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C++ MapCache::setDesignationAt方法代码示例

本文整理汇总了C++中mapextras::MapCache::setDesignationAt方法的典型用法代码示例。如果您正苦于以下问题:C++ MapCache::setDesignationAt方法的具体用法?C++ MapCache::setDesignationAt怎么用?C++ MapCache::setDesignationAt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在mapextras::MapCache的用法示例。


在下文中一共展示了MapCache::setDesignationAt方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: restrictLiquidProc

//Restrict traffic if tile is visible and liquid is present.
void restrictLiquidProc(DFCoord coord, MapExtras::MapCache &map)
{
    df::tile_designation des = map.designationAt(coord);
    if ((des.bits.hidden == 0) && (des.bits.flow_size != 0))
    {
        des.bits.traffic = tile_traffic::Restricted;
        map.setDesignationAt(coord, des);
    }
}
开发者ID:DFHack,项目名称:dfhack,代码行数:10,代码来源:filltraffic.cpp

示例2: restrictIceProc

//Restrict traffice if tile is above visible ice wall.
void restrictIceProc(DFCoord coord, MapExtras::MapCache &map)
{
    //There is no ice below the bottom of the map.
    if (coord.z == 0)
        return;

    DFCoord tile_below = DFCoord(coord.x, coord.y, coord.z - 1);
    df::tiletype tt = map.tiletypeAt(tile_below);
    df::tile_designation des = map.designationAt(tile_below);

    if ((des.bits.hidden == 0) && (tileMaterial(tt) == tiletype_material::FROZEN_LIQUID))
    {
        des = map.designationAt(coord);
        des.bits.traffic = tile_traffic::Restricted;
        map.setDesignationAt(coord, des);
    }
}
开发者ID:DFHack,项目名称:dfhack,代码行数:18,代码来源:filltraffic.cpp

示例3: vdig


//.........这里部分代码省略.........
        if(!DFHack::isWallTerrain(tt))
            continue;
        if(vmat2!=veinmat)
            continue;

        // found a good tile, dig+unset material
        DFHack::t_designation des = MCache->designationAt(current);
        DFHack::t_designation des_minus;
        DFHack::t_designation des_plus;
        des_plus.whole = des_minus.whole = 0;
        int16_t vmat_minus = -1;
        int16_t vmat_plus = -1;
        bool below = 0;
        bool above = 0;
        if(updown)
        {
            if(MCache->testCoord(current-1))
            {
                below = 1;
                des_minus = MCache->designationAt(current-1);
                vmat_minus = MCache->veinMaterialAt(current-1);
            }

            if(MCache->testCoord(current+1))
            {
                above = 1;
                des_plus = MCache->designationAt(current+1);
                vmat_plus = MCache->veinMaterialAt(current+1);
            }
        }
        if(MCache->testCoord(current))
        {
            MCache->clearMaterialAt(current);
            if(current.x < tx_max - 2)
            {
                flood.push(DFHack::DFCoord(current.x + 1, current.y, current.z));
                if(current.y < ty_max - 2)
                {
                    flood.push(DFHack::DFCoord(current.x + 1, current.y + 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y + 1,current.z));
                }
                if(current.y > 1)
                {
                    flood.push(DFHack::DFCoord(current.x + 1, current.y - 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y - 1,current.z));
                }
            }
            if(current.x > 1)
            {
                flood.push(DFHack::DFCoord(current.x - 1, current.y,current.z));
                if(current.y < ty_max - 2)
                {
                    flood.push(DFHack::DFCoord(current.x - 1, current.y + 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y + 1,current.z));
                }
                if(current.y > 1)
                {
                    flood.push(DFHack::DFCoord(current.x - 1, current.y - 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y - 1,current.z));
                }
            }
            if(updown)
            {
                if(current.z > 0 && below && vmat_minus == vmat2)
                {
                    flood.push(current-1);

                    if(des_minus.bits.dig == DFHack::designation_d_stair)
                        des_minus.bits.dig = DFHack::designation_ud_stair;
                    else
                        des_minus.bits.dig = DFHack::designation_u_stair;
                    MCache->setDesignationAt(current-1,des_minus);

