本文整理汇总了C++中cv::InputArray::depth方法的典型用法代码示例。如果您正苦于以下问题:C++ InputArray::depth方法的具体用法?C++ InputArray::depth怎么用?C++ InputArray::depth使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cv::InputArray
的用法示例。
在下文中一共展示了InputArray::depth方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
void SLICSegment2Vector3D_(cv::InputArray segment, cv::InputArray signal, double invalidValue, std::vector<std::vector<cv::Point3_<S>>>& segmentPoint)
{
double minv, maxv;
minMaxLoc(segment, &minv, &maxv);
segmentPoint.clear();
segmentPoint.resize((int)maxv + 1);
if (signal.depth() == CV_8U) _SLICSegment2Vector3D_<uchar, S>(segment, signal, (uchar)invalidValue, segmentPoint);
else if (signal.depth() == CV_16S) _SLICSegment2Vector3D_<short, S>(segment, signal, (short)invalidValue, segmentPoint);
else if (signal.depth() == CV_16U) _SLICSegment2Vector3D_<ushort, S>(segment, signal, (ushort)invalidValue, segmentPoint);
else if (signal.depth() == CV_32S) _SLICSegment2Vector3D_<int, S>(segment, signal, (int)invalidValue, segmentPoint);
else if (signal.depth() == CV_32F) _SLICSegment2Vector3D_<float, S>(segment, signal, (float)invalidValue, segmentPoint);
else if (signal.depth() == CV_64F) _SLICSegment2Vector3D_<double, S>(segment, signal, (double)invalidValue, segmentPoint);
}
示例2: unprojectPointsFisheye
void unprojectPointsFisheye( cv::InputArray distorted, cv::OutputArray undistorted, cv::InputArray K, cv::InputArray D, cv::InputArray R, cv::InputArray P)
{
// will support only 2-channel data now for points
CV_Assert(distorted.type() == CV_32FC2 || distorted.type() == CV_64FC2);
undistorted.create(distorted.size(), CV_MAKETYPE(distorted.depth(), 3));
CV_Assert(P.empty() || P.size() == cv::Size(3, 3) || P.size() == cv::Size(4, 3));
CV_Assert(R.empty() || R.size() == cv::Size(3, 3) || R.total() * R.channels() == 3);
CV_Assert(D.total() == 4 && K.size() == cv::Size(3, 3) && (K.depth() == CV_32F || K.depth() == CV_64F));
cv::Vec2d f, c;
if (K.depth() == CV_32F)
{
cv::Matx33f camMat = K.getMat();
f = cv::Vec2f(camMat(0, 0), camMat(1, 1));
c = cv::Vec2f(camMat(0, 2), camMat(1, 2));
}
else
{
cv::Matx33d camMat = K.getMat();
f = cv::Vec2d(camMat(0, 0), camMat(1, 1));
c = cv::Vec2d(camMat(0, 2), camMat(1, 2));
}
cv::Vec4d k = D.depth() == CV_32F ? (cv::Vec4d)*D.getMat().ptr<cv::Vec4f>(): *D.getMat().ptr<cv::Vec4d>();
cv::Matx33d RR = cv::Matx33d::eye();
if (!R.empty() && R.total() * R.channels() == 3)
{
cv::Vec3d rvec;
R.getMat().convertTo(rvec, CV_64F);
RR = cv::Affine3d(rvec).rotation();
}
else if (!R.empty() && R.size() == cv::Size(3, 3))
R.getMat().convertTo(RR, CV_64F);
if(!P.empty())
{
cv::Matx33d PP;
P.getMat().colRange(0, 3).convertTo(PP, CV_64F);
RR = PP * RR;
}
// start undistorting
const cv::Vec2f* srcf = distorted.getMat().ptr<cv::Vec2f>();
const cv::Vec2d* srcd = distorted.getMat().ptr<cv::Vec2d>();
cv::Vec3f* dstf = undistorted.getMat().ptr<cv::Vec3f>();
cv::Vec3d* dstd = undistorted.getMat().ptr<cv::Vec3d>();
size_t n = distorted.total();
int sdepth = distorted.depth();
for(size_t i = 0; i < n; i++ )
{
cv::Vec2d pi = sdepth == CV_32F ? (cv::Vec2d)srcf[i] : srcd[i]; // image point
cv::Vec2d pw((pi[0] - c[0])/f[0], (pi[1] - c[1])/f[1]); // world point
double theta_d = sqrt(pw[0]*pw[0] + pw[1]*pw[1]);
double theta = theta_d;
if (theta_d > 1e-8)
{
// compensate distortion iteratively
for(int j = 0; j < 10; j++ )
{
double theta2 = theta*theta, theta4 = theta2*theta2, theta6 = theta4*theta2, theta8 = theta6*theta2;
theta = theta_d / (1 + k[0] * theta2 + k[1] * theta4 + k[2] * theta6 + k[3] * theta8);
}
}
double z = std::cos(theta);
double r = std::sin(theta);
cv::Vec3d pu = cv::Vec3d(r*pw[0], r*pw[1], z); //undistorted point
// reproject
cv::Vec3d pr = RR * pu; // rotated point optionally multiplied by new camera matrix
