    if (m_SurfaceMeshNodeType[i] > 0) { ++numberWrittenNodes; }
    else { qDebug() << "Node Type Invalid: " << i << "::" << (int)(m_SurfaceMeshNodeType[i]) ;}
  }

  fprintf(vtkFile, "POINTS %d float\n", numberWrittenNodes);

  float pos[3] = {0.0f, 0.0f, 0.0f};

  size_t totalWritten = 0;

  // Write the POINTS data (Vertex)
  for (int i = 0; i < numNodes; i++)
  {
    if (m_SurfaceMeshNodeType[i] > 0)
    {
      pos[0] = static_cast<float>(nodes[i * 3]);
      pos[1] = static_cast<float>(nodes[i * 3 + 1]);
      pos[2] = static_cast<float>(nodes[i * 3 + 2]);

      if (m_WriteBinaryFile == true)
      {
        SIMPLib::Endian::FromSystemToBig::convert(pos[0]);
        SIMPLib::Endian::FromSystemToBig::convert(pos[1]);
        SIMPLib::Endian::FromSystemToBig::convert(pos[2]);
        totalWritten = fwrite(pos, sizeof(float), 3, vtkFile);
        if(totalWritten != 3) {}
      }
      else
      {
        fprintf(vtkFile, "%f %f %f\n", pos[0], pos[1], pos[2]); // Write the positions to the output file
      }
    }
  }


  // Write the triangle indices into the vtk File
  notifyStatusMessage(getHumanLabel(), "Writing Faces ....");

//.........这里部分代码省略.........
开发者ID:BlueQuartzSoftware,项目名称:DREAM3D,代码行数:101,代码来源:SurfaceMeshToNonconformalVtk.cpp

示例4: writePointData

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
int SurfaceMeshToVtk::writePointData(FILE* vtkFile)
{
  int err = 0;
  if (NULL == vtkFile)
  {
    return -1;
  }

  DataContainer::Pointer sm = getDataContainerArray()->getDataContainer(m_SurfaceMeshFaceLabelsArrayPath.getDataContainerName());

  TriangleGeom::Pointer triangleGeom = getDataContainerArray()->getDataContainer(getSurfaceMeshFaceLabelsArrayPath().getDataContainerName())->getGeometryAs<TriangleGeom>();
  qint64 numNodes = triangleGeom->getNumberOfVertices();
  int64_t numberWrittenumNodes = 0;

  // Write the Node Type Data to the file
  for (int i = 0; i < numNodes; i++)
  {
    if (m_SurfaceMeshNodeType[i] > 0) { ++numberWrittenumNodes; }
  }
  // This is the section header
  fprintf(vtkFile, "\n");
  fprintf(vtkFile, "POINT_DATA %lld\n", (long long int)(numberWrittenumNodes));


  fprintf(vtkFile, "SCALARS Node_Type char 1\n");
  fprintf(vtkFile, "LOOKUP_TABLE default\n");

  for(int i = 0; i < numNodes; ++i)
  {
    if(m_SurfaceMeshNodeType[i] > 0)
    {
      if(m_WriteBinaryFile == true)
      {
        // Normally, we would byte swap to big endian but since we are only writing
        // 1 byte Char values, nothing to swap.
        fwrite(m_SurfaceMeshNodeType + i, sizeof(char), 1, vtkFile);
      }
      else
      {
        fprintf(vtkFile, "%d ", m_SurfaceMeshNodeType[i]);
      }
    }
  }

  QString attrMatName = m_SurfaceMeshNodeTypeArrayPath.getAttributeMatrixName();

#if 1
  // This is from the Goldfeather Paper
  writePointVectorData<double>(sm, attrMatName, "Principal_Direction_1",
                               "double", m_WriteBinaryFile, m_WriteConformalMesh, "VECTORS", vtkFile, numNodes);
  // This is from the Goldfeather Paper
  writePointVectorData<double>(sm, attrMatName, "Principal_Direction_2",
                               "double", m_WriteBinaryFile, m_WriteConformalMesh, "VECTORS", vtkFile, numNodes);

