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C++ ogre::OverlayContainer类代码示例

本文整理汇总了C++中ogre::OverlayContainer的典型用法代码示例。如果您正苦于以下问题:C++ OverlayContainer类的具体用法?C++ OverlayContainer怎么用?C++ OverlayContainer使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了OverlayContainer类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: createTextArea

	// Create text area for SkyX parameters
	void createTextArea()
	{
		// Create a panel
		Ogre::OverlayContainer* panel = static_cast<Ogre::OverlayContainer*>(
			OverlayManager::getSingleton().createOverlayElement("Panel", "SkyXParametersPanel"));
		panel->setMetricsMode(Ogre::GMM_PIXELS);
		panel->setPosition(10, 10);
		panel->setDimensions(400, 400);

		// Create a text area
		mTextArea = static_cast<Ogre::TextAreaOverlayElement*>(
			OverlayManager::getSingleton().createOverlayElement("TextArea", "SkyXParametersTextArea"));
		mTextArea->setMetricsMode(Ogre::GMM_PIXELS);
		mTextArea->setPosition(0, 0);
		mTextArea->setDimensions(100, 100);
		mTextArea->setCaption("SkyX plugin demo");
		mTextArea->setCharHeight(16);
		mTextArea->setFontName("BlueHighway");
		mTextArea->setColourBottom(ColourValue(0.3, 0.5, 0.3));
		mTextArea->setColourTop(ColourValue(0.5, 0.7, 0.5));

		// Create an overlay, and add the panel
		Ogre::Overlay* overlay = OverlayManager::getSingleton().create("OverlayName");
		overlay->add2D(panel);

		// Add the text area to the panel
		panel->addChild(mTextArea);

		// Show the overlay
		overlay->show();
	}
开发者ID:AlanSmithee1984,项目名称:SkyX,代码行数:32,代码来源:main.cpp

示例2: _finalizeCalibration

void ViargoOgreKinectTrackingCalibrationMetaphor::_finalizeCalibration() {
	// Build extended positions (calculates average normal plane and adds translated points to list, needed for opencv affine transformation solver)
	//_buildExtendedPositions(_screenPositions3D);
	//_buildExtendedPositions(_worldPositions);

	cv::Point3f origin = _worldPositions[2];
	cv::Point3f xAxis  = _worldPositions[3];
	cv::Point3f yAxis  = _worldPositions[0];

	_buildTransformationMatrix(origin, xAxis, yAxis);
	// SVD 
	//_solveRigidBodyTransformation(_worldPositions, _screenPositions3D);

	// Store transformation matrix in file
	_storeCalibrationData();
	storeTransformation("kinect_calibration.txt");

	// Reset state
	_calibrating = false;
	_calibrated = true;

	// Hide overlays
	_overlay->hide();
	_backgroundOverlayContainer->hide();

	for (unsigned int i = 0; i < _markers.size(); i++) {
		Ogre::OverlayContainer* currentMarkerOverlay = _markers[i];
		currentMarkerOverlay->hide();
	}

	_worldPositions.clear();
}
开发者ID:Instinctlol,项目名称:gamelab2014,代码行数:32,代码来源:viargo_ogre_kinect_tracking_calibration_metaphor.cpp

示例3: showQuestLogEntries

void Menu::showQuestLogEntries()
{
  Ogre::OverlayManager* om = Ogre::OverlayManager::getSingletonPtr();
  if (om==NULL) return;
  Ogre::OverlayContainer* panel = static_cast<Ogre::OverlayContainer*>(
                            om->getOverlayElement(cQuestLogOverlay+"/Panel"));
  if (panel==NULL)
  {
    std::cout << "Menu::showQuestLogEntries: ERROR: Panel not found!\n";
    return;
  }//if
  std::vector<QLogEntry> entries = QuestLog::getSingleton().listQuestEntries(m_QuestLogOffset, cQuestLogEntriesPerPage);
  if (m_QuestLogOffset>0 and entries.empty())
  { //reset offset, because we've gone too far, and fetch entries again
    m_QuestLogOffset = 0;
    entries = QuestLog::getSingleton().listQuestEntries(m_QuestLogOffset, cQuestLogEntriesPerPage);
  }
  Ogre::TextAreaOverlayElement* text_elem = NULL;