                    des.bits.dig = DFHack::designation_d_stair;
                }
                if(current.z < z_max - 1 && above && vmat_plus == vmat2)
                {
                    flood.push(current+ 1);

                    if(des_plus.bits.dig == DFHack::designation_u_stair)
                        des_plus.bits.dig = DFHack::designation_ud_stair;
                    else
                        des_plus.bits.dig = DFHack::designation_d_stair;
                    MCache->setDesignationAt(current+1,des_plus);

                    if(des.bits.dig == DFHack::designation_d_stair)
                        des.bits.dig = DFHack::designation_ud_stair;
                    else
                        des.bits.dig = DFHack::designation_u_stair;
                }
            }
            if(des.bits.dig == DFHack::designation_no)
                des.bits.dig = DFHack::designation_default;
            MCache->setDesignationAt(current,des);
        }
    }
    MCache->WriteAll();
    c->Resume();
    return CR_OK;
}
开发者ID:gsvslto,项目名称:dfhack,代码行数:101,代码来源:vdig.cpp

示例4: digcircle


//.........这里部分代码省略.........
                    break;
                }
                if(isStairTerrain(tt) && type == designation_channel )
                    break;
                return false;
            }
            while(0);
        }
        switch(what)
        {
            case circle_set:
                if(des.bits.dig == designation_no)
                {
                    des.bits.dig = type;
                }
                break;
            case circle_unset:
                if (des.bits.dig != designation_no)
                {
                    des.bits.dig = designation_no;
                }
            case circle_invert:
                if(des.bits.dig == designation_no)
                {
                    des.bits.dig = type;
                }
                else
                {
                    des.bits.dig = designation_no;
                }
                break;
        }
        std::cerr << "allowing tt" << tt << "\n";
        MCache.setDesignationAt(at,des);
        return true;
    };
    auto lineX = [&](int32_t y1, int32_t y2, int32_t x, int32_t z) -> bool
    {
        for(int32_t y = y1; y <= y2; y++)
        {
            dig(x,y,z);
        }
        return true;
    };
    auto lineY = [&](int32_t x1, int32_t x2, int32_t y, int32_t z) -> bool
    {
        for(int32_t x = x1; x <= x2; x++)
        {
            dig(x,y,z);
        }
        return true;
    };
    int r = diameter / 2;
    int iter;
    bool adjust;
    if(diameter % 2)
    {
        // paint center
        if(filled)
        {
            lineY(cx - r, cx + r, cy, cz);
        }
        else
        {
            dig(cx - r, cy, cz);
            dig(cx + r, cy, cz);
开发者ID:gsvslto,项目名称:dfhack,代码行数:67,代码来源:vdig.cpp