  // This is from the Goldfeather Paper
  writePointScalarData<double>(sm, attrMatName, "Principal_Curvature_1",
                               "double", m_WriteBinaryFile, m_WriteConformalMesh, vtkFile, numNodes);

  // This is from the Goldfeather Paper
  writePointScalarData<double>(sm, attrMatName, "Principal_Curvature_2",
                               "double", m_WriteBinaryFile, m_WriteConformalMesh, vtkFile, numNodes);
#endif

  // This is from the Goldfeather Paper
  writePointVectorData<double>(sm, attrMatName, DREAM3D::VertexData::SurfaceMeshNodeNormals,
                               "double", m_WriteBinaryFile, m_WriteConformalMesh, "VECTORS", vtkFile, numNodes);


  return err;
}
开发者ID:kglowins,项目名称:DREAM3D,代码行数:73,代码来源:SurfaceMeshToVtk.cpp

示例5: execute

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void SurfaceMeshToVtk::execute()
{
  int err = 0;
  setErrorCondition(err);
  dataCheck();
  if(getErrorCondition() < 0) { return; }

  setErrorCondition(0);
  DataContainer::Pointer sm = getDataContainerArray()->getDataContainer(m_SurfaceMeshFaceLabelsArrayPath.getDataContainerName());  /* Place all your code to execute your filter here. */
  TriangleGeom::Pointer triangleGeom = getDataContainerArray()->getDataContainer(getSurfaceMeshFaceLabelsArrayPath().getDataContainerName())->getGeometryAs<TriangleGeom>();
  float* nodes = triangleGeom->getVertexPointer(0);
  int64_t* triangles = triangleGeom->getTriPointer(0);

  qint64 numNodes = triangleGeom->getNumberOfVertices();
  int64_t numTriangles = triangleGeom->getNumberOfTris();

  // Make sure any directory path is also available as the user may have just typed
  // in a path without actually creating the full path
  QFileInfo fi(getOutputVtkFile());
  QDir parentPath = fi.path();

  if(!parentPath.mkpath("."))
  {

    QString ss = QObject::tr("Error creating parent path '%1'").arg(parentPath.absolutePath());
    notifyErrorMessage(getHumanLabel(), ss, -1);
    setErrorCondition(-1);
    return;
  }

  // Open the output VTK File for writing
  FILE* vtkFile = NULL;
  vtkFile = fopen(getOutputVtkFile().toLatin1().data(), "wb");
  if (NULL == vtkFile)
  {

    QString ss = QObject::tr("Error creating file '%1'").arg(getOutputVtkFile());
    notifyErrorMessage(getHumanLabel(), ss, -18542);
    setErrorCondition(-18542);
    return;
  }
  ScopedFileMonitor vtkFileMonitor(vtkFile);

  fprintf(vtkFile, "# vtk DataFile Version 2.0\n");
  fprintf(vtkFile, "Data set from DREAM.3D Surface Meshing Module\n");
  if (m_WriteBinaryFile)
  {
    fprintf(vtkFile, "BINARY\n");
  }
  else
  {
    fprintf(vtkFile, "ASCII\n");
  }
  fprintf(vtkFile, "DATASET POLYDATA\n");

  int numberWrittenumNodes = 0;
  for (int i = 0; i < numNodes; i++)
  {
    //  Node& n = nodes[i]; // Get the current Node
    if (m_SurfaceMeshNodeType[i] > 0) { ++numberWrittenumNodes; }
  }

  fprintf(vtkFile, "POINTS %d float\n", numberWrittenumNodes);

  float pos[3] = {0.0f, 0.0f, 0.0f};

  size_t totalWritten = 0;

  // Write the POINTS data (Vertex)
  for (int i = 0; i < numNodes; i++)
  {
    if (m_SurfaceMeshNodeType[i] > 0)
    {
      pos[0] = static_cast<float>(nodes[i * 3]);
      pos[1] = static_cast<float>(nodes[i * 3 + 1]);
      pos[2] = static_cast<float>(nodes[i * 3 + 2]);

      if (m_WriteBinaryFile == true)
      {
        SIMPLib::Endian::FromSystemToBig::convert(pos[0]);
        SIMPLib::Endian::FromSystemToBig::convert(pos[1]);
        SIMPLib::Endian::FromSystemToBig::convert(pos[2]);
        totalWritten = fwrite(pos, sizeof(float), 3, vtkFile);
        if (totalWritten != sizeof(float) * 3)
        {