  const Ogre::FontPtr glyphs = Ogre::FontManager::getSingleton().getByName("Console");
  unsigned int i;
  //create text areas for entries
  for (i=0; i<entries.size(); ++i)
  {
    text_elem = static_cast<Ogre::TextAreaOverlayElement*>(
        om->createOverlayElement("TextArea", cQuestLogOverlay+"/"+IntToString(i)));
    text_elem->setMetricsMode(Ogre::GMM_RELATIVE);
    text_elem->setPosition(0.025, cQuestLogEntryHeight*i+0.5*cQuestLogEntryHeight);
    text_elem->setDimensions(0.725, cQuestLogEntryHeight);
    text_elem->setAlignment(Ogre::TextAreaOverlayElement::Left);
    text_elem->setCaption(chopString(Journal::getSingleton().getText(entries[i].questID, entries[i].index),
                cQuestLogCharHeight, glyphs));
    text_elem->setFontName("Console");
    text_elem->setColour(Ogre::ColourValue(1.0, 0.5, 0.0));
    text_elem->setCharHeight(cQuestLogCharHeight);
    panel->addChild(text_elem);
  }//for
  //delete unneccessary textareas, if present
  for (i=entries.size(); i<m_QuestLogEntryCount; ++i)
  {
    om->destroyOverlayElement(cQuestLogOverlay+"/"+IntToString(i));
  }//for
  m_QuestLogEntryCount = entries.size();
  //show notification, if no elements are present yet
  if (entries.empty())
  {
    text_elem = static_cast<Ogre::TextAreaOverlayElement*>(
                    om->createOverlayElement("TextArea", cQuestLogOverlay+"/0"));
    text_elem->setMetricsMode(Ogre::GMM_RELATIVE);
    text_elem->setPosition(0.025, 0.0+0.5*cQuestLogEntryHeight);
    text_elem->setDimensions(0.725, cQuestLogEntryHeight);
    text_elem->setAlignment(Ogre::TextAreaOverlayElement::Center);
    text_elem->setCaption("You don't have any journal entries yet!");
    text_elem->setFontName("Console");
    text_elem->setColour(Ogre::ColourValue(1.0, 0.5, 0.0));
    text_elem->setCharHeight(cQuestLogCharHeight);
    panel->addChild(text_elem);
    m_QuestLogEntryCount = 1;
  }//if
}//func
开发者ID:Thoronador,项目名称:Dusk,代码行数:60,代码来源:Menu.cpp

示例4:

GameplayScreen::~GameplayScreen()
{
	//Destroy our game objects
	delete mWhacker;
	for(unsigned int i=0; i<mDragons.size(); i++)
	{
		delete mDragons[i];
	}
	//Destroy all entities created
	Ogre::SceneManager* mSceneManager = Ogre::Root::getSingletonPtr()->getSceneManager("ApplicationSceneManager");
	mSceneManager->destroyEntity("Stage");
	//Remove the stage mesh
	mStageNode->removeAndDestroyAllChildren();
	mStageNode->getParentSceneNode()->removeAndDestroyChild(mStageNode->getName());
	//Destroy our score overlay
	//To do this, we must traverse all elements contained within
	//the overlay and remove them one at a time.
	Ogre::OverlayManager* overlayMgr = Ogre::OverlayManager::getSingletonPtr();
	Ogre::Overlay::Overlay2DElementsIterator iter = mOverlay->get2DElementsIterator();
	for(;iter.hasMoreElements();)
	{
		Ogre::OverlayContainer * childContainer = iter.getNext();
		Ogre::OverlayContainer::ChildIterator contIter = childContainer->getChildIterator();
		for(;contIter.hasMoreElements();)
		{
			Ogre::OverlayElement* curElement = contIter.getNext();
			overlayMgr->destroyOverlayElement(curElement->getName());
		}
		overlayMgr->destroyOverlayElement(childContainer->getName());
	}
	overlayMgr->destroy(mOverlay->getName());
}
开发者ID:SamBushman,项目名称:SlayADragon,代码行数:32,代码来源:GameplayScreen.cpp

示例5:

Ogre::OverlayContainer *GUIHelper::findContainer(Ogre::OverlayContainer *overlay,
			const Ogre::String subStrName)
{
	ASSERT(overlay);

	std::queue<Ogre::OverlayContainer *> q;
	q.push(overlay);