示例5: expdig


//.........这里部分代码省略.........
        int x = 0,mx = 16;
        if(bx == 0)
            x = 1;
        if(bx == x_max - 1)
            mx = 15;
        for(; x < mx; x++)
        {
            int y = 0,my = 16;
            if(by == 0)
                y = 1;
            if(by == y_max - 1)
                my = 15;
            for(; y < my; y++)
            {
                naked_designation & des = bl->designation[x][y].bits;
                short unsigned int tt = bl->tiletype[x][y];
                // could be potentially used to locate hidden constructions?
                if(tileMaterial(tt) == CONSTRUCTED && !des.hidden)
                    continue;
                if(!isWallTerrain(tt) && !des.hidden)
                    continue;
                if(how == EXPLO_CLEAR)
                {
                    des.dig = designation_no;
                    continue;
                }
                if(dm[y][x])
                {
                    if(what == EXPLO_ALL
                        || des.dig == designation_default && what == EXPLO_DESIGNATED
                        || des.hidden && what == EXPLO_HIDDEN)
                    {
                        des.dig = designation_default;
                    }
                }
                else if(what == EXPLO_DESIGNATED)
                {
                    des.dig = designation_no;
                }
            }
        }
        bl->flags.set(BLOCK_DESIGNATED);
        return true;
    };
    if(how == EXPLO_DIAG5)
    {
        int which;
        for(uint32_t x = 0; x < x_max; x++)
        {
            for(int32_t y = 0 ; y < y_max; y++)
            {
                which = (4*x + y) % 5;
                apply(x,y_max - 1 - y,diag5[which]);
            }
        }
    }
    else if(how == EXPLO_LADDER)
    {
        int which;
        for(uint32_t x = 0; x < x_max; x++)
        {
            which = x % 3;
            for(int32_t y = 0 ; y < y_max; y++)
            {
                apply(x,y,ladder[which]);
            }
        }
    }
    else if(how == EXPLO_CROSS)
    {
        // middle + recentering for the image
        int xmid = x_max * 8 - 8;
        int ymid = y_max * 8 - 8;
        MapExtras::MapCache mx (maps);
        for(int x = 0; x < 16; x++)
            for(int y = 0; y < 16; y++)
            {
                DFCoord pos(xmid+x,ymid+y,z_level);
                short unsigned int tt = mx.tiletypeAt(pos);
                if(tt == 0)
                    continue;
                t_designation des = mx.designationAt(pos);
                if(tileMaterial(tt) == CONSTRUCTED && !des.bits.hidden)
                    continue;
                if(!isWallTerrain(tt) && !des.bits.hidden)
                    continue;
                if(cross[y][x])
                {
                    des.bits.dig = designation_default;
                    mx.setDesignationAt(pos,des);
                }
            }
        mx.WriteAll();
    }
    else for(uint32_t x = 0; x < x_max; x++)
        for(int32_t y = 0 ; y < y_max; y++)
            apply(x,y,all_tiles);
    c->Resume();
    return CR_OK;
}
开发者ID:gsvslto,项目名称:dfhack,代码行数:101,代码来源:vdig.cpp

示例6: filltraffic


//.........这里部分代码省略.........
    source = des.bits.traffic;
    if(source == target)
    {
        c->con.printerr("This tile is already set to the target traffic type.\n");
        delete MCache;
        c->Resume();
        return CR_FAILURE;
    }

    if(DFHack::isWallTerrain(tt))
    {
        c->con.printerr("This tile is a wall. Please select a passable tile.\n");
        delete MCache;
        c->Resume();
        return CR_FAILURE;
    }

	if(checkpit && DFHack::isOpenTerrain(tt))
	{
		c->con.printerr("This tile is a hole. Please select a passable tile.\n");
        delete MCache;
        c->Resume();
        return CR_FAILURE;
	}

	if(checkbuilding && oc.bits.building)
	{
		c->con.printerr("This tile contains a building. Please select an empty tile.\n");
        delete MCache;
        c->Resume();
        return CR_FAILURE;
	}

	c->con.print("%d/%d/%d  ... FILLING!\n", cx,cy,cz);

	//Naive four-way or six-way flood fill with possible tiles on a stack.
	stack <DFHack::DFCoord> flood;
	flood.push(xy);

	while(!flood.empty())
	{
		xy = flood.top();
		flood.pop();

		des = MCache->designationAt(xy);
		if (des.bits.traffic != source) continue;

		tt = MCache->tiletypeAt(xy);

		if(DFHack::isWallTerrain(tt)) continue;
		if(checkpit && DFHack::isOpenTerrain(tt)) continue;

		if (checkbuilding)
		{
			oc = MCache->occupancyAt(xy);
			if(oc.bits.building) continue;
		}

