本文整理汇总了C++中phonon::MediaObject::seek方法的典型用法代码示例。如果您正苦于以下问题:C++ MediaObject::seek方法的具体用法?C++ MediaObject::seek怎么用?C++ MediaObject::seek使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类phonon::MediaObject
的用法示例。
在下文中一共展示了MediaObject::seek方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: playSound
/*#
void LayerSound::playSound(int frame) {
for(int i=0; i < sound.size(); i++) {
if (frame == framesPosition.at(i)) {
if (sound.at(i) != NULL && visible) sound[i]->play();
}
}
}
#*/
void LayerSound::playSound(int frame,int fps)
{
//QSettings settings("Pencil","Pencil");
//int fps = settings.value("fps").toInt();
for (int i = 0; i < sound.size(); ++i)
{
Phonon::MediaObject* media = sound.at(i);
if (media != NULL && visible)
{
int position = framesPosition.at(i);
if (frame < position)
{
media->stop();
}
else
{
Phonon::AudioOutput* audioOutput = NULL;
if (outputDevices.size() <= i)
{
audioOutput = new Phonon::AudioOutput(Phonon::MusicCategory, this);
outputDevices.push_back(audioOutput);
}
else
{
audioOutput = outputDevices.at(i);
}
int offsetInMs = floor((frame - position) * float(1000) / fps);
if (media->state() == Phonon::PlayingState)
{
if (fabs((float)media->currentTime() - offsetInMs) > 500.0f)
media->seek(offsetInMs);
}
else
{
if (frame > position)
{
media->pause();
media->seek(offsetInMs);
}
if (offsetInMs < soundSize[i])
{
Phonon::createPath(media, outputDevices.at(i));
media->play();
}
}
}
}
}
}
示例2: seekBack
void PlayerManager::seekBack()
{
Phonon::MediaObject *mediaObject = m_media[m_curOutputPath];
const qint64 total = mediaObject->totalTime();
const qint64 newtime = mediaObject->currentTime() - total / 100;
const qint64 seekTo = qMax(qint64(0), newtime);
stopCrossfade();
mediaObject->seek(seekTo);
emit seeked(seekTo);
}
示例3: stop
void VideoWidget::stop()
{
Phonon::MediaObject* mo = player->media0bject();
if (mo->state() == Phonon::PausedState)
{
mo->seek(0);
mo->stop();
}
else
{
mo->stop();
}
}
示例4: play
void PlayerManager::play(const FileHandle &file)
{
if(!m_setup)
setup();
if(!m_media[0] || !m_media[1] || !m_playlistInterface)
return;
stopCrossfade();
// The "currently playing" media object.
Phonon::MediaObject *mediaObject = m_media[m_curOutputPath];
if(file.isNull()) {
if(paused())
mediaObject->play();
else if(playing()) {
mediaObject->seek(0);
emit seeked(0);
}
else {
m_playlistInterface->playNext();
m_file = m_playlistInterface->currentFile();
if(!m_file.isNull())
{
mediaObject->setCurrentSource(KUrl::fromPath(m_file.absFilePath()));
mediaObject->play();
emit signalItemChanged(m_file);
}
}
}
else {
mediaObject->setCurrentSource(KUrl::fromPath(file.absFilePath()));
mediaObject->play();
if(m_file != file)
emit signalItemChanged(file);
m_file = file;
}
// Our state changed handler will perform the follow up actions necessary
// once we actually start playing.
}