	Ogre::OverlayContainer *parent = 0;
	while(!q.empty()){
		parent = q.back();
		q.pop();
		if(parent->getName().find(subStrName) != Ogre::String::npos){
			// we find it
			return parent;
		}
		// else we have to iterate over all the children an put it in the queue
		Ogre::OverlayContainer *child = 0;
		Ogre::OverlayContainer::ChildIterator it = parent->getChildIterator();
		while(it.hasMoreElements()){
			child = static_cast<Ogre::OverlayContainer *>(it.peekNextValue());
			if(!child){
				break;
			}
			// else we put it in the queue
			q.push(child);
			it.moveNext();
		}

	}

	return 0;
}
开发者ID:agudpp,项目名称:CordobaZombie,代码行数:33,代码来源:GUIHelper.cpp

示例6: createScene

void OgreApp::createScene()
{
	sceneMgr->setSkyBox(true, "Sky", 5, 8, 4000);
    sceneMgr->setAmbientLight(ColourValue(0.5f, 0.5f, 0.5f));
    sceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_ADDITIVE);

	node = sceneMgr->getRootSceneNode()->createChildSceneNode("OgreHead");
	ent = sceneMgr->createEntity("Ogre", "ogrehead.mesh");
	node->attachObject(ent);
	node->setPosition(0, 50, 0);

	OgreAL::Sound *bgSound = soundManager->createSound("5.1 Test", "6chan.ogg", true);
	bgSound->setGain(2);
	bgSound->setRelativeToListener(true);
	bgSound->play();

	node = sceneMgr->getRootSceneNode()->createChildSceneNode("CameraNode");
	node->setPosition(0, 100, 100);
	node = node->createChildSceneNode("PitchNode");
	node->attachObject(camera);
	node->attachObject(soundManager->getListener());
	node->pitch(Ogre::Degree(-30));

	// Create a ground plane
    Plane plane(Vector3::UNIT_Y, 0);
    MeshManager::getSingleton().createPlane("ground",
       ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, plane,
       15000,15000,20,20,true,1,5,5,Vector3::UNIT_Z);
    ent = sceneMgr->createEntity("GroundEntity", "ground");
    sceneMgr->getRootSceneNode()->createChildSceneNode()->attachObject(ent);
    ent->setMaterialName("Ground");
    ent->setCastShadows(false);

	light = sceneMgr->createLight("sun");
	light->setType(Light::LT_DIRECTIONAL);
	light->setDirection(-1,-1,-1);

	OverlayManager& overlayMgr = OverlayManager::getSingleton();
	Ogre::OverlayContainer* panel = static_cast<OverlayContainer*>(
	   overlayMgr.createOverlayElement("Panel", "PanelName"));
	panel->setMetricsMode(Ogre::GMM_PIXELS);
	panel->setPosition(10, 10);
	panel->setDimensions(100, 100);

	TextAreaOverlayElement* textArea = static_cast<TextAreaOverlayElement*>(
	   overlayMgr.createOverlayElement("TextArea", "TextAreaName"));
	textArea->setMetricsMode(Ogre::GMM_PIXELS);
	textArea->setPosition(0, 0);
	textArea->setDimensions(100, 100);
	textArea->setCharHeight(16);
	textArea->setFontName("Arial");
	textArea->setCaption("Hello, World!");

	Ogre::Overlay* overlay = overlayMgr.create("AverageFps");
	overlay->add2D(panel);
	panel->addChild(textArea);
	overlay->show();
}
开发者ID:barsnadcat,项目名称:steelandconcrete,代码行数:58,代码来源:OgreApp.cpp

示例7: reposContainer

void GUIHelper::reposContainer(Ogre::OverlayContainer *o)
{
	ASSERT(o);
	if(!o->getParent()){
		debugWARNING("This overlay has no parent (%s)\n", o->getName().c_str());
		return;
	}
	// if we have parent then we call the other function
	Ogre::OverlayContainer *parent = o->getParent();
	reposContainer(o, parent->getLeft(), parent->getTop(),parent->getHeight(),
			parent->getWidth());
}
开发者ID:agudpp,项目名称:CordobaZombie,代码行数:12,代码来源:GUIHelper.cpp

