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C++ Map::GetOrientation方法代码示例

本文整理汇总了C++中tmx::Map::GetOrientation方法的典型用法代码示例。如果您正苦于以下问题:C++ Map::GetOrientation方法的具体用法?C++ Map::GetOrientation怎么用?C++ Map::GetOrientation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在tmx::Map的用法示例。


在下文中一共展示了Map::GetOrientation方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

int main(int argc, char * argv[])
{
	Tmx::Map *map = new Tmx::Map();
	//std::string fileName = (argc > 1) ? argv[1] : "./example/example.tmx";
	std::string fileName = (argc > 1) ? argv[1] : "1.tmx";
	map->ParseFile(fileName);

	if (map->HasError())
	{
		printf("error code: %d\n", map->GetErrorCode());
		printf("error text: %s\n", map->GetErrorText().c_str());

		return map->GetErrorCode();
	}

	printf("====================================\n");
	printf("Map\n");
	printf("====================================\n");

	printf("Version: %1.1f\n", map->GetVersion());
	printf("Orientation: %d\n", map->GetOrientation());
	if (!map->GetBackgroundColor().empty())
		printf("Background Color (hex): %s\n",
			   map->GetBackgroundColor().c_str());
	printf("Render Order: %d\n", map->GetRenderOrder());
	if (map->GetStaggerAxis())
		printf("Stagger Axis: %d\n", map->GetStaggerAxis());
	if (map->GetStaggerIndex())
		printf("Stagger Index: %d\n", map->GetStaggerIndex());
	printf("Width: %d\n", map->GetWidth());
	printf("Height: %d\n", map->GetHeight());
	printf("Tile Width: %d\n", map->GetTileWidth());
	printf("Tile Height: %d\n", map->GetTileHeight());

	// Iterate through the tilesets.
	for (int i = 0; i < map->GetNumTilesets(); ++i)
	{
		printf("                                    \n");
		printf("====================================\n");
		printf("Tileset : %02d\n", i);
		printf("====================================\n");

		// Get a tileset.
		const Tmx::Tileset *tileset = map->GetTileset(i);

		// Print tileset information.
		printf("Name: %s\n", tileset->GetName().c_str());
		printf("Margin: %d\n", tileset->GetMargin());
		printf("Spacing: %d\n", tileset->GetSpacing());
		printf("First gid: %d\n", tileset->GetFirstGid());
		printf("Image Width: %d\n", tileset->GetImage()->GetWidth());
		printf("Image Height: %d\n", tileset->GetImage()->GetHeight());
		printf("Image Source: %s\n", tileset->GetImage()->GetSource().c_str());
		if (!tileset->GetImage()->GetTransparentColor().empty())
			printf("Transparent Color (hex): %s\n",
				   tileset->GetImage()->GetTransparentColor().c_str());

		if (tileset->GetTiles().size() > 0)
		{
			// Get a tile from the tileset.
			const Tmx::Tile *tile = *(tileset->GetTiles().begin());

			// Print the properties of a tile.
			std::map<std::string, std::string> list =
				tile->GetProperties().GetList();
			std::map<std::string, std::string>::iterator iter;
			for (iter = list.begin(); iter != list.end(); ++iter)
			{
				printf("%s = %s\n", iter->first.c_str(), iter->second.c_str());
			}

			if (tile->IsAnimated())
			{
				printf(
					"Tile is animated: %d frames with total duration of %dms.\n",
					tile->GetFrameCount(), tile->GetTotalDuration());

				const std::vector<Tmx::AnimationFrame> &frames =
					tile->GetFrames();

				int i = 0;
				for (std::vector<Tmx::AnimationFrame>::const_iterator it =
					 frames.begin(); it != frames.end(); it++, i++)
				{
					printf("\tFrame %d: Tile ID = %d, Duration = %dms\n", i,
						   it->GetTileID(), it->GetDuration());
				}
			}

			if (tile->HasObjects())
			{
				printf(
					"Tile has objects.\n");


				// Iterate through all Collision objects in the tile.
				for (int j = 0; j < tile->GetNumObjects(); ++j)
				{
					// Get an object.
					const Tmx::Object *object = tile->GetObject(j);
//.........这里部分代码省略.........
开发者ID:prekel,项目名称:2016.06.01,代码行数:101,代码来源:main1.cpp

