本文整理汇总了C++中phonon::MediaObject::setCurrentSource方法的典型用法代码示例。如果您正苦于以下问题:C++ MediaObject::setCurrentSource方法的具体用法?C++ MediaObject::setCurrentSource怎么用?C++ MediaObject::setCurrentSource使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类phonon::MediaObject
的用法示例。
在下文中一共展示了MediaObject::setCurrentSource方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: playSoundStr
void AudioPlayer::playSoundStr(const QString &file) {
if (aboutToTerminate)
return;
for (std::vector<Phonon::MediaObject *>::iterator iter = soundVec.begin();
iter != soundVec.end(); ++iter) {
Phonon::MediaObject * prevSoundEffect = (*iter);
switch (prevSoundEffect->state()) {
case Phonon::StoppedState:
case Phonon::PausedState:
prevSoundEffect->clear();
prevSoundEffect->setCurrentSource(file);
prevSoundEffect->play();
return;
default:
break;
}
}
Phonon::MediaObject * soundEffect = Phonon::createPlayer(
Phonon::MusicCategory, file);
soundEffect->play();
soundVec.push_back(soundEffect);
printDebug(
"<font color=red><b>Notice: </b></font>AudioPlayer::playSoundStr: creating new MediaObject, current MediaObject count = "
+ QString::number(static_cast<unsigned>(soundVec.size())));
return;
}
示例2: GetMetadata
QVariantMap TrackListDBusHandler::GetMetadata(int position)
{
QVariantMap ret;
if (position < 0 || position > m_tracks.size()-1) {
return ret;
}
//FIXME: ugly and slow
Phonon::MediaObject mediaObject;
mediaObject.setCurrentSource(m_tracks[position]);
QMultiMap<QString, QString> stringMap = mediaObject.metaData();
QMultiMap<QString, QString>::const_iterator i = stringMap.constBegin();
while (i != stringMap.constEnd()) {
bool number = false;
int value = i.value().toInt(&number);
//tracknumber always string, according to MPRIS spec
if (number && (i.key().toLower() != "tracknumber")) {
ret[i.key().toLower()] = value;
} else {
ret[i.key().toLower()] = QVariant(i.value());
}
++i;
}
ret["time"] = mediaObject.totalTime()/1000;
ret["location"] = mediaObject.currentSource().url().toString();
return ret;
}
示例3: main
int main(int argv, char **args)
{
QApplication app(argv, args);
app.setApplicationName("Audio effect tester");
Phonon::MediaObject *mediaObject = new Phonon::MediaObject;
mediaObject->setCurrentSource(QString("/home/gvatteka/Music/Lumme-Badloop.ogg"));
Phonon::AudioOutput *audioOutput =
new Phonon::AudioOutput(Phonon::MusicCategory);
//! [0]
QList<Phonon::EffectDescription> effectDescriptions =
Phonon::BackendCapabilities::availableAudioEffects();
Phonon::EffectDescription effectDescription = effectDescriptions.at(4);
Phonon::Path path = Phonon::createPath(mediaObject, audioOutput);
//! [1]
Phonon::Effect *effect = new Phonon::Effect(effectDescription);
path.insertEffect(effect);
//! [0]
Phonon::EffectWidget *effectWidget = new Phonon::EffectWidget(effect);
effectWidget->show();
//! [1]
mediaObject->play();
effectWidget->setWindowTitle("Effect Name: " + effectDescription.name());
app.exec();
}
示例4: setDir
void APlayer::setDir(QString path)
{
old = 0;
m_media->clear();
w_folderContents->clear();
while (QTreeWidgetItem *item = w_folderContents->takeTopLevelItem(0))
{
delete item;
}
path += "/";
QDir dir(path);
QStringList files = dir.entryList(QStringList() << "*.mp3" << "*.ogg" << "*.wav" << "*.wma",
QDir::Files | QDir::NoDotAndDotDot,
QDir::Name);
QString f = path + "%2";
Phonon::MediaObject media;
foreach (QString file, files)
{
QString filepath = f.arg(file);
media.setCurrentSource(filepath);
QMap <QString,QString> metaData = media.metaData();
QStringList metaList;
metaList << metaData.value("ARTIST")
<< metaData.value("TITLE")
<< metaData.value("ALBUM")
<< metaData.value("DATE");
qDebug() << metaList;
if (metaList[0].isEmpty())
metaList[0] = file;
QTreeWidgetItem *item = new QTreeWidgetItem(metaList);
item->setData(0, Qt::UserRole, filepath);
w_folderContents->addTopLevelItem(item);
}
示例5: play
void PlayerManager::play(const FileHandle &file)
{
if(!m_setup)
setup();
if(!m_media[0] || !m_media[1] || !m_playlistInterface)
return;
stopCrossfade();
// The "currently playing" media object.