示例8: deleteOverlayContainerContents

	void LoadingBar::deleteOverlayContainerContents(Ogre::OverlayContainer& container) const
	{
		{
			OverlayContainer::ChildContainerIterator I = container.getChildContainerIterator();
			while (I.hasMoreElements()) {
				deleteOverlayContainerContents(*I.getNext());
			}
		}
		OverlayContainer::ChildIterator I = container.getChildIterator();
		while (I.hasMoreElements()) {
			OverlayManager::getSingleton().destroyOverlayElement(I.getNext());
		}
	}
开发者ID:Arsakes,项目名称:ember,代码行数:13,代码来源:LoadingBar.cpp

示例9: createOverlay

	void DirectShowControl::createOverlay()
	{
		mOverlay = Ogre::OverlayManager::getSingleton().create(mName);

		Ogre::OverlayContainer *mContainer = (Ogre::OverlayContainer*)
			(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "Ogre/DebugTexPanel" +mName));

		mContainer->setMetricsMode(Ogre::GMM_PIXELS);
		mContainer->setDimensions(mVp->getActualWidth(),mVp->getActualHeight());
		mContainer->setMaterialName(mMaterial->getName());
		mOverlay->add2D(mContainer);
		mOverlay->show();
		PlayMovie();
	}
开发者ID:harr999y,项目名称:OgreFramework,代码行数:14,代码来源:OgreVideoPlay.cpp

示例10: killDialogueOverlayLines

void Menu::killDialogueOverlayLines()
{
  Ogre::OverlayManager* om = Ogre::OverlayManager::getSingletonPtr();
  /*If overlay manager is NULL, then it is not present any more and all overlays
    should already be destroyed at that point. So we can return anyway. */
  if (om==NULL) return;
  Ogre::OverlayContainer* oc = static_cast<Ogre::OverlayContainer*> (om->getOverlayElement(cDialogueOverlay+"/Box"));
  unsigned int i;
  for (i=0; i<m_DialogueLineCount; i=i+1)
  {
    oc->removeChild(cDialogueOverlay+"/Box/Line"+IntToString(i));
    om->destroyOverlayElement(cDialogueOverlay+"/Box/Line"+IntToString(i));
  }//for
  m_DialogueLineCount = 0;
}
开发者ID:Thoronador,项目名称:Dusk,代码行数:15,代码来源:Menu.cpp

示例11: showDialogue

void Menu::showDialogue(const std::string& first, const std::vector<std::string>& options)
{
  Ogre::OverlayManager& om = Ogre::OverlayManager::getSingleton();
  std::cout << "getByName(overlay)\n";
  Ogre::Overlay* dialOverlay = om.getByName(cDialogueOverlay);
  if (dialOverlay == NULL)
  {
    std::cout << "create(overlay)\n";
    dialOverlay = om.create(cDialogueOverlay);
  }
  Ogre::OverlayContainer* dialCont = NULL;
  std::cout << "getOE(Box)\n";
  dialCont = static_cast<Ogre::OverlayContainer*> (om.getOverlayElement(cDialogueOverlay+"/Box"));
  if (dialCont == NULL)
  {
    std::cout << "createOE(Box)\n";
    dialCont = static_cast<Ogre::OverlayContainer*>
                    (om.createOverlayElement("Panel", cDialogueOverlay+"/Box"));
    dialCont->setPosition(0.0, 0.75);
    dialCont->setDimensions(1.0, 0.25);
    dialCont->setMaterialName("Dusk/Dialogue/Black");
  }
  std::cout << "getOE(Box/First)\n";
  Ogre::OverlayElement* dialElem;
  dialElem = om.getOverlayElement(cDialogueOverlay+"/Box/First");
  if (dialElem==NULL)
  {
    std::cout << "createOE(Box/First)\n";
    dialElem = om.createOverlayElement("TextArea", cDialogueOverlay+"/Box/First");
    dialElem->setDimensions(1.0, 0.0625);
    dialElem->setPosition(0.0, 0.0);
    dialElem->setMaterialName("Dusk/Dialogue/Element");
    dialCont->addChild(dialElem);
  }
  dialElem->setCaption(first);
  dialElem->show();
  unsigned int elemCount = options.size();
  if (elemCount > cMaxDialogueOptions)
  {
    elemCount = cMaxDialogueOptions;
  }