示例2: main

int main(int argc, char * argv[])
{
    Tmx::Map *map = new Tmx::Map();
    std::string fileName = (argc > 1) ? argv[1] : "./example/example.tmx";
    map->ParseFile(fileName);

    if (map->HasError())
    {
        printf("error code: %d\n", map->GetErrorCode());
        printf("error text: %s\n", map->GetErrorText().c_str());

        return map->GetErrorCode();
    }

    printf("====================================\n");
    printf("Map\n");
    printf("====================================\n");

    printf("Version: %1.1f\n", map->GetVersion());
    printf("Orientation: %d\n", map->GetOrientation());
    if (!map->GetBackgroundColor().IsTransparent())
        printf("Background Color (hex): %s\n",
               map->GetBackgroundColor().ToString().c_str());
    printf("Render Order: %d\n", map->GetRenderOrder());
    if (map->GetStaggerAxis())
        printf("Stagger Axis: %d\n", map->GetStaggerAxis());
    if (map->GetStaggerIndex())
        printf("Stagger Index: %d\n", map->GetStaggerIndex());
    printf("Width: %d\n", map->GetWidth());
    printf("Height: %d\n", map->GetHeight());
    printf("Tile Width: %d\n", map->GetTileWidth());
    printf("Tile Height: %d\n", map->GetTileHeight());

    // Iterate through map properties and print the type, name and value of each property.
    const std::unordered_map<std::string, Tmx::Property> &mapProperties = map->GetProperties().GetPropertyMap();
    for (auto &pair : mapProperties)
    {
        const Tmx::Property &property = pair.second;

        std::string type;

        if (property.GetType() == Tmx::TMX_PROPERTY_STRING)
        {
            type = "String";
        }
        else if (property.GetType() == Tmx::TMX_PROPERTY_FLOAT)
        {
            type = "Float";
        }
        else if (property.GetType() == Tmx::TMX_PROPERTY_INT)
        {
            type = "Integer";
        }
        else if (property.GetType() == Tmx::TMX_PROPERTY_BOOL)
        {
            type = "Boolean";
        }
        else if (property.GetType() == Tmx::TMX_PROPERTY_COLOR)
        {
            type = "Color";
        }
        else if (property.GetType() == Tmx::TMX_PROPERTY_FILE)
        {
            type = "File";
        }
        else
        {
            type = "Unknown";
        }

        printf("Map property %s (%s) = %s\n", pair.first.c_str(), type.c_str(),  property.GetValue().c_str());
    }

    // Make sure property parsing works correctly across the library.
    assert(mapProperties.at("StringProperty").GetValue() == map->GetProperties().GetStringProperty("StringProperty"));
    assert(mapProperties.at("IntProperty").GetIntValue() == map->GetProperties().GetIntProperty("IntProperty"));
    assert(mapProperties.at("NegativeIntProperty").GetIntValue() == map->GetProperties().GetIntProperty("NegativeIntProperty"));
    assert(mapProperties.at("FloatProperty").GetFloatValue() == map->GetProperties().GetFloatProperty("FloatProperty"));
    assert(mapProperties.at("NegativeFloatProperty").GetFloatValue() == map->GetProperties().GetFloatProperty("NegativeFloatProperty"));
    assert(mapProperties.at("BigInteger").GetIntValue() == map->GetProperties().GetIntProperty("BigInteger"));
    assert(mapProperties.at("FalseProperty").GetBoolValue() == map->GetProperties().GetBoolProperty("FalseProperty"));
    assert(mapProperties.at("TrueProperty").GetBoolValue() == map->GetProperties().GetBoolProperty("TrueProperty"));
    assert(mapProperties.at("YellowProperty").GetColorValue() == map->GetProperties().GetColorProperty("YellowProperty"));
    assert(mapProperties.at("FileProperty").GetBoolValue() == map->GetProperties().GetBoolProperty("FileProperty"));

    // Make sure color can be converted from and to string
    assert(map->GetProperties().GetColorProperty("YellowProperty").ToString() == map->GetProperties().GetStringProperty("YellowProperty"));
    assert(Tmx::Color("#ffffff") == Tmx::Color("#ffffffff"));

    // Iterate through the tilesets.
    for (int i = 0; i < map->GetNumTilesets(); ++i)
    {
        printf("                                    \n");
        printf("====================================\n");
        printf("Tileset : %02d\n", i);
        printf("====================================\n");

        // Get a tileset.
        const Tmx::Tileset *tileset = map->GetTileset(i);