		//This tile is ready.  Set its traffic level and add surrounding tiles.
		if (MCache->testCoord(xy))
		{
			des.bits.traffic = target;
			MCache->setDesignationAt(xy,des);

			if (xy.x > 0)
			{
				flood.push(DFHack::DFCoord(xy.x - 1, xy.y, xy.z));
			}
			if (xy.x < tx_max - 1)
			{
				flood.push(DFHack::DFCoord(xy.x + 1, xy.y, xy.z));
			}
			if (xy.y > 0)
			{
				flood.push(DFHack::DFCoord(xy.x, xy.y - 1, xy.z));
			}
			if (xy.y < ty_max - 1)
			{
				flood.push(DFHack::DFCoord(xy.x, xy.y + 1, xy.z));
			}

			if (updown)
			{
				if (xy.z > 0 && DFHack::LowPassable(tt))
				{
					flood.push(DFHack::DFCoord(xy.x, xy.y, xy.z - 1));
				}
				if (xy.z < z_max && DFHack::HighPassable(tt))
				{
					flood.push(DFHack::DFCoord(xy.x, xy.y, xy.z + 1));
				}
			}

		}
	}

	MCache->WriteAll();
    c->Resume();
    return CR_OK;
}
开发者ID:gsvslto,项目名称:dfhack,代码行数:101,代码来源:filltraffic.cpp

示例7: tiletraffic

DFhackCExport command_result tiletraffic(DFHack::Core * c, std::vector<std::string> & params)
{
	//Target traffic types.
	e_traffic target = traffic_normal;
	//!!! Options Later !!!

	//Loop through parameters
    for(int i = 0; i < params.size();i++)
    {
        if(params[i] == "help" || params[i] == "?")
        {
            c->con.print("Set traffic types for all tiles on the map.\n"
						 "Traffic Type Codes:\n"
						 "	H: High Traffic\n"
						 "	N: Normal Traffic\n"
						 "	L: Low Traffic\n"
						 "	R: Restricted Traffic\n"
            );
            return CR_OK;
        }

		switch (toupper(params[i][0]))
		{
			case 'H':
				target = traffic_high; break;
			case 'N':
				target = traffic_normal; break;
			case 'L':
				target = traffic_low; break;
			case 'R':
				target = traffic_restricted; break;
		}
    }

	//Initialization.
	c->Suspend();

	DFHack::Maps * Maps = c->getMaps();
    DFHack::Gui * Gui = c->getGui();
    // init the map
    if(!Maps->Start())
    {
        c->con.printerr("Can't init map. Make sure you have a map loaded in DF.\n");
        c->Resume();
        return CR_FAILURE;
    }

	//Maximum map size.
	uint32_t x_max,y_max,z_max;
    Maps->getSize(x_max,y_max,z_max);
    uint32_t tx_max = x_max * 16;
    uint32_t ty_max = y_max * 16;

	MapExtras::MapCache * MCache = new MapExtras::MapCache(Maps);

	c->con.print("Entire map ... FILLING!\n");

	//Loop through every single tile
	for(uint32_t x = 0; x <= tx_max; x++)
	{
		for(uint32_t y = 0; y <= ty_max; y++)
		{
			for(uint32_t z = 0; z <= z_max; z++)
			{
				DFHack::DFCoord tile = DFHack::DFCoord(x, y, z);
				DFHack::t_designation des = MCache->designationAt(tile);

				des.bits.traffic = target;
				MCache->setDesignationAt(tile, des);
			}
		}
	}

	MCache->WriteAll();
    c->Resume();
    return CR_OK;
}
开发者ID:gsvslto,项目名称:dfhack,代码行数:77,代码来源:filltraffic.cpp

示例8: vdig


//.........这里部分代码省略.........
        tt = MCache->tiletypeAt(current);
        if(!DFHack::isWallTerrain(tt))
            continue;
        if(vmat2!=veinmat)
            continue;

        // found a good tile, dig+unset material
        df::tile_designation des = MCache->designationAt(current);
        df::tile_designation des_minus;
        df::tile_designation des_plus;
        des_plus.whole = des_minus.whole = 0;
        int16_t vmat_minus = -1;
        int16_t vmat_plus = -1;
        bool below = 0;
        bool above = 0;
        if(updown)
        {
            if(MCache->testCoord(current-1))
            {
                below = 1;
                des_minus = MCache->designationAt(current-1);
                vmat_minus = MCache->veinMaterialAt(current-1);
            }