  killDialogueOverlayLines();
  unsigned int i;
  const float elemHeight = 0.8/(float)elemCount;
  for (i=0; i<elemCount; i=i+1)
  {
    //dialElem = om.createOverlayElement("TextArea", cDialogueOverlay+"/Box/Line"+IntToString(i));
    dialElem = om.createOverlayElementFromTemplate(cDialogueOverlay+"/LineTemplate", "TextArea", cDialogueOverlay+"/Box/Line"+IntToString(i));
    dialElem->setPosition(0.1, dialCont->getHeight()*(0.2+i*elemHeight));
    dialElem->setDimensions(0.8, elemHeight*dialCont->getHeight());
    dialElem->setCaption(IntToString(i+1)+": "+options[i]);
    dialElem->show();
    dialCont->addChild(dialElem);
    m_DialogueLineCount = i+1;
  }//for
  dialOverlay->show();
}
开发者ID:Thoronador,项目名称:Dusk,代码行数:58,代码来源:Menu.cpp

示例12: opendir

//-------------------------------------------------------------------------------------
///Load all songs, initializes overlay and play first
	Sound::Sound(const char* path, int width, int height):volumeDiff(1),actualSongNumber(0),overlayIsShowed(false),durationOverlay(0),startVolume(5)
{
	volume = startVolume; //50%
	engine = irrklang::createIrrKlangDevice();
	
	struct dirent *entry;
	DIR *dp;

	dp = opendir(path);
	std::string stringName;

	if (dp == NULL) {
		perror("opendir: Path does not exist or could not be read.");
	}else{
		while ((entry = readdir(dp))){
			stringName = entry->d_name;
			if(!(!strcmp(".", stringName.c_str())||!strcmp("..",stringName.c_str()))){
				songNames.push_back(std::string(path)+ '/'+ entry->d_name);	
			}
		}
	}
	song = engine->play2D(songNames[0].c_str(), false, false, true);
	song->setVolume(volume);

	closedir(dp);
	
	//Event Listener
	song->setSoundStopEventReceiver(this);
	
	//overlay
	Ogre::OverlayManager& overlayManager = Ogre::OverlayManager::getSingleton(); 

    //Create a panel 
    Ogre::OverlayContainer* panel = static_cast<Ogre::OverlayContainer*>(overlayManager.createOverlayElement("Panel", "MusicPanel")); 
    panel->setMetricsMode(Ogre::GMM_PIXELS); 
	panel->setDimensions(width*9/10, 50);
 
	panel->setLeft((width - panel->getWidth()) / 2);   
    panel->setMaterialName("Core/StatsBlockCenter"); // Optional background material 
   
    // Create a text area 
    musicTextArea = static_cast<Ogre::TextAreaOverlayElement*>(overlayManager.createOverlayElement("TextArea", "MusicTextArea")); 
    musicTextArea->setMetricsMode(Ogre::GMM_PIXELS); 
	musicTextArea->setTop(5);
	musicTextArea->setLeft((( panel->getWidth())) / 4);
	musicTextArea->setCharHeight(14);   
    musicTextArea->setFontName("StarWars"); 

	// Add the text area to the panel 
    panel->addChild(musicTextArea); 

    // Create an overlay, and add the panel 
    overlay = overlayManager.create("MusicBox"); 
    overlay->add2D((panel)); 

	actualSong();
}
开发者ID:vavrekmichal,项目名称:OgreApp1,代码行数:59,代码来源:Sound.cpp

示例13: mListener

// -------------------------------------------------------------------------
OgreBulletGuiListener::OgreBulletGuiListener(OgreBulletListener *listener, Ogre::RenderWindow *win) :
    mListener(listener),
    mWindow(win),
    mMouseOverlay(0),
    mMousePanel(0)
{	
        
    /******************* CREATE Cursor Overlay ***************************/
    mMouseOverlay = (Overlay*)OverlayManager::getSingleton().getByName("GuiOverlay");
    if (mMouseOverlay)
    {
        mMousePanel = OverlayManager::getSingleton().getOverlayElement ("GUIMouse");
    }
    else
    {
        mMouseOverlay = OverlayManager::getSingletonPtr()->create("GuiOverlay");
        mMouseOverlay->setZOrder(600);
        mMousePanel = (Ogre::OverlayElement *)
            OverlayManager::getSingletonPtr()->createOverlayElement("Panel", "GUIMouse");
        mMousePanel->setMaterialName("OgreBulletDemos/TargetSights");