//.........这里部分代码省略.........
开发者ID:andrewrk,项目名称:tmxparser,代码行数:101,代码来源:test.cpp

示例3: if

std::unique_ptr<Map> MapLoader::Load(const std::string& path)
{
	Tmx::Map* map = new Tmx::Map();
	map->ParseFile(RESOURCE_FOLDER + path);

	auto ThrowError = [&]() {
		Logger::Log("Unable to load map: \"" + path + "\"", licesium::Logger::Error);
		throw map->GetErrorCode();
	};

	if (map->HasError() || map->GetOrientation() != Tmx::TMX_MO_ISOMETRIC)
	{
		ThrowError();
	}

	auto resultMap = std::unique_ptr<Map>(new Map(map->GetFilename()));

	size_t tileWidth = static_cast<size_t>(map->GetTileWidth());
	size_t tileHeight = static_cast<size_t>(map->GetTileHeight());
	float tileRatio = static_cast<float>(tileWidth) / static_cast<float>(tileHeight);

	resultMap->m_mapSize = sf::Vector2u(map->GetWidth(), map->GetHeight());
	resultMap->m_tileSize = sf::Vector2u(tileWidth, tileHeight);
	resultMap->m_tileRatio = tileRatio;
	resultMap->m_renderOrder = map->GetRenderOrder();
	
	for (int i = 0; i < map->GetNumTilesets(); ++i)
	{
		const Tmx::Tileset* tileset = map->GetTileset(i);

		std::unique_ptr<sf::Texture> tilesetTexture(new sf::Texture);
		if (!tilesetTexture->loadFromFile(RESOURCE_FOLDER + tileset->GetImage()->GetSource()))
		{
			ThrowError();
		}

		int spacing = tileset->GetSpacing();
		int margin = tileset->GetMargin();

		int columns = (tilesetTexture->getSize().x - 2u * margin + spacing) / (tileWidth + spacing);
		int rows = (tilesetTexture->getSize().y - 2u * margin + spacing) / (tileHeight + spacing);

		for (int y = 0; y < rows; y++)
		{
			for (int x = 0; x < columns; x++)
			{
				sf::IntRect rect;
				rect.top = y * (tileHeight + spacing);
				rect.top += margin;
				rect.height = tileHeight;
				rect.left = x * (tileWidth + spacing);
				rect.left += margin;
				rect.width = tileWidth;

				int id = resultMap->m_tileInfo.size();

				resultMap->m_tileInfo.push_back(licesium::Map::TileInfo(rect,
					sf::Vector2f(static_cast<float>(rect.width), static_cast<float>(rect.height)),
					static_cast<sf::Uint16>(resultMap->m_tilesetTextures.size() - 1u)));

				const Tmx::Tile* tile = tileset->GetTile(id);
				if (tile->IsAnimated())
				{
					auto& resultTile = resultMap->m_tileInfo.back();
					resultTile.animated = true;
					resultTile.animationDuration = static_cast<float>(tile->GetTotalDuration());
					
					const auto& frames = tile->GetFrames();
					for (const auto& frame : frames)
					{
						resultTile.frames.push_back(std::make_pair(frame.GetTileID(), static_cast<float>(frame.GetDuration())));
					}
				}
			}
		}

		resultMap->m_tilesetTextures.push_back(std::move(tilesetTexture));
	}

	for (int i = 0; i < map->GetNumTileLayers(); ++i)
	{
		const Tmx::TileLayer* tileLayer = map->GetTileLayer(i);

		MapLayer mapLayer;

		mapLayer.m_name = tileLayer->GetName();
		mapLayer.m_opacity = tileLayer->GetOpacity();
		mapLayer.m_visible = tileLayer->IsVisible();

		for (int y = 0; y < tileLayer->GetHeight(); ++y)
		{
			for (int x = 0; x < tileLayer->GetWidth(); ++x)
			{
				if (tileLayer->GetTileTilesetIndex(x, y) != -1)
				{
					sf::Uint8 opacity = static_cast<sf::Uint8>(255.f * tileLayer->GetOpacity());
					sf::Color color = sf::Color(255u, 255u, 255u, opacity);

					sf::Vertex v0, v1, v2, v3;

//.........这里部分代码省略.........
开发者ID:Rexagon,项目名称:licesium,代码行数:101,代码来源:MapLoader.cpp


注:本文中的tmx::Map::GetOrientation方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。