            if(MCache->testCoord(current+1))
            {
                above = 1;
                des_plus = MCache->designationAt(current+1);
                vmat_plus = MCache->veinMaterialAt(current+1);
            }
        }
        if(MCache->testCoord(current))
        {
            MCache->clearMaterialAt(current);
            if(current.x < tx_max - 2)
            {
                flood.push(DFHack::DFCoord(current.x + 1, current.y, current.z));
                if(current.y < ty_max - 2)
                {
                    flood.push(DFHack::DFCoord(current.x + 1, current.y + 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y + 1,current.z));
                }
                if(current.y > 1)
                {
                    flood.push(DFHack::DFCoord(current.x + 1, current.y - 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y - 1,current.z));
                }
            }
            if(current.x > 1)
            {
                flood.push(DFHack::DFCoord(current.x - 1, current.y,current.z));
                if(current.y < ty_max - 2)
                {
                    flood.push(DFHack::DFCoord(current.x - 1, current.y + 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y + 1,current.z));
                }
                if(current.y > 1)
                {
                    flood.push(DFHack::DFCoord(current.x - 1, current.y - 1,current.z));
                    flood.push(DFHack::DFCoord(current.x, current.y - 1,current.z));
                }
            }
            if(updown)
            {
                if(current.z > 0 && below && vmat_minus == vmat2)
                {
                    flood.push(current-1);

                    if(des_minus.bits.dig == tile_dig_designation::DownStair)
                        des_minus.bits.dig = tile_dig_designation::UpDownStair;
                    else
                        des_minus.bits.dig = tile_dig_designation::UpStair;
                    MCache->setDesignationAt(current-1,des_minus);

                    des.bits.dig = tile_dig_designation::DownStair;
                }
                if(current.z < z_max - 1 && above && vmat_plus == vmat2)
                {
                    flood.push(current+ 1);

                    if(des_plus.bits.dig == tile_dig_designation::UpStair)
                        des_plus.bits.dig = tile_dig_designation::UpDownStair;
                    else
                        des_plus.bits.dig = tile_dig_designation::DownStair;
                    MCache->setDesignationAt(current+1,des_plus);

                    if(des.bits.dig == tile_dig_designation::DownStair)
                        des.bits.dig = tile_dig_designation::UpDownStair;
                    else
                        des.bits.dig = tile_dig_designation::UpStair;
                }
            }
            if(des.bits.dig == tile_dig_designation::No)
                des.bits.dig = tile_dig_designation::Default;
            MCache->setDesignationAt(current,des);
        }
    }
    MCache->WriteAll();
    return CR_OK;
}
开发者ID:TroZ,项目名称:dfhack,代码行数:101,代码来源:vdig.cpp