        TexturePtr mouseTex = TextureManager::getSingleton().load("target.png", "Bullet");
        mMousePanel->setWidth (mouseTex->getWidth() / (float)win->getWidth());
        mMousePanel->setHeight (mouseTex->getHeight() / (float)win->getHeight());

        Ogre::OverlayContainer		*mouseContainer = (Ogre::OverlayContainer*) 
            OverlayManager::getSingletonPtr()->createOverlayElement("Panel", "GUIContainer");
        mMouseOverlay->add2D(mouseContainer);
        mouseContainer->addChild(mMousePanel);
    }

    mMouseOverlay->show(); 
    TexturePtr mouseTex = TextureManager::getSingleton().load("target.png", "Bullet");
    mMouseCursorHalfWidth = (Real(mouseTex->getWidth()) / mWindow->getWidth()) * 0.5;
    mMouseCursorHalfHeight = (Real(mouseTex->getHeight())  / mWindow->getHeight ()) * 0.5;

    /******************* CREATE GUI ***************************/
    mGui = new BetaGUI::GUI("OgreBulletGui", "BlueHighway", 14, win);
    OverlayContainer* mouseCursor = mGui->createMousePointer(Vector2(32, 32), "bgui.pointer");
    mouseCursor->hide();

    mGui->injectMouse(mWindow->getWidth() * 0.5, mWindow->getHeight() * 0.5, false);

}
开发者ID:bb123n4,项目名称:OgreBulletDemos,代码行数:45,代码来源:OgreBulletGuiListener.cpp

示例14:

/**
 * @inheritDoc
 */
BrowserWindow::BrowserWindow() {
    m_texture = Ogre::TextureManager::getSingleton().createManual("HUDTexture", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
       Ogre::TEX_TYPE_2D, 500, 500, 0, Ogre::PF_BYTE_BGRA, Ogre::TU_DYNAMIC);

    Ogre::MaterialPtr material = Ogre::MaterialManager::getSingleton().create("HUDMaterial", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
    material->getTechnique(0)->getPass(0)->createTextureUnitState("HUDTexture");
    material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA);

    Ogre::OverlayManager& overlayManager = Ogre::OverlayManager::getSingleton();
    m_overlay = overlayManager.create("OverlayName");

    Ogre::OverlayContainer* panel = static_cast<Ogre::OverlayContainer*>(overlayManager.createOverlayElement("Panel", "PanelName"));
    panel->setPosition(0.0, 0.0);
    panel->setDimensions(1.0, 1.0);
    panel->setMaterialName("HUDMaterial");

    m_overlay->add2D(panel);
    m_overlay->show();
}
开发者ID:Kissy,项目名称:shoot-em-up-project,代码行数:22,代码来源:BrowserWindow.cpp

示例15: setUpOverlay

void GameScreen::setUpOverlay(){
	// Load the Font
	FontManager &fontMgr = FontManager::getSingleton();
	ResourcePtr font = fontMgr.create("GameFont","General");
	font->setParameter("type","truetype");
	font->setParameter("source","Smirnof.ttf");
	font->setParameter("size","20");
	font->setParameter("resolution","96");
	font->load();

	// Load the overlay
	OverlayManager& overlayMgr = OverlayManager::getSingleton();
	Ogre::OverlayContainer* panel = static_cast<OverlayContainer*>(
    overlayMgr.createOverlayElement("Panel", "PanelName"));
	panel->_setPosition(0.05, 0.925);
	panel->setDimensions(300, 120);

	TextAreaOverlayElement* textArea = static_cast<TextAreaOverlayElement*>(
    overlayMgr.createOverlayElement("TextArea", "TextAreaName"));
	textArea->setMetricsMode(Ogre::GMM_PIXELS);
	textArea->setPosition(0, 0);
	textArea->setDimensions(300, 120);
	textArea->setCharHeight(24);
	textArea->setColour(ColourValue(1,1,0));
	// set the font name to the font resource that you just created.
	textArea->setFontName("GameFont");
	// say something

	std::stringstream ss;
	ss << "Score: " << score;

	textArea->setCaption(ss.str().c_str());

	overlay = overlayMgr.create("OverlayName");
	overlay->add2D(panel);

	panel->addChild(textArea);

}
开发者ID:Daeda88,项目名称:BrainInvaders,代码行数:39,代码来源:GameScreen.cpp


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