cv::Vec3d fi; // final
normalize(pr, fi);
if( sdepth == CV_32F )
dstf[i] = fi;
else
dstd[i] = fi;
}
}
示例3: write_one
bool VideoWriter_IntelMFX::write_one(cv::InputArray bgr)
{
mfxStatus res;
mfxFrameSurface1 *workSurface = 0;
mfxSyncPoint sync;
if (!bgr.empty() && (bgr.dims() != 2 || bgr.type() != CV_8UC3 || bgr.size() != frameSize))
{
MSG(cerr << "MFX: invalid frame passed to encoder: "
<< "dims/depth/cn=" << bgr.dims() << "/" << bgr.depth() << "/" << bgr.channels()
<< ", size=" << bgr.size() << endl);
return false;
}
if (!bgr.empty())
{
workSurface = pool->getFreeSurface();
if (!workSurface)
{
// not enough surfaces
MSG(cerr << "MFX: Failed to get free surface" << endl);
return false;
}
const int rows = workSurface->Info.Height;
const int cols = workSurface->Info.Width;
Mat Y(rows, cols, CV_8UC1, workSurface->Data.Y, workSurface->Data.Pitch);
Mat UV(rows / 2, cols, CV_8UC1, workSurface->Data.UV, workSurface->Data.Pitch);
to_nv12(bgr, Y, UV);
CV_Assert(Y.ptr() == workSurface->Data.Y);
CV_Assert(UV.ptr() == workSurface->Data.UV);
}
while (true)
{
outSurface = 0;
DBG(cout << "Calling with surface: " << workSurface << endl);
res = encoder->EncodeFrameAsync(NULL, workSurface, &bs->stream, &sync);
if (res == MFX_ERR_NONE)
{
res = session->SyncOperation(sync, 1000); // 1 sec, TODO: provide interface to modify timeout
if (res == MFX_ERR_NONE)
{
// ready to write
if (!bs->write())
{
MSG(cerr << "MFX: Failed to write bitstream" << endl);
return false;
}
else
{
DBG(cout << "Write bitstream" << endl);
return true;
}
}
else
{
MSG(cerr << "MFX: Sync error: " << res << endl);
return false;
}
}
else if (res == MFX_ERR_MORE_DATA)
{
DBG(cout << "ERR_MORE_DATA" << endl);
return false;
}
else if (res == MFX_WRN_DEVICE_BUSY)
{
DBG(cout << "Waiting for device" << endl);
sleep(1);
continue;
}
else
{
MSG(cerr << "MFX: Bad status: " << res << endl);
return false;
}
}
}
示例4: disparityFitPlane
void disparityFitPlane(cv::InputArray disparity, cv::InputArray image, cv::OutputArray dest, int slicRegionSize, float slicRegularization, float slicMinRegionRatio, int slicMaxIteration, int ransacNumofSample, float ransacThreshold)
{
//disparityFitTest(ransacNumofSample, ransacThreshold);
//cv::FileStorage pointxml("planePoint.xml", cv::FileStorage::WRITE); int err = 0;
Mat segment;
SLIC(image, segment, slicRegionSize, slicRegularization, slicMinRegionRatio, slicMaxIteration);
vector<vector<Point3f>> points;
SLICSegment2Vector3D_<float>(segment, disparity, 0, points);
Mat disp32f = Mat::zeros(dest.size(), CV_32F);
for (int i = 0; i < points.size(); ++i)
{
if (points[i].size() < 3)
{
if (!points[i].empty())
{
for (int j = 0; j < points[i].size(); ++j)
{
points[i][j].z = 0.f;
}
}
}
else
{
Point3f abc;
fitPlaneRANSAC(points[i], abc, ransacNumofSample, ransacThreshold, 1);
//for refinement(if nessesary)
int v = countArrowablePointDistanceZ(points[i], abc, ransacThreshold);
/*double rate = (double)v / points[i].size() * 100;
int itermax = 1;
for (int n = 0; n < itermax;n++)
{
if (rate < 30)
{
//pointxml <<format("point%03d",err++)<< points[i];
fitPlaneRANSAC(points[i], abc, ransacNumofSample, ransacThreshold, 1);
v = countArrowablePointDistanceZ(points[i], abc, ransacThreshold);
rate = (double)v / points[i].size() * 100;
}
}*/
for (int j = 0; j < points[i].size(); ++j)
{
points[i][j].z = points[i][j].x*abc.x + points[i][j].y*abc.y + abc.z;
}
}
}
SLICVector3D2Signal(points, image.size(), disp32f);
if (disparity.depth() == CV_32F)
{
disp32f.copyTo(dest);
}
else if (disparity.depth() == CV_8U || disparity.depth() == CV_16U || disparity.depth() == CV_16S || disparity.depth() == CV_32S)
{
disp32f.convertTo(dest, disparity.type(), 1.0, 0.5);
}
else
{
disp32f.convertTo(dest, disparity.type());
}
}