示例9: expdig


//.........这里部分代码省略.........
    if (!Maps::IsValid())
    {
        c->con.printerr("Map is not available!\n");
        return CR_FAILURE;
    }
    Maps::getSize(x_max,y_max,z_max);
    int32_t xzzz,yzzz,z_level;
    if(!Gui::getViewCoords(xzzz,yzzz,z_level))
    {
        c->con.printerr("Can't get view coords...\n");
        return CR_FAILURE;
    }
    if(how == EXPLO_DIAG5)
    {
        int which;
        for(uint32_t x = 0; x < x_max; x++)
        {
            for(int32_t y = 0 ; y < y_max; y++)
            {
                which = (4*x + y) % 5;
                stamp_pattern(x,y_max - 1 - y, z_level, diag5[which],
                    how, what, x_max, y_max);
            }
        }
    }
    else if(how == EXPLO_DIAG5R)
    {
        int which;
        for(uint32_t x = 0; x < x_max; x++)
        {
            for(int32_t y = 0 ; y < y_max; y++)
            {
                which = (4*x + 1000-y) % 5;
                stamp_pattern(x,y_max - 1 - y, z_level, diag5r[which],
                    how, what, x_max, y_max);
            }
        }
    }
    else if(how == EXPLO_LADDER)
    {
        int which;
        for(uint32_t x = 0; x < x_max; x++)
        {
            which = x % 3;
            for(int32_t y = 0 ; y < y_max; y++)
            {
                stamp_pattern(x, y, z_level, ladder[which],
                    how, what, x_max, y_max);
            }
        }
    }
    else if(how == EXPLO_LADDERR)
    {
        int which;
        for(int32_t y = 0 ; y < y_max; y++)
        {
            which = y % 3;
            for(uint32_t x = 0; x < x_max; x++)
            {
                stamp_pattern(x, y, z_level, ladderr[which],
                    how, what, x_max, y_max);
            }
        }
    }
    else if(how == EXPLO_CROSS)
    {
        // middle + recentering for the image
        int xmid = x_max * 8 - 8;
        int ymid = y_max * 8 - 8;
        MapExtras::MapCache mx;
        for(int x = 0; x < 16; x++)
            for(int y = 0; y < 16; y++)
            {
                DFCoord pos(xmid+x,ymid+y,z_level);
                df::tiletype tt = mx.tiletypeAt(pos);
                if(tt == tiletype::Void)
                    continue;
                df::tile_designation des = mx.designationAt(pos);
                if(tileMaterial(tt) == tiletype_material::CONSTRUCTION && !des.bits.hidden)
                    continue;
                if(!isWallTerrain(tt) && !des.bits.hidden)
                    continue;
                if(cross[y][x])
                {
                    des.bits.dig = tile_dig_designation::Default;
                    mx.setDesignationAt(pos,des);
                }
            }
            mx.WriteAll();
    }
    else for(uint32_t x = 0; x < x_max; x++)
    {
        for(int32_t y = 0 ; y < y_max; y++)
        {
            stamp_pattern(x, y, z_level, all_tiles,
                how, what, x_max, y_max);
        }
    }
    return CR_OK;
}
开发者ID:TroZ,项目名称:dfhack,代码行数:101,代码来源:vdig.cpp

示例10: dig

bool dig (MapExtras::MapCache & MCache,
    circle_what what,
    df::tile_dig_designation type,
    int32_t x, int32_t y, int32_t z,
    int x_max, int y_max
    )
{
    DFCoord at (x,y,z);
    auto b = MCache.BlockAt(at/16);
    if(!b || !b->valid)
        return false;
    if(x == 0 || x == x_max * 16 - 1)
    {
        //c->con.print("not digging map border\n");
        return false;
    }
    if(y == 0 || y == y_max * 16 - 1)
    {
        //c->con.print("not digging map border\n");
        return false;
    }
    df::tiletype tt = MCache.tiletypeAt(at);
    df::tile_designation des = MCache.designationAt(at);
    // could be potentially used to locate hidden constructions?
    if(tileMaterial(tt) == df::tiletype_material::CONSTRUCTION && !des.bits.hidden)
        return false;
    df::tiletype_shape ts = tileShape(tt);
    if (ts == tiletype_shape::EMPTY)
        return false;
    if(!des.bits.hidden)
    {
        do
        {
            df::tiletype_shape_basic tsb = ENUM_ATTR(tiletype_shape, basic_shape, ts);
            if(tsb == tiletype_shape_basic::Wall)
            {
                std::cerr << "allowing tt" << (int)tt << ", is wall\n";
                break;
            }
            if (tsb == tiletype_shape_basic::Floor
                && (type == tile_dig_designation::DownStair || type == tile_dig_designation::Channel)
                && ts != tiletype_shape::TREE
                )
            {
                std::cerr << "allowing tt" << (int)tt << ", is floor\n";
                break;
            }
            if (tsb == tiletype_shape_basic::Stair && type == tile_dig_designation::Channel )
                break;
            return false;
        }
        while(0);
    }
    switch(what)
    {
    case circle_set:
        if(des.bits.dig == tile_dig_designation::No)
        {
            des.bits.dig = type;
        }
        break;
    case circle_unset:
        if (des.bits.dig != tile_dig_designation::No)
        {
            des.bits.dig = tile_dig_designation::No;
        }
        break;
    case circle_invert:
        if(des.bits.dig == tile_dig_designation::No)
        {
            des.bits.dig = type;
        }
        else
        {
            des.bits.dig = tile_dig_designation::No;
        }
        break;
    }
    std::cerr << "allowing tt" << (int)tt << "\n";
    MCache.setDesignationAt(at,des);
    return true;
};
开发者ID:TroZ,项目名称:dfhack,代码行数:82,代码来源:vdig.cpp