        }
      }
      else
      {
        fprintf(vtkFile, "%f %f %f\n", pos[0], pos[1], pos[2]); // Write the positions to the output file
      }
    }
  }

  int tData[4];
  int triangleCount = numTriangles;
//.........这里部分代码省略.........
开发者ID:kglowins,项目名称:DREAM3D,代码行数:101,代码来源:SurfaceMeshToVtk.cpp

示例6: execute

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void AbaqusSurfaceMeshWriter::execute()
{
  int32_t err = 0;
  setErrorCondition(err);
  dataCheck();
  if(getErrorCondition() < 0) { return; }

  DataContainer::Pointer sm = getDataContainerArray()->getDataContainer(getSurfaceMeshFaceLabelsArrayPath().getDataContainerName());

  // Make sure any directory path is also available as the user may have just typed
  // in a path without actually creating the full path
  QFileInfo fi(getOutputFile());
  QDir parentPath = fi.path();
  if(!parentPath.mkpath("."))
  {
    QString ss = QObject::tr("Error creating parent path '%1'").arg(parentPath.absolutePath());
    setErrorCondition(-8005);
    notifyErrorMessage(getHumanLabel(), ss, getErrorCondition());
    return;
  }

  TriangleGeom::Pointer triangleGeom = sm->getGeometryAs<TriangleGeom>();

  // Store all the unique Spins
  std::set<int32_t> uniqueSpins;
  for (int64_t i = 0; i < triangleGeom->getNumberOfTris(); i++)
  {
    uniqueSpins.insert(m_SurfaceMeshFaceLabels[i * 2]);
    uniqueSpins.insert(m_SurfaceMeshFaceLabels[i * 2 + 1]);
  }

  FILE* f = fopen(m_OutputFile.toLatin1().data(), "wb");
  ScopedFileMonitor fileMonitor(f);

  err = writeHeader(f, triangleGeom->getNumberOfVertices(), triangleGeom->getNumberOfTris(), uniqueSpins.size() - 1);
  if(err < 0)
  {
    QString ss = QObject::tr("Error writing header for file '%1'").arg(m_OutputFile);
    setErrorCondition(-8001);
    notifyErrorMessage(getHumanLabel(), ss, getErrorCondition());
    return;
  }
  err = writeNodes(f);
  if(err < 0)
  {
    QString ss = QObject::tr("Error writing nodes for file '%1'").arg(m_OutputFile);
    setErrorCondition(-8002);
    notifyErrorMessage(getHumanLabel(), ss, getErrorCondition());
    return;
  }
  err = writeTriangles(f);
  if(err < 0)
  {
    QString ss = QObject::tr("Error writing triangles for file '%1'").arg(m_OutputFile);
    setErrorCondition(-8003);
    notifyErrorMessage(getHumanLabel(), ss, getErrorCondition());
    return;
  }
  err = writeFeatures(f);
  if(err < 0)
  {
    QString ss = QObject::tr("Error writing Features for file '%1'").arg(m_OutputFile);
    setErrorCondition(-8004);
    notifyErrorMessage(getHumanLabel(), ss, getErrorCondition());
    return;
  }

  notifyStatusMessage(getHumanLabel(), "Complete");
}
开发者ID:ricortiz,项目名称:DREAM3D,代码行数:72,代码来源:AbaqusSurfaceMeshWriter.cpp

示例7: eliminate_duplicate_nodes

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void ReadStlFile::eliminate_duplicate_nodes()
{
  DataContainer::Pointer sm = getDataContainerArray()->getDataContainer(m_SurfaceMeshDataContainerName);

  TriangleGeom::Pointer triangleGeom = sm->getGeometryAs<TriangleGeom>();
  float* vertex = triangleGeom->getVertexPointer(0);
  int64_t nNodes = triangleGeom->getNumberOfVertices();
  int64_t* triangles = triangleGeom->getTriPointer(0);
  int64_t nTriangles = triangleGeom->getNumberOfTris();

  float stepX = (m_maxXcoord - m_minXcoord) / 100.0f;
  float stepY = (m_maxYcoord - m_minYcoord) / 100.0f;
  float stepZ = (m_maxZcoord - m_minZcoord) / 100.0f;

