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C++ Point::rotate方法代码示例

本文整理汇总了C++中geometry2d::Point::rotate方法的典型用法代码示例。如果您正苦于以下问题:C++ Point::rotate方法的具体用法?C++ Point::rotate怎么用?C++ Point::rotate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在geometry2d::Point的用法示例。


在下文中一共展示了Point::rotate方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ball

bool Gameplay::Behaviors::Idle::run()
{
	if (!ball().valid || robots.empty())
	{
		// If we can't find the ball, leave the robots where they are
		return false;
	}
	
	// Arrange all robots close together around the ball
	
	// We really should exclude parts of the circle that aren't accessible due to field or rules,
	// but I think it doesn't matter when there are only four robots.
	
	// Radius of the circle that will contain the robot centers
	float radius = Field_CenterRadius + Robot_Radius + .01;
	
	// Angle between robots, as seen from the ball
	float perRobot = (Robot_Diameter * 1.25) / radius * RadiansToDegrees;
	
	// Direction from the ball to the first robot.
	// Center the robots around the line from the ball to our goal
	Geometry2d::Point dir = (Geometry2d::Point() - ball().pos).normalized() * radius;
	dir.rotate(Geometry2d::Point(), -perRobot * (robots.size() - 1) / 2);
	
	state()->drawLine(ball().pos, Geometry2d::Point());
	
	for (OurRobot *r :  robots)
	{
		if (r->visible)
		{
			state()->drawLine(ball().pos, ball().pos + dir);
			
			r->move(ball().pos + dir);
			r->face(ball().pos);
			
			// Avoid the ball even on our restart
			r->avoidBallRadius(Field_CenterRadius);
			// Don't leave gaps
			r->avoidAllTeammates(true);
		}
		
		// Move to the next robot's position
		dir.rotate(Geometry2d::Point(), perRobot);
	}
	
	return false;
}
开发者ID:ashaw596,项目名称:robocup-software,代码行数:47,代码来源:Idle.cpp


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