示例11: filltraffic


//.........这里部分代码省略.........
    MapExtras::MapCache MCache;

    df::tile_designation des = MCache.designationAt(xy);
    df::tiletype tt = MCache.tiletypeAt(xy);
    df::tile_occupancy oc;

    if (checkbuilding)
        oc = MCache.occupancyAt(xy);

    source = (df::tile_traffic)des.bits.traffic;
    if(source == target)
    {
        out.printerr("This tile is already set to the target traffic type.\n");
        return CR_FAILURE;
    }

    if(isWallTerrain(tt))
    {
        out.printerr("This tile is a wall. Please select a passable tile.\n");
        return CR_FAILURE;
    }

    if(checkpit && isOpenTerrain(tt))
    {
        out.printerr("This tile is a hole. Please select a passable tile.\n");
        return CR_FAILURE;
    }

    if(checkbuilding && oc.bits.building)
    {
        out.printerr("This tile contains a building. Please select an empty tile.\n");
        return CR_FAILURE;
    }

    out.print("%d/%d/%d  ... FILLING!\n", cx,cy,cz);

    //Naive four-way or six-way flood fill with possible tiles on a stack.
    stack <DFCoord> flood;
    flood.push(xy);

    while(!flood.empty())
    {
        xy = flood.top();
        flood.pop();

        des = MCache.designationAt(xy);
        if (des.bits.traffic != source) continue;

        tt = MCache.tiletypeAt(xy);

        if(isWallTerrain(tt)) continue;
        if(checkpit && isOpenTerrain(tt)) continue;

        if (checkbuilding)
        {
            oc = MCache.occupancyAt(xy);
            if(oc.bits.building) continue;
        }

        //This tile is ready.  Set its traffic level and add surrounding tiles.
        if (MCache.testCoord(xy))
        {
            des.bits.traffic = target;
            MCache.setDesignationAt(xy,des);

            if (xy.x > 0)
            {
                flood.push(DFCoord(xy.x - 1, xy.y, xy.z));
            }
            if (xy.x < int32_t(tx_max) - 1)
            {
                flood.push(DFCoord(xy.x + 1, xy.y, xy.z));
            }
            if (xy.y > 0)
            {
                flood.push(DFCoord(xy.x, xy.y - 1, xy.z));
            }
            if (xy.y < int32_t(ty_max) - 1)
            {
                flood.push(DFCoord(xy.x, xy.y + 1, xy.z));
            }

            if (updown)
            {
                if (xy.z > 0 && LowPassable(tt))
                {
                    flood.push(DFCoord(xy.x, xy.y, xy.z - 1));
                }
                if (xy.z < int32_t(z_max) && HighPassable(tt))
                {
                    flood.push(DFCoord(xy.x, xy.y, xy.z + 1));
                }
            }

        }
    }

    MCache.WriteAll();
    return CR_OK;
}
开发者ID:DFHack,项目名称:dfhack,代码行数:101,代码来源:filltraffic.cpp

示例12: allRestricted

void allRestricted(DFCoord coord, MapExtras::MapCache &map)
{
    df::tile_designation des = map.designationAt(coord);
    des.bits.traffic = tile_traffic::Restricted;
    map.setDesignationAt(coord, des);
}
开发者ID:DFHack,项目名称:dfhack,代码行数:6,代码来源:filltraffic.cpp

示例13: allNormal

void allNormal(DFCoord coord, MapExtras::MapCache &map)
{
    df::tile_designation des = map.designationAt(coord);
    des.bits.traffic = tile_traffic::Normal;
    map.setDesignationAt(coord, des);
}
开发者ID:DFHack,项目名称:dfhack,代码行数:6,代码来源:filltraffic.cpp


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