  QVector<QVector<size_t> > nodesInBin(100 * 100 * 100);

  // determine (xyz) bin each node falls in - used to speed up node comparison
  int32_t bin = 0, xBin = 0, yBin = 0, zBin = 0;
  for (int64_t i = 0; i < nNodes; i++)
  {
    xBin = (vertex[i * 3] - m_minXcoord) / stepX;
    yBin = (vertex[i * 3 + 1] - m_minYcoord) / stepY;
    zBin = (vertex[i * 3 + 2] - m_minZcoord) / stepZ;
    if (xBin == 100) { xBin = 99; }
    if (yBin == 100) { yBin = 99; }
    if (zBin == 100) { zBin = 99; }
    bin = (zBin * 10000) + (yBin * 100) + xBin;
    nodesInBin[bin].push_back(i);
  }

  // Create array to hold unique node numbers
  Int64ArrayType::Pointer uniqueIdsPtr = Int64ArrayType::CreateArray(nNodes, "uniqueIds");
  int64_t* uniqueIds = uniqueIdsPtr->getPointer(0);
  for (int64_t i = 0; i < nNodes; i++)
  {
    uniqueIds[i] = i;
  }

#ifdef SIMPLib_USE_PARALLEL_ALGORITHMS
  tbb::task_scheduler_init init;
  bool doParallel = true;
#endif

  //Parallel algorithm to find duplicate nodes
#ifdef SIMPLib_USE_PARALLEL_ALGORITHMS
  if (doParallel == true)
  {
    tbb::parallel_for(tbb::blocked_range<size_t>(0, 100 * 100 * 100),
                      FindUniqueIdsImpl(triangleGeom->getVertices(), nodesInBin, uniqueIds), tbb::auto_partitioner());

  }
  else
#endif
  {
    FindUniqueIdsImpl serial(triangleGeom->getVertices(), nodesInBin, uniqueIds);
    serial.convert(0, 100 * 100 * 100);
  }

  //renumber the unique nodes
  int64_t uniqueCount = 0;
  for (int64_t i = 0; i < nNodes; i++)
  {
    if(uniqueIds[i] == i)
    {
      uniqueIds[i] = uniqueCount;
      uniqueCount++;
    }
    else
    {
      uniqueIds[i] = uniqueIds[uniqueIds[i]];
    }
  }

  // Move nodes to unique Id and then resize nodes array
  for (int64_t i = 0; i < nNodes; i++)
  {
    vertex[uniqueIds[i] * 3] = vertex[i * 3];
    vertex[uniqueIds[i] * 3 + 1] = vertex[i * 3 + 1];
    vertex[uniqueIds[i] * 3 + 2] = vertex[i * 3 + 2];
  }
  triangleGeom->resizeVertexList(uniqueCount);

  // Update the triangle nodes to reflect the unique ids
  int64_t node1 = 0, node2 = 0, node3 = 0;
  for (int64_t i = 0; i < nTriangles; i++)
  {
    node1 = triangles[i * 3];
    node2 = triangles[i * 3 + 1];
    node3 = triangles[i * 3 + 2];

    triangles[i * 3] = uniqueIds[node1];
    triangles[i * 3 + 1] = uniqueIds[node2];
    triangles[i * 3 + 2] = uniqueIds[node3];
  }
}
开发者ID:ricortiz,项目名称:DREAM3D,代码行数:98,代码来源:ReadStlFile.cpp

示例8: execute

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void WriteTriangleGeometry::execute()
{
  int err = 0;
  setErrorCondition(err);

  dataCheck();
  if(getErrorCondition() < 0) { return; }
  DataContainer::Pointer dataContainer = getDataContainerArray()->getPrereqDataContainer<AbstractFilter>(this, getDataContainerSelection());

