本文整理汇总了C++中geometry2d::Point::angle方法的典型用法代码示例。如果您正苦于以下问题:C++ Point::angle方法的具体用法?C++ Point::angle怎么用?C++ Point::angle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类geometry2d::Point
的用法示例。
在下文中一共展示了Point::angle方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: targetLine
bool Gameplay::Behaviors::TouchKick::run()
{
if (!robot || !robot->visible)
{
return false;
}
double dt = *_proj_time;
Point ballPos = ball().pos + ball().vel * dt * _dampening->value();
if(ballPos.distTo(robot->pos) <= *_done_thresh)
{
ballClose = true;
}
// State changes
if (_state == State_Setup)
{
//if the ball if further away than the back off distance for the setup stage
if(ballClose && ballPos.distTo(robot->pos) > *_done_thresh)
{
_state = State_Done;
}
if(targetRot - robot->angle <= *_rotate_thresh)
{
_state = State_Ready;
}
} else if (_state == State_Ready)
{
if(targetRot - robot->angle >= *_rotate_thresh)
{
_state = State_Setup;
}
if(ballClose && ballPos.distTo(robot->pos) > *_done_thresh)
{
_state = State_Done;
}
}
// Driving
if (_state == State_Setup)
{
robot->addText("Setup");
// Geometry2d::Point robotPos = robot->kickerBar().center();
Geometry2d::Point robotToBall;
Geometry2d::Point robotToTarget;
Geometry2d::Point targetPoint;
robotToBall = (ballPos - robot->pos).normalized();
robotToTarget = (target - robot->pos).normalized();
targetPoint = robot->pos + (robotToBall + robotToTarget) / 2.f;
targetRot = targetPoint.angle();
robot->face(targetPoint);
Geometry2d::Segment targetLine(targetPoint, robot->pos);
state()->drawLine(robot->pos, targetPoint, Qt::white);
} else if (_state == State_Ready)
{
robot->addText("Ready");
if (use_chipper)
{
robot->chip(kick_power);
} else
{
robot->kick(kick_power);
}
} else {
robot->addText("Done");
return false;
}
return true;
}