Phonon::MediaObject *mediaObject = m_media[m_curOutputPath];
if(file.isNull()) {
if(paused())
mediaObject->play();
else if(playing()) {
mediaObject->seek(0);
emit seeked(0);
}
else {
m_playlistInterface->playNext();
m_file = m_playlistInterface->currentFile();
if(!m_file.isNull())
{
mediaObject->setCurrentSource(KUrl::fromPath(m_file.absFilePath()));
mediaObject->play();
emit signalItemChanged(m_file);
}
}
}
else {
mediaObject->setCurrentSource(KUrl::fromPath(file.absFilePath()));
mediaObject->play();
if(m_file != file)
emit signalItemChanged(file);
m_file = file;
}
// Our state changed handler will perform the follow up actions necessary
// once we actually start playing.
}
示例6: reset
void AudioOutputPrivate::reset()
{
if ( m_output ) {
m_output->stop();
m_output->setCurrentSource( Phonon::MediaSource() );
m_output->clearQueue();
}
m_voiceNavigation.reset();
}
示例7: playSound
void SoundEditWidget::playSound()
{
if (!mHasSound) {
return;
}
Phonon::MediaObject *player = Phonon::createPlayer(Phonon::NotificationCategory);
QBuffer *soundData = new QBuffer(player);
soundData->setData(mSound);
player->setCurrentSource(soundData);
player->setParent(this);
connect(player, &Phonon::MediaObject::finished, player, &Phonon::MediaObject::deleteLater);
player->play();
}
示例8: main
int main(int argc, char** argv)
{
QCoreApplication app(argc, argv);
app.setApplicationName("Flush");
QStringList args=app.arguments();
args.removeFirst();
QString appl=args.at(0);
args.removeFirst();
QProcess p;
p.setProcessChannelMode(QProcess::ForwardedChannels);
p.start(appl,args);
p.waitForFinished(-1);
Phonon::MediaObject *mediaObject = new Phonon::MediaObject();
Phonon::AudioOutput *audioOutput = new Phonon::AudioOutput(Phonon::MusicCategory);
Phonon::createPath(mediaObject, audioOutput);
if(p.exitCode()==0)
mediaObject->setCurrentSource(Phonon::MediaSource(":/flush.ogg"));
else
mediaObject->setCurrentSource(Phonon::MediaSource(":/sadtrombone.ogg"));
mediaObject->play();
QObject::connect(mediaObject,SIGNAL(finished()),&app,SLOT(quit()));
return app.exec();
}
示例9: playSound
void SoundEditWidget::playSound()
{
if ( !mHasSound ) {
return;
}
#ifndef Q_OS_WINCE
Phonon::MediaObject* player = Phonon::createPlayer( Phonon::NotificationCategory );
QBuffer* soundData = new QBuffer( player );
soundData->setData( mSound );
player->setCurrentSource( soundData );
player->setParent( this );
connect( player, SIGNAL(finished()), player, SLOT(deleteLater()) );
player->play();
#endif
}
示例10: getVideoInformation
void Video::getVideoInformation()
{
QFileInfo fileInfo(videoPath);
videoName = fileInfo.fileName();
Phonon::MediaObject mediaObject;
mediaObject.setCurrentSource(videoPath);
// TODO: This doesn't work. Media needs to be loaded
qint64 totalMs = mediaObject.totalTime();
qint64 totSeconds = totalMs / 1000;
qint64 seconds = totSeconds % 60;
qint64 totMinutes = totSeconds / 60;
qint64 minutes = totMinutes % 60;
qint64 hours = totMinutes / 60;
videoTotalTime = QTime(hours, minutes, seconds);
qDebug() << videoTotalTime;
}
示例11: main
int main(int argv, char **args)
{
QApplication app(argv, args);
//![0]
Phonon::MediaObject *moo = new Phonon::MediaObject;;
Phonon::AudioOutput *device = new Phonon::AudioOutput;
Phonon::createPath(moo, device);
moo->setCurrentSource(QString("/home/gvatteka/Music/Lumme-Badloop.ogg"));
Phonon::SeekSlider *slider = new Phonon::SeekSlider;
slider->setMediaObject(moo);
slider->show();
moo->play();
//![0]
app.exec();
}
示例12: image
game::MainWindow::MainWindow(QWidget *parent) :
QWidget(parent),
m_width(1000),
m_height(800),
m_status(false),
m_frame_count(0),
m_i(0),
m_j(0),
m_next_cell(0),
m_clock_frame_count(0),
m_anim_end(false),
m_clock_start(false),
m_clock_x_cord(0),
m_animation_state(false)
{
QImage image(".\\res\\back_3.png");
m_game_width = image.width();
m_game_height = image.height();