  TriangleGeom::Pointer triangleGeom = dataContainer->getGeometryAs<TriangleGeom>();
  QString geometryType = triangleGeom->getGeometryTypeAsString();
  float* nodes = triangleGeom->getVertexPointer(0);
  int64_t* triangles = triangleGeom->getTriPointer(0);

  qint64 numNodes = triangleGeom->getNumberOfVertices();
  qint64 maxNodeId = numNodes - 1;
  int64_t numTriangles = triangleGeom->getNumberOfTris();

  // ++++++++++++++ Write the Nodes File +++++++++++++++++++++++++++++++++++++++++++
  // Make sure any directory path is also available as the user may have just typed
  // in a path without actually creating the full path
  notifyStatusMessage(getHumanLabel(), "Writing Nodes Text File");
  QFileInfo fi(getOutputNodesFile());
  QDir parentPath = fi.path();

  if(!parentPath.mkpath("."))
  {

    QString ss = QObject::tr("Error creating parent path '%1'").arg(parentPath.absolutePath());
    notifyErrorMessage(getHumanLabel(), ss, -1);
    setErrorCondition(-1);
    return;
  }
  FILE* nodesFile = NULL;
  nodesFile = fopen(getOutputNodesFile().toLatin1().data(), "wb");
  if (NULL == nodesFile)
  {
    setErrorCondition(-100);
    notifyErrorMessage(getHumanLabel(), "Error opening Nodes file for writing", -100);
    return;
  }
  fprintf(nodesFile, "# All lines starting with '#' are comments\n");
  fprintf(nodesFile, "# DREAM.3D Nodes file\n");
  fprintf(nodesFile, "# DREAM.3D Version %s\n", SIMPLib::Version::Complete().toLatin1().constData());
  fprintf(nodesFile, "# Node Data is X Y Z space delimited.\n");
  fprintf(nodesFile, "Node Count: %lld\n", numNodes);
  for (int i = 0; i < numNodes; i++)
  {
    fprintf(nodesFile, "%8.5f %8.5f %8.5f\n", nodes[i * 3], nodes[i * 3 + 1], nodes[i * 3 + 2]);
  }
  fclose(nodesFile);

  // ++++++++++++++ Write the Triangles File +++++++++++++++++++++++++++++++++++++++++++
  notifyStatusMessage(getHumanLabel(), "Writing Triangles Text File");
  QFileInfo triFI(getOutputTrianglesFile());
  parentPath = triFI.path();
  if(!parentPath.mkpath("."))
  {

    QString ss = QObject::tr("Error creating parent path '%1'").arg(parentPath.absolutePath());
    notifyErrorMessage(getHumanLabel(), ss, -1);
    setErrorCondition(-1);
    return;
  }
  FILE* triFile = fopen(getOutputTrianglesFile().toLatin1().data(), "wb");
  if (NULL == triFile)
  {
    setErrorCondition(-100);
    notifyErrorMessage(getHumanLabel(), "Error opening Triangles file for writing", -100);
    return;
  }

  fprintf(triFile, "# All lines starting with '#' are comments\n");
  fprintf(triFile, "# DREAM.3D Triangle file\n");
  fprintf(triFile, "# DREAM.3D Version %s\n", SIMPLib::Version::Complete().toLatin1().constData());
  fprintf(triFile, "# Each Triangle consists of 3 Node Ids.\n");
  fprintf(triFile, "# NODE IDs START AT 0.\n");
  fprintf(triFile, "Geometry Type: %s\n", geometryType.toLatin1().constData());
  fprintf(triFile, "Node Count: %lld\n", numNodes);
  fprintf(triFile, "Max Node Id: %lld\n", maxNodeId );
  fprintf(triFile, "Triangle Count: %lld\n", (long long int)(numTriangles));

  int n1, n2, n3;
  for (int64_t j = 0; j < numTriangles; ++j)
  {
    n1 = triangles[j * 3];
    n2 = triangles[j * 3 + 1];
    n3 = triangles[j * 3 + 2];

    fprintf(triFile, "%d %d %d\n",  n1, n2, n3);
  }

  fclose(triFile);

  /* Let the GUI know we are done with this filter */
  notifyStatusMessage(getHumanLabel(), "Complete");
}
开发者ID:kglowins,项目名称:DREAM3D,代码行数:100,代码来源:WriteTriangleGeometry.cpp


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