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C++ Quaternionf::normalized方法代码示例

本文整理汇总了C++中eigen::Quaternionf::normalized方法的典型用法代码示例。如果您正苦于以下问题:C++ Quaternionf::normalized方法的具体用法?C++ Quaternionf::normalized怎么用?C++ Quaternionf::normalized使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在eigen::Quaternionf的用法示例。


在下文中一共展示了Quaternionf::normalized方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: addCameraMesh

void CPclView::addCameraMesh(const pcl::PointXYZ& position, const Eigen::Quaternionf& rotation,
                             const QString& id)
{
  pcl::PolygonMesh cameraMesh;

  initzializeCameraMeshCloud(&cameraMesh.cloud);

  Eigen::Vector3f cameraShapeVertices[CAMERA_SHAPE_N_VERTICES];

  cameraShapeVertices[0] = Eigen::Vector3f( 0.f,  0.f, 0.f);
  cameraShapeVertices[1] = Eigen::Vector3f(-1.f, -1.f, 1.f);
  cameraShapeVertices[2] = Eigen::Vector3f(-1.f,  1.f, 1.f);
  cameraShapeVertices[3] = Eigen::Vector3f( 1.f, -1.f, 1.f);
  cameraShapeVertices[4] = Eigen::Vector3f( 1.f,  1.f, 1.f);

  Eigen::Vector3f cameraBasePos(position.x, position.y, position.z);
  Eigen::Quaternionf quat = rotation.normalized();
  Eigen::Matrix3f rotationMatrix = quat.toRotationMatrix();

  for(int i = 0; i < CAMERA_SHAPE_N_VERTICES; i++)
  {
    cameraShapeVertices[i] = rotationMatrix * cameraShapeVertices[i];
    cameraShapeVertices[i] += cameraBasePos;

    for(unsigned int j = 0; j < 3; j++)
    {
      reinterpret_cast<float*>(cameraMesh.cloud.data.data())[i * 3 + j] = cameraShapeVertices[i][j];
    }
  }

  pcl::Vertices v;

  v.vertices.push_back(1);
  v.vertices.push_back(2);
  v.vertices.push_back(4);
  v.vertices.push_back(3);
  cameraMesh.polygons.push_back(v);

  v.vertices.clear();
  v.vertices.push_back(0);
  v.vertices.push_back(1);
  v.vertices.push_back(3);
  v.vertices.push_back(0);
  cameraMesh.polygons.push_back(v);

  v.vertices.clear();
  v.vertices.push_back(0);
  v.vertices.push_back(2);
  v.vertices.push_back(4);
  v.vertices.push_back(0);
  cameraMesh.polygons.push_back(v);

  mpPclVisualizer->addPolylineFromPolygonMesh(cameraMesh, id.toStdString());
}
开发者ID:boitumeloruf,项目名称:3DMuVi,代码行数:54,代码来源:CPclView.cpp


注:本文中的eigen::Quaternionf::normalized方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。