setFixedSize(m_width, m_height);
m_click_coords.first = 0;
m_click_coords.second = 0;
setWindowFlags( Qt::CustomizeWindowHint | Qt::WindowCloseButtonHint);
m_area_x0_coordinate = (this->width() - image.width())/2;
m_area_y0_coordinate = (this->height() - image.height())/2;
m_r = new game::graphic_engine::game_process(m_area_x0_coordinate, m_area_y0_coordinate, image.width()/*+30*/, image.height()/*+30*/, 57);
Phonon::MediaObject* mediaobject = new Phonon::MediaObject(this);
Phonon::AudioOutput *audio = new Phonon::AudioOutput(this);
assert(mediaobject != 0);
QString filename(".//res//music//Casino Ambiance Music.wav");
mediaobject->setCurrentSource(filename);
Phonon::createPath(mediaobject,audio);
mediaobject->play();
QPixmap pixmap(".\\res\\background.png");
QPalette palette;
palette.setBrush(/*this->backgroundRole()*/QPalette::Background, QBrush(pixmap));
this->setPalette(palette);
m_timer = new QTimer(this);
m_timer_clock = new QTimer(this);
connect(m_timer, SIGNAL(timeout()), this, SLOT(animate()));
connect(m_timer_clock, SIGNAL(timeout()), this, SLOT(animate_clock()));
m_timer->start(5);
m_timer_clock->start(60);
}
示例13: main
int main(int argv, char **args)
{
QApplication app(argv, args);
app.setApplicationName("Volume slider tester");
Phonon::MediaObject *mediaObject = new Phonon::MediaObject;
mediaObject->setCurrentSource(QString("/home/gvatteka/Music/Lumme-Badloop.ogg"));
//! [0]
Phonon::AudioOutput *audioOutput = new Phonon::AudioOutput(Phonon::MusicCategory);
Phonon::createPath(mediaObject, audioOutput);
Phonon::VolumeSlider *volumeSlider = new Phonon::VolumeSlider;
volumeSlider->setAudioOutput(audioOutput);
//! [0]
mediaObject->play();
volumeSlider->show();
return app.exec();
}
示例14: loadSoundAtFrame
void LayerSound::loadSoundAtFrame(QString filePathString, int frameNumber)
{
// if (getIndexAtFrame(frameNumber) == -1) addImageAtFrame(frameNumber);
int index = getIndexAtFrame(frameNumber);
if (index == -1)
addImageAtFrame(frameNumber);
index = getIndexAtFrame(frameNumber);
QFileInfo fi(filePathString);
if (fi.exists())
{
// sound[index] = new QSound(filePathString, NULL);
Phonon::MediaObject* media = new Phonon::MediaObject();
connect(media, SIGNAL(totalTimeChanged(qint64)), this, SLOT(addTimelineKey(qint64)));
media->setCurrentSource(filePathString);
// quick and dirty trick to calculate soundSize
// totalTime() return a value only after a call to media.play()
// ( and when signal totaltimechanged is emitted totalTime() returns the correct value )
Phonon::AudioOutput* audioOutput;
audioOutput = new Phonon::AudioOutput(Phonon::MusicCategory, this);
Phonon::createPath(media, audioOutput);
media->play();
media->stop();
soundSize[index] = media->totalTime(); // totalTime() returns 0 now
sound[index] = media;
soundFilepath[index] = filePathString;
framesFilename[index] = fi.fileName();
framesModified[index] = true;
}
else
{
sound[index] = NULL;
soundFilepath[index] = "Wrong file";
framesFilename[index] = "Wrong file" + filePathString;
}
}
示例15: QMainWindow
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
Phonon::MediaObject *mediaObject = new Phonon::MediaObject(this);
mediaObject->setCurrentSource(Phonon::MediaSource("../myPhonon1/mysong.mp3"));
Phonon::AudioOutput *audioOutput = new Phonon::AudioOutput(Phonon::MusicCategory, this);
Phonon::Path path = Phonon::createPath(mediaObject, audioOutput);
mediaObject->play();
// 获取可用的音频效果的描述
QList<Phonon::EffectDescription> effectDescriptions =
Phonon::BackendCapabilities::availableAudioEffects();
qDebug() << effectDescriptions;
Phonon::EffectDescription effectDescription = effectDescriptions.at(5);
// 使用指定的音频效果的描述来创建音频效果
Phonon::Effect *effect = new Phonon::Effect(effectDescription);
// 在路径中插入音频效果
path.insertEffect(effect);
// 创建效果部件,它可以用来更改效果中的参数
Phonon::EffectWidget *effectWidget = new Phonon::EffectWidget(effect);
effectWidget->show();
}